evo-threejs-obj-export
De la autor
Generates a Node.js ES module script that dynamically imports a Three.js object definition file, constructs a scene graph, applies a -90 deg X-rotation for Y-up to Z-up coordinate conversion (Blender compatibility), forces world matrix updates, serializes the scene to Wavefront OBJ format using OBJExporter, and writes the result to disk.
Instalare
npx skills add OpenLAIR/OpenSkill --skill evo-threejs-obj-export -a claude-code
Se instalează în .claude/skills/evo-threejs-obj-export/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
Vrei ca agentul să-ți propună skill-uri în timp ce scrii? Vezi cum folosești skill-urile din IDE.
Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 75
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- evo-threejs-to-objOpenLAIR/OpenSkillConvert Three.js scene graphs to Wavefront OBJ format suitable for Blender (Z-up coordinate system). Handles InstancedMesh, nested hierarchies, coordinate transforms, and headless Node.js execution.Altele★ 97
- evo-threejs-scene-parserOpenLAIR/OpenSkillParse a Three.js createScene() file in headless Node.js, identify part-level structure (Groups and standalone Meshes), and export OBJ files for both individual sub-meshes per part and merged part assemblies (links). Use when extracting decomposed 3D object structure from Three.js scene definitions.Altele★ 97
- blender-exportCheshireJCat/blenderExport Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D printing). Includes per-format settings, embed/unpack textures, axis conversion, polygon optimization (Decimate), and target-platform validation. Use whenever the user asks to "export this", "save as glTF / FBX / OBJ / STL / USD", "package for Unity / Unreal / Three.js / web / AR / 3D print", or any output format conversion. Make sure to use this skill even if the user does not say "export" — also covers "package this for the web", "make it work in Unity", "send to Unreal", "save for 3D printing".Marketing★ 59
- img2threejsanbeime/skillTurn an object or character reference image into a quality-gated, animation-ready procedural Three.js model built in code. Use for image-to-3D reconstruction, detail-accurate object rebuilds, stylized/likeness-maximized human characters, sculpt specs, and staged code generation.Media★ 8.6K
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.Media★ 4.1K
- 3d-model-generator-by-threejsYuki001/game-dev-skillsGenerate procedural 3D models from natural-language requests by writing a constrained buildModel(ctx) module that uses Three.js, bundled builders and helpers, deterministic validation and export scripts, PNG previews, and optional browser visual review. Use when needs to create, revise, export, or visually audit programmatic 3D assets in GLB, glTF, OBJ, or STL without Blender or another DCC tool.Browser★ 100
Note și recenzii
—
nicio recenzie
Ai încercat acest skill? Notează-l ca să-i ajuți pe alții. Autentifică-te
Discuție
Intră în discuție. Autentifică-te