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This research leverages 3D Gaussian Splatting models to enhance robot perception by integrating geometric relocalization data with video-depth priors for dense metric depth estimation. The approach effectively bridges pose recovery and depth sensing, offering improved accuracy and temporal consistency without requiring fine-tuning on specific robot sequences. By exploiting the often-overlooked geometric information from camera correspondences, RIDE advances the state of autonomous navigation in dynamic environments.
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RIDE: Relocalization-Informed Depth Estimation with 3D Gaussian Splatting

arXiv2 min read

arXiv:2609.11079v1 Announce Type: new Abstract: Render--match--PnP relocalization establishes correspondences between query image pixels and 3D map points for camera pose recovery, but their potential to support dense depth estimation is often overlooked. To exploit this geometric information, we present RIDE, which estimates dense metric depth from a robot's RGB stream. Given a metrically scaled 3D Gaussian Splatting (3DGS) model, RIDE combines sparse metric depth observations derived from PnP-RANSAC inlier correspondences with the geometric prior of a pretrained video-depth model. To handle uneven and intermittent observations, it integrates global and local depth correction with temporal memory, supporting depth estimation through short observation gaps after metric scale initialization. Trained on public RGB-D videos, RIDE is evaluated on robot sequences without fine tuning. Experiments show improved depth accuracy and temporal consistency over scale-only calibration, demonstrating how localization geometry can support both pose recovery and dense robot perception.

Abstract:Render--match--PnP relocalization establishes correspondences between query image pixels and 3D map points for camera pose recovery, but their potential to support dense depth estimation is often overlooked. To exploit this geometric information, we present RIDE, which estimates dense metric depth from a robot's RGB stream. Given a metrically scaled 3D Gaussian Splatting (3DGS) model, RIDE combines sparse metric depth observations derived from PnP-RANSAC inlier correspondences with the geometric prior of a pretrained video-depth model. To handle uneven and intermittent observations, it integrates global and local depth correction with temporal memory, supporting depth estimation through short observation gaps after metric scale initialization. Trained on public RGB-D videos, RIDE is evaluated on robot sequences without fine tuning. Experiments show improved depth accuracy and temporal consistency over scale-only calibration, demonstrating how localization geometry can support both pose recovery and dense robot perception.

Robotics (cs.RO)

arXiv:2609.11079 [cs.RO]

(or arXiv:2609.11079v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2609.11079 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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