From the author
Use when writing, reviewing, or debugging Godot 4.x games in GDScript or C# — scenes, nodes, custom Resources, autoload/EventBus signals, typed GDScript, CharacterBody2D/3D movement, GUT/gdUnit4 — or porting Godot 3 APIs to 4. NOT Unity/Unreal (that is `unity`/`unreal`), NOT `.gdshader` code (`gamedev-shaders`), NOT GDExtension C++ tooling (`cpp`).
Install
npx skills add ericrisco/rsc-harness --skill godot -a claude-code
Installs to .claude/skills/godot/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Why 85
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