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Make pixel art effects and sprite animations in code with the pixelfx library, which has 244 ready-made ones, acted out by a character who winds up, freezes on contact and recovers (fire, explosions, water, ice, lightning, sci-fi, melee, impacts, projectiles, spawn and death, arcane, holy, shadow, status, nature, weather, UI, pickups, transitions, critters) to drop into a game, recolor, export as sprite sheets or remix, plus a draft, render, look, refine loop that makes new ones look hand-animated. Use when someone wants pixel art VFX, sprite animations or sprite sheets, game juice, a specific effect ("a frost nova for my mage", "a coin pickup sparkle"), wants to use or export a pixelfx effect in Godot, Unity, Phaser or a canvas game, or wants their pixel effects to look better.

Install

npx skills add patch-gg/pixelfx --skill pixelfx -a claude-code

Installs to .claude/skills/pixelfx/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 89

Security100
Provenance80
Maintenance100
Licence100
Adoption53

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