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Make art and media for a game you are building with Glif: character reference sheets, consistent characters, pixel-art sprite sheets with animation cycles, seamless and PBR textures, 3D models, item and ability icons, and trailers. Saves files where the engine expects them. Use when: "character sheet", "let's create a character sheet", "same character in every scene", "sprite sheet", "run cycle", "pixel art character", "tileset", "seamless texture for my game", "PBR materials", "3D model for Unity/Godot/three.js", "ability icons", "game trailer", "I need a cool logo for my game". NOT for: the game's logo or app icon (use app-icons-and-logos), music and sound effects (use audio-and-video), store graphics (use app-promo-materials).

Install

npx skills add glifxyz/glif-mcp-server --skill game-assets -a claude-code

Installs to .claude/skills/game-assets/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 84

Security100
Provenance68
Maintenance100
Licence100
Adoption39

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