game-feel
From the author
Add juice: hit-flash, trauma camera shake and audio ducking, one hit fires all three.
Install
npx skills add SummerEngine/summer --skill game-feel -a claude-code
Installs to .claude/skills/game-feel/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Why 75
Security80
Provenance63
Maintenance100
Licence100
Adoption34
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Similar skills
Closest to this one by what they do and when they are used.
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- make-gameSummerEngine/summerOrchestrate 'make me a game': brainstorm, plan, scaffold, mechanics, art, audio, polish, verify, ship.Media★ 91
- pr-pitchindranilbanerjee/digital-marketing-proBuild a PR pitch package: core pitch, outlet variations, media list, release. "pitch this story to journalists"Other★ 923
- music-and-soundappariciojunior/video-editor-skillsScores a vlog with Epidemic Sound - one music cue per section edited to exact length, a ducking envelope baked into one bed (quiet under speech, up on B-roll), and tasteful transition sound instead of cheesy literal foley. Use for "add music", "background music", "sound effects", "SFX", or when the creator says the music or SFX feel wrong.Media★ 395
- vfx-hit-sparkSummerEngine/summerHit-spark effect: a one-shot burst of additive particles oriented to the surface, fired on impact.Other★ 91
- labhashgraph-online/awesome-codex-pluginsBuild a Game Lab for one mechanic of a studio's game (the jump, a hit, a dash, a drift, a landing) and iterate on how it FEELS with the creator, side by side. The lab plays one short take in two builds at once, New (the working tree) and Today (the last commit), on one clock with the same seed and presses, slowed to a tenth or stepped a frame at a time, with a timeline of named phases, graphs of tracked values New against Today, the game's own onion skins and arcs, preset views, a phone-size view, and live sliders that write kept values back into the game's tunables.json. Use when someone says "iterate on the jump", "make the hit feel punchier", "tune the drift", "the dash feels floaty", "the landing is stiff", "add juice", "hit-stop", "squash and stretch", "screen shake", or asks for an animation or feel editor for their game.Media★ 1.5K
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