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scenario-unity-architecture

scenario-labs/skills ↗

From the author

Use when structuring Unity 6.3 C# code: ScriptableObject data vs runtime state, events and services, inventory, health, save and load, Input System actions and key rebinding, async with Awaitable, assembly definitions, Enter Play Mode and domain reload, .meta files, Git, Smart Merge and LFS. Also when 'my save works in the Editor but not in the build', statics keep values on the second Play, events fire twice or never, an await runs after its object died, rebinds are lost on relaunch, a renamed class loses its data, a scene merge breaks.

Install

npx skills add scenario-labs/skills --skill scenario-unity-architecture -a claude-code

Installs to .claude/skills/scenario-unity-architecture/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 82

Security85
Provenance76
Maintenance100
Licence100
Adoption49

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