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game-design-social-satisfaction-matrix

Stanestane/game-design-skills-bundle ↗

From the author

Evaluate a game's social features and multiplayer elements by their potential to create social satisfaction versus social dissatisfaction. Use when auditing chat, voice, friend systems, gifting, lobbies, social hubs, guilds, reporting tools, cooperative mechanics, profile surfaces, or other social elements; when comparing which features are basic, critical, booster, or secondary; or when deciding where to reduce social risk, increase social stickiness, and prioritize improvements to multiplayer or community-facing systems.

Install

npx skills add Stanestane/game-design-skills-bundle --skill game-design-social-satisfaction-matrix -a claude-code

Installs to .claude/skills/game-design-social-satisfaction-matrix/ · Each command fetches the skill straight from GitHub with the open skills CLI.

No download: this skill’s licence (Custom or unclear) does not let us redistribute its files. The install commands fetch them from GitHub instead.

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Why 75

Security100
Provenance63
Maintenance85
Licence45
Adoption34

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