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hz-unity-meta-interaction-sdk

meta-quest/agentic-tools ↗

From the author

Meta XR Interaction SDK (com.meta.xr.sdk.interaction.ovr) in Unity. Use when adding ANY interaction to a Meta VR or Horizon OS scene - grab (hand, distance, ray, touch), poke, teleport/locomotion, gaze, interactable UI canvases - when making an object grabbable, adding interactors to hands or controllers, creating an interaction rig, or baking interaction into a prefab or a scene whose rig loads elsewhere (dynamically, DontDestroyOnLoad, additively). Use the OVR backend unless the user explicitly asks for cross-platform. Covers QuickActionsAPI and OVRQuickActionsAPI as the default way to wire interactions, running them via unity-cli, an Editor script, or MCP, installation, and the undocumented behavior that source-reading or a Play-mode run is otherwise needed to discover.

Install

npx skills add meta-quest/agentic-tools --skill hz-unity-meta-interaction-sdk -a claude-code

Installs to .claude/skills/hz-unity-meta-interaction-sdk/ · Each command fetches the skill straight from GitHub with the open skills CLI.

Download .zip

Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.

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Why 85

Security100
Provenance68
Maintenance100
Licence100
Adoption40

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