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This research introduces a hierarchical framework enabling mobile manipulators to navigate complex environments by actively pushing large, movable obstacles rather than merely detouring around them. The system uniquely integrates a large language model to infer manipulation dependencies when direct relocation is blocked, which are then verified by deterministic geometric planning and executed via discrete contact modes. Experimental results confirm the approach's feasibility in handling multi-obstacle scenarios with non-graspable items, marking a significant step toward autonomous physical interaction in cluttered spaces.
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Manipulation Feasible Navigation Among Movable Obstacles with Discrete Contact Pushing

arXiv2 min read

arXiv:2609.23312v1 Announce Type: new Abstract: In environments with large movable obstacles, detour-only navigation can be inefficient or even infeasible, while obstacle interaction requires reasoning about navigation benefit, feasible placement, and executable manipulation. We present a hierarchical navigation among movable obstacles (NAMO) framework for mobile manipulators. At the high level, the planner identifies key blocking obstacles from reference paths and searches for relocation plans that jointly satisfy geometric, manipulation, and downstream navigation constraints. When direct relocation is hindered by other movable objects, a large language model (LLM) is selectively invoked to infer auxiliary manipulation dependencies, which are then verified by deterministic geometric planning. To execute the resulting relocation goals, we define discrete contact modes on the surfaces of box-shaped obstacles and select contact faces and regions online based on position and orientation errors, enabling straight, side, and corner pushing through contact switching. A recurrent reinforcement-learning policy coordinates the mobile base and manipulator to track tool center point (TCP) targets while preserving end-effector reachability during sustained pushing. Simulation and real-robot experiments demonstrate feasible navigation-manipulation in detour, single- and multi-obstacle relocation, and dependency-constrained scenarios, validating the framework for interactive navigation with large non-graspable obstacles. The open-source project is available at https://cloudytosunny.github.io/NAMO_DCPushing/.

Abstract:In environments with large movable obstacles, detour-only navigation can be inefficient or even infeasible, while obstacle interaction requires reasoning about navigation benefit, feasible placement, and executable manipulation. We present a hierarchical navigation among movable obstacles (NAMO) framework for mobile manipulators. At the high level, the planner identifies key blocking obstacles from reference paths and searches for relocation plans that jointly satisfy geometric, manipulation, and downstream navigation constraints. When direct relocation is hindered by other movable objects, a large language model (LLM) is selectively invoked to infer auxiliary manipulation dependencies, which are then verified by deterministic geometric planning. To execute the resulting relocation goals, we define discrete contact modes on the surfaces of box-shaped obstacles and select contact faces and regions online based on position and orientation errors, enabling straight, side, and corner pushing through contact switching. A recurrent reinforcement-learning policy coordinates the mobile base and manipulator to track tool center point (TCP) targets while preserving end-effector reachability during sustained pushing. Simulation and real-robot experiments demonstrate feasible navigation-manipulation in detour, single- and multi-obstacle relocation, and dependency-constrained scenarios, validating the framework for interactive navigation with large non-graspable obstacles. The open-source project is available at this https URL.

Robotics (cs.RO)

arXiv:2609.23312 [cs.RO]

(or arXiv:2609.23312v1 [cs.RO] for this version)

https://doi.org/10.48550/arXiv.2609.23312 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 288 words

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