aiqbench analysis
This paper introduces MDL-GBG, a new granular-ball generation method that applies the Minimum Description Length principle to create interpretable clustering models without relying on heuristic rules. By framing ball formation as local model selection and including a residual reassignment mechanism, it offers a principled alternative for generating stable data representations in unsupervised learning tasks. The approach demonstrates superior performance across multiple datasets compared to existing methods that use handcrafted quality measures.
MDL-GBG: A Non-parametric and Interpretable Granular-Ball Generation Method for Clustering
arXiv:2605.08759v3 Announce Type: replace Abstract: Existing granular-ball generation methods are still mainly driven by handcrafted quality measures and heuristic splitting or stopping criteria, which may weaken the transparency of local generation decisions in clustering. To address this issue, this paper proposes Minimum Description Length based Granular-Ball Generation (MDL-GBG), a non-parametric and interpretable granular-ball generation method for clustering. MDL-GBG reformulates granular-ball generation as a local model selection problem under the Minimum Description Length principle. For each granular ball, three candidate explanations are compared, namely a single-ball model, a two-ball model, and a core-ball-residual model, and the model with the shortest description length is selected. In this way, ball retention, splitting, and residual peeling are unified within a common coding-theoretic framework. A residual reassignment mechanism is further introduced to re-evaluate peeled-off boundary samples after stable granular balls are formed. Experiments on 20 UCI datasets show that the stable granular balls generated by MDL-GBG provide an effective upstream representation for clustering. In particular, MDL-GBG+AC achieves the highest average ARI, ACC, and NMI values among the compared methods, while the Friedman-Nemenyi analysis further supports its favorable average ranking. These results indicate that MDL-GBG offers a principled and interpretable alternative to heuristic granular-ball generation strategies.
Abstract:Existing granular-ball generation methods are still mainly driven by handcrafted quality measures and heuristic splitting or stopping criteria, which may weaken the transparency of local generation decisions in clustering. To address this issue, this paper proposes Minimum Description Length based Granular-Ball Generation (MDL-GBG), a non-parametric and interpretable granular-ball generation method for clustering. MDL-GBG reformulates granular-ball generation as a local model selection problem under the Minimum Description Length principle. For each granular ball, three candidate explanations are compared, namely a single-ball model, a two-ball model, and a core-ball-residual model, and the model with the shortest description length is selected. In this way, ball retention, splitting, and residual peeling are unified within a common coding-theoretic framework. A residual reassignment mechanism is further introduced to re-evaluate peeled-off boundary samples after stable granular balls are formed. Experiments on 20 UCI datasets show that the stable granular balls generated by MDL-GBG provide an effective upstream representation for clustering. In particular, MDL-GBG+AC achieves the highest average ARI, ACC, and NMI values among the compared methods, while the Friedman-Nemenyi analysis further supports its favorable average ranking. These results indicate that MDL-GBG offers a principled and interpretable alternative to heuristic granular-ball generation strategies.
Machine Learning (cs.LG)
arXiv:2605.08759 [cs.LG]
(or arXiv:2605.08759v3 [cs.LG] for this version)
Full text under the publisher's open licence · 206 words
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