Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
46,064 skills from 2,198 repositories · updated 12 minutes ago
46,064 skills
- session-compaction-and-restoremvschwarz/openrigUse when reasoning about what survives compaction/context-loss/restart/seat-refresh, designing a high-fidelity restore packet, or distinguishing native runtime resume vs fork vs artifact-backed mental-model rebuild. Covers the 4 failure modes that prevent honest restore (compacted seat drops hot potato; restore packet preserves details but loses product intent; runtime resume mistaken for handover or fork; rebuilt seat starts with stale instructions).ProductivityNo warnings★ 8.3K↓ —
- rdd-advisory-transportGentleman-Programming/gentle-aiTrigger: reviewer transport, advisory transport, review adapter, lens prompt/schema, OpenCode reviewer plugin, Codex reviewer, ReviewProviderContract. Enforce the shared Go advisory reviewer transport contract.LegalNo warnings★ 8.1K↓ —
- elasticsearch-anomaly-detectionelastic/agent-skillsCreate and manage Elastic ML anomaly detection jobs via the API. Use when setting up jobs on an index or data stream, configuring jobs and datafeeds, or opening, starting, or stopping them.OfficialEngineeringNo warnings★ 603↓ —Also in 1 other repo
- seat-continuity-and-handovermvschwarz/openrigUse when replacing a seat's occupant (rebuild/handover/swap), reasoning about stable-seat-identity vs fluid-occupant-identity, choosing an old-occupant disposition (retire/advise/shadow), or recording provenance for an occupant change. Two independent outcomes (continuityOutcome + seatBindingOutcome) and the 5 failure modes that prevent silent dishonesty.OtherNo warnings★ 8.3K↓ —
- hive.writing-hive-skillsaden-hive/hiveAuthor a new Agent Skill for a Hive agent that conforms to the Agent Skills specification (SKILL.md with YAML frontmatter, optional scripts/references/assets directories). Use when the user asks to create, scaffold, add, or package a new skill for a Hive agent.WritingNo warnings★ 11.1K↓ —
- offensive-zigbee-thread-matterSnailSploit/Claude-RedZigbee, Thread, and Matter mesh-protocol attack methodology — IEEE 802.15.4 sniffing with TI CC2531 / CC2540 / Sonoff Zigbee Dongle E, KillerBee toolkit, Touchlink commissioning abuse with the well-known transport key, replay/injection attacks, Zigbee Cluster Library command abuse for door locks and bulbs, Thread network credential theft, Matter commissioning chain analysis, and 6LoWPAN/IPv6 routing exploitation. Use when targeting smart-home or commercial mesh deployments, Zigbee-based door locks, lighting, or sensor networks.DevOpsNo warnings★ 9.8K↓ —
- offensive-parameter-pollutionSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- offensive-netexecSnailSploit/Claude-RedUse this skill whenever the user asks about NetExec (nxc) — a network exploitation and post-exploitation tool for Active Directory environments. Triggers include: any mention of 'nxc', 'netexec', 'crackmapexec' successor questions, AD enumeration, SMB/LDAP/WinRM/MSSQL/SSH/RDP/VNC/WMI/FTP/NFS protocol attacks, password spraying, credential dumping (SAM, NTDS, LSASS, DPAPI), Kerberoasting, ASREPRoasting, lateral movement, BloodHound collection, module usage, or any pentest workflow involving Windows domain environments. This skill covers ALL protocols, ALL modules, and ALL core features of NetExec. Always provide full command examples with correct flags and options.SecurityNo warnings★ 9.8K↓ —
- hive.terminal-tools-fs-searchaden-hive/hiveUse terminal_rg / terminal_glob for all filesystem search — your project tree as well as system configs, /var/log, /etc, archive contents. Teaches the rg vs glob vs terminal_exec("find/ls/du/tree") split, common rg flag combos for code/logs/configs, glob patterns for finding files by name, the rule that mtime/size/type predicate queries drop to terminal_exec("find ..."), and that for tree views or single-file stat info you should just use terminal_exec instead of inventing a tool. Read before reaching for raw shell to grep or find anything.EngineeringNo warnings★ 11.1K↓ —
- offensive-active-directorySnailSploit/Claude-RedActive Directory attack methodology for internal network red team engagements. Covers reconnaissance (BloodHound, PowerView, ADExplorer), credential abuse (Kerberoasting, ASREProasting, NTLM relay, LLMNR/NBT-NS poisoning), privilege escalation (ACL abuse, GPO abuse, unconstrained/constrained delegation), lateral movement (Pass-the-Hash, Pass-the-Ticket, Overpass-the-Hash, WMI/WinRM/PsExec), persistence (Golden/Silver/Diamond Tickets, DCSync, DCShadow, AdminSDHolder, Skeleton Key), forest trust attacks, ADCS abuse (ESC1-ESC15), and modern MDI/Defender for Identity evasion. Use when assessing on-prem AD, hybrid AD/Entra ID environments, or ADCS deployments.DevOpsNo warnings★ 9.8K↓ —
- offensive-mitigationsSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- offensive-toctouSnailSploit/Claude-RedTime-of-Check / Time-of-Use (TOCTOU) race condition exploitation methodology across binary, kernel, filesystem, web, and container layers. Covers symbolic-link races (open/access/stat split), file-descriptor races, fopen/realpath traversal races, /proc and procfs races, FUSE-backed slow-fs races to widen the window, ptrace and signal races, kernel double-fetch / userspace pointer races, container/runc/symlink escape primitives, kubernetes admission/authz TOCTOU, web auth-vs-authz TOCTOU, JWT-claim TOCTOU at gateway vs service, payment/idempotency races, and modern race-amplification techniques (single-packet attack, slow loris, FUSE pause, cgroup freeze, scheduler shaping). Use when you've identified a 'check then act' pattern in code, when fuzzing for race conditions, or when exploiting concurrency bugs in privileged binaries / kernel / orchestrators.DevOpsNo warnings★ 9.8K↓ —
- offensive-oauthSnailSploit/Claude-Redclaude-red is a curated library of offensive security skills designed for the Claude skills system. Each skill is a structured SKILL.md file that primes Claude with expert-level methodology for a specific attack surface — from SQLi to shellcode, EDR evasion to exploit development.SecurityNo warnings★ 9.8K↓ —
- offensive-social-engineeringSnailSploit/Claude-RedSocial engineering attack techniques beyond email phishing for authorized red team and physical penetration testing engagements. Covers pretexting methodology (persona creation, authority and urgency psychological triggers, rapport building), vishing (voice phishing via caller ID spoofing, IVR system exploitation, VoIP infrastructure setup with Twilio/Asterisk), smishing (SMS-based phishing, carrier gateway abuse, short code impersonation), physical social engineering (tailgating and piggybacking, RFID badge cloning with Proxmark3, lock picking and bypass, dumpster diving for sensitive documents), USB drop attacks (Rubber Ducky keystroke injection, Bash Bunny multi-vector payloads, O.MG cable covert implants, BadUSB firmware attacks), watering hole attack planning and execution, and OSINT-driven targeting (LinkedIn harvesting, organizational chart reconstruction, employee pattern analysis). Integrates with the Social Engineering Toolkit for attack automation, Proxmark3 for RFID/NFC cloning, USB Rubber Ducky aTestingNo warnings★ 9.8K↓ —
- hive.linkedin-automationaden-hive/hiveRead before automating LinkedIn with browser_* tools. LinkedIn combines shadow DOM (#interop-outlet), strict Trusted Types CSP that silently drops innerHTML, Lexical composer, native beforeunload dialogs that hang the bridge, and aggressive spam filters — each has bitten us at least once. Verified flows for profile messaging, connection-request acceptance, feed composition, and search. Requires hive.browser-automation. Verified against logged-in production 2026-04-11.MarketingNo warnings★ 11.1K↓ —
- obsidian-skills-integratedanbeime/skill内容创作者与技术写作员在让AI撰写Obsidian笔记时,使用此官方技能可精准处理双链、Callout及Bases数据库语法,一键生成格式零破坏的Canvas画布与专业笔记,彻底解决AI破坏专属格式的痛点。ProductivityNo warnings★ 8.9K↓ —
- plan-reviewmvschwarz/openrigMulti-perspective review of a feature plan or requirements doc before development begins. Evaluates from strategy, design/UX, and engineering angles to catch gaps early.PlanningNo warnings★ 8.3K↓ —Also in 1 other repo
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 5.5K↓ —
- dialogue-systemsgamedev-skills/awesome-gamedev-agent-skillsBuild branching dialogue and narrative — a node/choice graph with conditions, variables, and localization hooks — and choose between authoring tools Ink and Yarn Spinner or a custom data-driven runner. Engine-neutral. Use when the user mentions dialogue system, branching dialogue, conversation tree, choices, Ink (.ink), Yarn Spinner (.yarn), or NPC dialogue.OtherNo warnings★ 5.5K↓ —
- replica-reconJakeschincariol/replica-skillReverse-engineers any app into a recon map: screen inventory, user flows, component list, inferred data model and a feature matrix, from public pages, screenshots, app store listings, help docs and the user's own account. The first step of the Replica pack. Use when the user says "clone this app", "reverse engineer X", "how does X work", "map out X", "what screens does X have", "I want to build my own version of X", "copy this app", or pastes an app's URL or App Store link and wants to rebuild it.OtherNo warnings★ 6.4K↓ —
- replica-architectJakeschincariol/replica-skillPlans the stack, database schema and API for an app clone, from the recon map replica-recon wrote. Picks boring, managed tech, turns the inferred data model into real SQL with indexes and access rules, lists every route by flow, and orders the build as a thin vertical slice first. Use when the user says "plan the clone", "what stack should I use", "design the database", "write the schema", "plan the API", "architecture for my version of X", or after /replica-recon finishes.PlanningNo warnings★ 6.4K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignNo warnings★ 5.5K↓ —
- itch-publishgamedev-skills/awesome-gamedev-agent-skillsPublish and update a game on itch.io: create the project page and upload builds with the butler CLI (butler push) to named channels. Use for itch.io publishing, butler push, channel naming for Windows/macOS/Linux/HTML5, versioning uploads, or shipping a jam or release build to itch.io.EngineeringNo warnings★ 5.5K↓ —
- godot-tilemapgamedev-skills/awesome-gamedev-agent-skillsBuild and edit tile-based 2D levels in Godot 4.7 with TileMapLayer and TileSet: paint layers, set up collision/navigation/custom-data on tiles, autotile with terrain sets, and read/write cells from code (set_cell, get_cell_tile_data, local_to_map). Use when working with TileMapLayer nodes, .tres TileSets, autotiling, or migrating a deprecated TileMap node to TileMapLayer.WritingNo warnings★ 5.5K↓ —
csharp-refactoring
dotnet/skills
From the author
Safely refactors C#/.NET code without changing behavior. USE FOR any request to refactor, rename, move, extract, inline, merge, consolidate, deduplicate, split, or modernize C# code, including partial/generated declarations, wrappers, public APIs, serialization/reflection/configuration names, friend assemblies, conditional compilation, and multi-targeted projects. Also use when a request calls a feature, bug fix, package/framework upgrade, or public nullability change a refactor and the behavior-changing part must be separated or declined. DO NOT USE FOR ordinary feature or bug fixes not presented as refactoring; standalone upgrades after reclassification (use dotnet-upgrade); adding tests; or formatting-only work.
Install
npx skills add dotnet/skills --skill csharp-refactoring -a claude-code
Installs to .claude/skills/csharp-refactoring/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 91
Files (2)
- SKILL.md
- references/operation-catalog.md