blender-existing-asset-editing
From the author
Edit a declared part of an existing Blender project while preserving its authored composition, verifying non-target stability, and producing a reopen-verified receipt. Use for material, color, geometry, modeling, or scene edits; use a generation workflow when the whole asset must be created from zero.
Install
npx skills add FreedomIntelligence/BlenderLore --skill blender-existing-asset-editing -a claude-code
Installs to .claude/skills/blender-existing-asset-editing/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Safety checks on SKILL.md
- Ships scripts we have not reviewedLow
Why 77
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