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blender-texture-baking

EL4CTEO/blender-skills ↗

From the author

Bake texture maps in Blender 5.2 Cycles - high-to-low normal maps with cage/extrusion, AO, curvature, ID, thickness, base color/roughness/metallic from procedurals, ORM packing, OpenGL vs DirectX, margins, GPU baking, fixing skewing/waviness/seams. Use when transferring sculpt or high-poly detail to game meshes or converting procedural materials to textures.

Install

npx skills add EL4CTEO/blender-skills --skill blender-texture-baking -a claude-code

Installs to .claude/skills/blender-texture-baking/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 80

Security85
Provenance72
Maintenance100
Licence100
Adoption44

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