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scenario-godot-architecture

scenario-labs/skills ↗

From the author

Use when structuring Godot 4.7 game code: folders, scenes and nodes, signals or an event bus autoload, custom Resources for item data, components (health, hitbox, hurtbox), an inventory, save and load, InputMap and key rebinding for keyboard, mouse and gamepad, GDScript static typing and style, or GDScript vs C#; or when code is spaghetti, a folder scan breaks in the export, a save loads wrong, the gamepad does nothing, or @onready is null.

Install

npx skills add scenario-labs/skills --skill scenario-godot-architecture -a claude-code

Installs to .claude/skills/scenario-godot-architecture/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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  • Ships scripts we have not reviewedLow

Why 82

Security85
Provenance76
Maintenance100
Licence100
Adoption49

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