Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
47,966 skills from 2,309 repositories · updated 8 hours ago
47,966 skills
- chart-embedded-exportOpenSenseNova/SenseNova-Skills从结构化数据中提取分类分布执行清洗与统计,生成多维度交叉分析、高分辨率对比图表及包含下载链接的完整分析报告,适用于大文件处理与嵌入式可视化场景。OtherNo warnings★ 6K↓ —
- threejs-scene-setupgamedev-skills/awesome-gamedev-agent-skillsStand up a three.js scene: import maps and the three/addons path, the Scene/PerspectiveCamera/WebGLRenderer trio, the setAnimationLoop render loop, responsive resize, OrbitControls, and opting into WebGPURenderer. Use when starting or debugging a three.js app — when the user mentions three.js, THREE.Scene, WebGLRenderer, WebGPURenderer, PerspectiveCamera, the render loop, resizing, or OrbitControls. For models use threejs-gltf-loading; for materials/lights use threejs-materials-lighting.MediaNo warnings★ 5.8K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 5.8K↓ —
- sn-team-harnessOpenSenseNova/SenseNova-SkillsUse when a user asks what SenseNova Team Harness is, wants an introduction or overview, is getting started, or is deciding whether it fits — a self-hosted workspace where people and local AI agents collaborate on conversations, projects, work items, and artifacts. Covers its core concepts (Workspace, Project, Conversation, Agent, WorkItem, Resource, Artifact, Local Computer), main capabilities, how to run it, and the basic usage flow.OtherNo warnings★ 6K↓ —
- winforms-expertdotnet/skillsCreate, modify, debug, or review Windows Forms applications only when the request contains a concrete Windows Forms marker. USE FOR: WinForms, Windows Forms, System.Windows.Forms, WinForms Form or UserControl designer files (*.Designer.cs or *.Designer.vb), Visual Studio WinForms Designer, TableLayoutPanel, BindingSource, DataGridView, Control.InvokeAsync, component-tray ownership, or custom control serialization. DO NOT USE FOR: WPF or WPF XAML, including Window.InputBindings, KeyBinding, commands, or DataContext; .NET MAUI; Avalonia; or any request where none of the listed Windows Forms markers is present.EngineeringNo warnings★ 5.8K↓ —
- playwright-pomzebbern/claude-code-guidePage Object Model patterns for Playwright — when to use POM, how to structure page objects, and when fixtures or helpers are a better fit.TestingNo warnings★ 4.7K↓ —
- fleet-managementgrafana/skillsManage a fleet of Grafana Alloy collectors with Fleet Management — author Alloy pipelines once, target them via attribute matchers (`env="production"`, regex `region=~"us-.*"`), push remotely via OpAMP without restarting collectors. Covers pipeline create / update / matcher RPCs, collector attribute API, `remotecfg` bootstrap block (standalone + Helm), pre-deploy `alloy fmt` validation, the local Alloy UI at port 12345 for component health, and post-deploy `REMOTE_CONFIG_STATUS_APPLIED` verification. Use when standing up a Cloud Alloy fleet, pushing a config change to 200 collectors, hunting why one collector shows `REMOTE_CONFIG_STATUS_FAILED`, validating River syntax before saving, or wiring `discovery.kubernetes` → `prometheus.remote_write` — even when the user says "configure Alloy", "remote config the collectors", "push pipeline", "OpAMP", "collector is unhealthy", or "manage agent config centrally" without naming Fleet Management.OfficialDevOpsNo warnings★ 297↓ —
- hunt-sstielementalsouls/Claude-BugHunterHunt server-side template injection (SSTI) across Jinja2 (Flask/Django), Twig (Symfony), Freemarker (Java), ERB (Rails), Spring, Velocity, Mako, Thymeleaf, Smarty. Detection probes use double-curly and dollar-curly math expressions evaluated server-side. Once an engine is fingerprinted, escalate to RCE via the engine-specific class-walker, callback-registrar, or Execute-utility patterns documented in disclosed reports. Detection patterns: error messages reveal engine, blank or numeric eval reveals expression mode. Targets: email templates, PDF/report generators, CMS preview features, error pages with user input. Use when hunting RCE via template rendering, when content shows engine fingerprints, when finding endpoints that compose strings with user input before render.DocumentsNo warnings★ 5.4K↓ —
- starknet-defiinternet-court/internet-court-skillExecute DeFi operations on Starknet including token swaps via avnu aggregator, DCA recurring buys, STRK staking, and lending/borrowing. Supports gasless transactions.OtherNo warnings★ 7K↓ —
- sn-proactive-agentOpenSenseNova/SenseNova-Skills安装、启动和使用 Proactive Agent,记录项目进展并在合适时机提醒下一步。OtherNo warnings★ 6K↓ —
- bnbchain-mcpinternet-court/internet-court-skillBNB Chain MCP server connection and tool usage. Covers npx @bnb-chain/mcp@latest, PRIVATE_KEY and RPC, and every MCP tool — blocks, transactions, contracts, ERC20/NFT transfers, wallet, ERC-8004 agent registration, Greenfield. Use when connecting to bnbchain-mcp, querying or transacting on BNB Chain/opBNB/EVM, registering as ERC-8004 agent, or using Greenfield.OtherNo warnings★ 7K↓ —
- slack-gif-creatoranthropics/skillsKnowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."OfficialMediaNo warnings★ 185K↓ —Also in 3 other repos
- write-contractinternet-court/internet-court-skillWrite production-quality GenLayer intelligent contracts. Always pins concrete GenVM runner version hashes and never uses local-only test/latest runner aliases. Covers equivalence principles, storage rules, LLM resilience, and cross-contract interaction.LegalNo warnings★ 7K↓ —
- egm-bootstrapNewgoogle/elephant-goldfish-modelBootstrap directory README.md files across a repository subtree.OtherNo warnings★ 6.5K↓ —Also in 1 other repo
- dynamic-large-file-parquet-analysisOpenSenseNova/SenseNova-Skills动态统计Excel总行数,当数据量过大(≥10000行)时自动转换为Parquet格式加速读取,并对指定目标列进行条件筛选、分类汇总与结果导出,适用于超大体积Excel文件的快速读取与统计分析。DocumentsNo warnings★ 6K↓ —
- sn-research-reportOpenSenseNova/SenseNova-Skills用于撰写或组织研究报告结构。按读者认知任务(全景/对比/调查/时序)和领域惯例(学术/医疗/法律/政策)选择报告模板。ScienceNo warnings★ 6K↓ —
- generate-testability-wrappersdotnet/skillsDO NOT USE when the target already consumes an injected interface or built-in abstraction such as IFileSystem or TimeProvider, even if the request says "generate a wrapper"; no new wrapper is needed. Use only when C# source calls an ambient/static dependency and no injectable seam exists: first-time TimeProvider, IHttpClientFactory, or System.IO.Abstractions adoption; minimal Environment/Console/Process wrappers; IProcessRunner; DI registration; or an ambient seam that preserves a static API. Exclude static detection (detect-static-dependencies), migration to an existing/registered abstraction (migrate-static-to-wrapper), one blocked behavior plus deterministic tests (testability-obstacle), and general interface design.TestingNo warnings★ 5.8K↓ —
- template-authoringdotnet/skillsGuides creation and validation of custom dotnet new templates from existing projects. Generates a .template.config/template.json that preserves the source project's conventions. USE FOR: creating a reusable dotnet new template from an existing project, bootstrapping .template.config/template.json with correct identity, shortName, parameters, and post-actions, adding parameters or conditional content to a template you are authoring, validating the template.json you are authoring before publishing, packaging templates as NuGet packages for distribution. DO NOT USE FOR: validating an existing template.json as a standalone task (use template-validation), finding or using existing templates (use template-discovery and template-instantiation), MSBuild project file issues unrelated to template authoring, NuGet package publishing (only template packaging structure).ProductivityNo warnings★ 5.8K↓ —
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignNo warnings★ 5.8K↓ —
- input-systemsgamedev-skills/awesome-gamedev-agent-skillsArchitect game input — action mapping (abstracting keys into named actions), rebinding with conflict detection and persistence, multi-device support (keyboard, gamepad, touch), analog deadzones, and feel features like input buffering and coyote time, plus accessibility. Engine-neutral. Use when the user mentions input mapping, rebind controls, gamepad support, deadzone, input buffering, coyote time, or accessible controls.PlanningNo warnings★ 5.8K↓ —
- deepchat-cliThinkInAIXYZ/deepchatUse DeepChat's bundled CLI control plane for model inference, image/video/speech generation, transcription, OCR, artifact inspection, public configuration, Skills, and MCP operations. Activate when a user asks to invoke DeepChat capabilities that are not already exposed as a more specific tool, compare models, run a benchmark, inspect DeepChat runtime state, or manage DeepChat through the CLI.EngineeringNo warnings★ 6.4K↓ —
- shader-programminggamedev-skills/awesome-gamedev-agent-skillsWrite game shaders from cross-engine fundamentals — the vertex→fragment pipeline, coordinate spaces, UV math, and common 2D/3D effects (tint, UV scroll, dissolve, outline, fresnel rim, vignette) in GLSL with HLSL equivalents. Use when the user mentions shaders, fragment/pixel shader, vertex shader, UV, GLSL, HLSL, or effects like dissolve, outline, or rim light.WritingNo warnings★ 5.8K↓ —
- excel-smart-analysis-and-cleaningOpenSenseNova/SenseNova-Skills对多 Sheet Excel 进行智能清洗、跨表核对与可视化分析。。DocumentsNo warnings★ 6K↓ —
- playwright-cizebbern/claude-code-guideProduction-ready CI/CD configurations for Playwright — GitHub Actions, GitLab CI, CircleCI, Azure DevOps, Jenkins, Docker, parallel sharding, reporting, code coverage, and global setup/teardown.TestingNo warnings★ 4.7K↓ —
csharp-refactoring
dotnet/skills
From the author
Safely refactors C#/.NET code without changing behavior. USE FOR any request to refactor, rename, move, extract, inline, merge, consolidate, deduplicate, split, or modernize C# code, including partial/generated declarations, wrappers, public APIs, serialization/reflection/configuration names, friend assemblies, conditional compilation, and multi-targeted projects. Also use when a request calls a feature, bug fix, package/framework upgrade, or public nullability change a refactor and the behavior-changing part must be separated or declined. DO NOT USE FOR ordinary feature or bug fixes not presented as refactoring; standalone upgrades after reclassification (use dotnet-upgrade); adding tests; or formatting-only work.
Install
npx skills add dotnet/skills --skill csharp-refactoring -a claude-code
Installs to .claude/skills/csharp-refactoring/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
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Why 91
Files (2)
- SKILL.md
- references/operation-catalog.md