aiqbench analysis
This research introduces an exact fast-simulation framework for tabular Markov decision processes that significantly reduces computational costs by aggregating trajectories rather than generating individual paths. By leveraging aggregate Markov flows, the method lowers simulator-side complexity from linear to constant or logarithmic time relative to batch size, offering substantial efficiency gains for offline and online reinforcement learning algorithms.
Exact Fast Batch Simulation for Tabular Reinforcement Learning
arXiv:2610.04746v1 Announce Type: cross Abstract: Simulation is a fundamental computational primitive in reinforcement learning (RL), yet conventional simulation explicitly generates individual trajectories even when downstream procedures use only aggregate statistics. To address this, we develop an exact fast-simulation framework for finite-horizon tabular Markov decision processes. Our framework has two complementary modes. In direct batch simulation, a batch is represented by its aggregate Markov flow. With sufficient parallel simulation resources, this flow can be obtained by trajectory aggregation; when such simulation is unavailable or costly but the initial state and transition distributions are directly accessible, we instead generate an identically distributed flow through forward Markov-flow sampling without materializing individual trajectories. The latter reduces the simulator-side computational dependence on batch size $m$ from $O(m)$ to $O(1)$. In adaptive batch simulation, when batch length is determined by a data-dependent condition, exact multivariate-hypergeometric splitting recursively refines a candidate Markov flow while preserving the conditional law, reducing the cost dependence on $m$ from $O(m)$ to $O(\log m)$. Together, these modes accelerate simulation by keeping trajectories aggregated whenever possible and refining flows only when required to locate data-dependent boundaries. The framework applies broadly across simulator-based, offline, and online batch or stage-based RL, as illustrated with representative algorithms from each setting.
Abstract:Simulation is a fundamental computational primitive in reinforcement learning (RL), yet conventional simulation explicitly generates individual trajectories even when downstream procedures use only aggregate statistics. To address this, we develop an exact fast-simulation framework for finite-horizon tabular Markov decision processes. Our framework has two complementary modes. In direct batch simulation, a batch is represented by its aggregate Markov flow. With sufficient parallel simulation resources, this flow can be obtained by trajectory aggregation; when such simulation is unavailable or costly but the initial state and transition distributions are directly accessible, we instead generate an identically distributed flow through forward Markov-flow sampling without materializing individual trajectories. The latter reduces the simulator-side computational dependence on batch size $m$ from $O(m)$ to $O(1)$. In adaptive batch simulation, when batch length is determined by a data-dependent condition, exact multivariate-hypergeometric splitting recursively refines a candidate Markov flow while preserving the conditional law, reducing the cost dependence on $m$ from $O(m)$ to $O(\log m)$. Together, these modes accelerate simulation by keeping trajectories aggregated whenever possible and refining flows only when required to locate data-dependent boundaries. The framework applies broadly across simulator-based, offline, and online batch or stage-based RL, as illustrated with representative algorithms from each setting.
Machine Learning (stat.ML); Machine Learning (cs.LG)
arXiv:2610.04746 [stat.ML]
(or arXiv:2610.04746v1 [stat.ML] for this version)
https://doi.org/10.48550/arXiv.2610.04746 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 296 words
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