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blender-pbr-materials

EL4CTEO/blender-skills ↗

From the author

Physically based materials in Blender 5.2 - metal/roughness rules, Principled BSDF inputs, color spaces (sRGB vs Non-Color), measured albedo/F0 values, texture-set auto-wiring, ORM channel packing, DirectX vs OpenGL normals, alpha modes, displacement, view transforms (AgX, Khronos PBR Neutral), engine-ready material rules. Use when creating, fixing, or exporting materials and textures.

Install

npx skills add EL4CTEO/blender-skills --skill blender-pbr-materials -a claude-code

Installs to .claude/skills/blender-pbr-materials/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Safety checks on SKILL.md

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Why 80

Security85
Provenance72
Maintenance100
Licence100
Adoption44

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