game-design-player-motivation-audit
From the author
Audit a game, feature, live-ops system, progression loop, social feature, or monetization surface using a Self-Determination Theory-inspired motivation framework. Use when evaluating what kind of motivation a design creates, comparing alternative motivational profiles, diagnosing why a system feels sticky, hollow, exhausting, or dead, checking overreliance on rewards and grind, or assessing whether a feature supports short-term activation, medium-term habit, or long-term player identity.
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npx skills add Stanestane/game-design-skills-bundle --skill game-design-player-motivation-audit -a claude-code
Installs to .claude/skills/game-design-player-motivation-audit/ · Each command fetches the skill straight from GitHub with the open skills CLI.
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