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This survey paper examines the application of generative AI for procedural content generation (PCG), highlighting its utility in creating terrains, items, and narratives while addressing critical data scarcity challenges. The authors argue that advancing this field requires overcoming limitations related to domain-specific training datasets rather than relying on generic models alone.
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Procedural Content Generation via Generative Artificial Intelligence

arXiv2 min read

arXiv:2407.09013v2 Announce Type: replace Abstract: The attempt to utilize machine learning in PCG has been made in the past. In this survey paper, we investigate how generative artificial intelligence (AI), which saw a significant increase in interest in the mid-2010s, is being used for PCG. We review applications of generative AI for the creation of various types of content, including terrains, items, and even storylines. While generative AI is effective for PCG, one significant issues it faces is that building high-performance generative AI requires vast amounts of training data. Because content generally highly customized, domain-specific training data is scarce, and straightforward approaches to generative AI models may not work well. For PCG research to advance further, issues related to limited training data must be overcome. Thus, we also give special consideration to research that addresses the challenges posed by limited training data.

Abstract:The attempt to utilize machine learning in PCG has been made in the past. In this survey paper, we investigate how generative artificial intelligence (AI), which saw a significant increase in interest in the mid-2010s, is being used for PCG. We review applications of generative AI for the creation of various types of content, including terrains, items, and even storylines. While generative AI is effective for PCG, one significant issues it faces is that building high-performance generative AI requires vast amounts of training data. Because content generally highly customized, domain-specific training data is scarce, and straightforward approaches to generative AI models may not work well. For PCG research to advance further, issues related to limited training data must be overcome. Thus, we also give special consideration to research that addresses the challenges posed by limited training data.

Artificial Intelligence (cs.AI); Machine Learning (cs.LG)

arXiv:2407.09013 [cs.AI]

(or arXiv:2407.09013v2 [cs.AI] for this version)

https://doi.org/10.48550/arXiv.2407.09013 Focus to learn more arXiv-issued DOI via DataCite

https://doi.org/10.4036/iis.2026.R.01 Focus to learn more DOI(s) linking to related resources

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Full text under the publisher's open licence · 242 words

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