blender-existing-asset-editing
De la autor
Edit a declared part of an existing Blender project while preserving its authored composition, verifying non-target stability, and producing a reopen-verified receipt. Use for material, color, geometry, modeling, or scene edits; use a generation workflow when the whole asset must be created from zero.
Instalare
npx skills add FreedomIntelligence/BlenderLore --skill blender-existing-asset-editing -a claude-code
Se instalează în .claude/skills/blender-existing-asset-editing/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
- Include scripturi pe care nu le-am verificatScăzut
De ce 77
aiqbench calculează scorul de încredere din semnale publice. Nu este un audit de securitate, așa că citește un skill înainte să-l instalezi.
Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- blender-pipeline-generationFreedomIntelligence/BlenderLoreGenerate an editable Blender asset or animation from a blank scene, either by replaying verified tutorial-video evidence or by executing a model-direct generation task. Use for from-zero reconstruction; use the edit pipeline when an existing scene or asset must be modified.Media★ 97
- blender-asset-validationifBars/blender-agent-studioInspect and validate Blender assets technically and visually. Use for `.blend`, `.glb`, `.gltf`, `.fbx`, or `.obj` quality checks; topology and export review; evaluated triangle/material/hierarchy metrics; standardized multiview renders; fresh-import verification; or evidence-backed review of an agent-generated mesh.Media★ 94
- i4h-workflow-scene-editNVIDIA/skillsEdit an existing workflow Scene or task contract. Use for assets, layout, cameras, randomization, task text, or success rules; do not use to create a new workflow.Redactare★ 3.7K
- blender-rendering-workflowifBars/blender-agent-studioBuild, diagnose, and deliver Blender still, turntable, sequence, and animation renders with reproducible lighting, camera, color-management, compositor, and output settings. Use when a request concerns product visualization, cinematic shots, architectural renders, look development, render passes, denoising, compositing, or final image/video delivery.Media★ 94
- blender-pipeline-reproductionFreedomIntelligence/BlenderLoreReproduce a maintained Blender showcase recipe from authorized video, tutorial, image, or local asset inputs while enforcing visual-acceptance and asset-distribution gates.Media★ 97
- blender-modeling-workflowifBars/blender-agent-studioBuild or substantially refine reproducible Blender models through Python and the Blender CLI. Use for user requests to create meshes, props, hard-surface assets, stylized objects, assemblies, procedural geometry, game-ready GLB assets, or to iterate on a scripted Blender model from visual feedback.Productivitate★ 94
Note și recenzii
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