hz-unity-device-readiness
From the author
Audits a Unity project for Meta VR Glasses readiness across input and field of view — finds controller-dependent interactions such as OVRInput usage, recommends hand-tracking and ISDK controller-to-hands migrations, produces a prioritized migration plan, and detects head-locked UI that a narrower FoV would clip.
Install
npx skills add meta-quest/agentic-tools --skill hz-unity-device-readiness -a claude-code
Installs to .claude/skills/hz-unity-device-readiness/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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Why 85
aiqbench computes the trust score from public signals. It is not a security audit, so read a skill before you install it.
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