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This research introduces an exact fast-simulation framework for tabular Markov decision processes that significantly reduces computational costs by aggregating trajectories rather than generating individual paths. By leveraging aggregate Markov flows, the method lowers simulator-side complexity from linear to constant or logarithmic time relative to batch size, offering substantial efficiency gains for offline and online reinforcement learning algorithms.
Surse care acoperăarXiv, LessWrong, Quantum Zeitgeist
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Exact Fast Batch Simulation for Tabular Reinforcement Learning

arXiv3 min de cititArticolul și perspectiva sunt în engleză.

arXiv:2610.04746v1 Announce Type: cross Abstract: Simulation is a fundamental computational primitive in reinforcement learning (RL), yet conventional simulation explicitly generates individual trajectories even when downstream procedures use only aggregate statistics. To address this, we develop an exact fast-simulation framework for finite-horizon tabular Markov decision processes. Our framework has two complementary modes. In direct batch simulation, a batch is represented by its aggregate Markov flow. With sufficient parallel simulation resources, this flow can be obtained by trajectory aggregation; when such simulation is unavailable or costly but the initial state and transition distributions are directly accessible, we instead generate an identically distributed flow through forward Markov-flow sampling without materializing individual trajectories. The latter reduces the simulator-side computational dependence on batch size $m$ from $O(m)$ to $O(1)$. In adaptive batch simulation, when batch length is determined by a data-dependent condition, exact multivariate-hypergeometric splitting recursively refines a candidate Markov flow while preserving the conditional law, reducing the cost dependence on $m$ from $O(m)$ to $O(\log m)$. Together, these modes accelerate simulation by keeping trajectories aggregated whenever possible and refining flows only when required to locate data-dependent boundaries. The framework applies broadly across simulator-based, offline, and online batch or stage-based RL, as illustrated with representative algorithms from each setting.

Abstract:Simulation is a fundamental computational primitive in reinforcement learning (RL), yet conventional simulation explicitly generates individual trajectories even when downstream procedures use only aggregate statistics. To address this, we develop an exact fast-simulation framework for finite-horizon tabular Markov decision processes. Our framework has two complementary modes. In direct batch simulation, a batch is represented by its aggregate Markov flow. With sufficient parallel simulation resources, this flow can be obtained by trajectory aggregation; when such simulation is unavailable or costly but the initial state and transition distributions are directly accessible, we instead generate an identically distributed flow through forward Markov-flow sampling without materializing individual trajectories. The latter reduces the simulator-side computational dependence on batch size $m$ from $O(m)$ to $O(1)$. In adaptive batch simulation, when batch length is determined by a data-dependent condition, exact multivariate-hypergeometric splitting recursively refines a candidate Markov flow while preserving the conditional law, reducing the cost dependence on $m$ from $O(m)$ to $O(\log m)$. Together, these modes accelerate simulation by keeping trajectories aggregated whenever possible and refining flows only when required to locate data-dependent boundaries. The framework applies broadly across simulator-based, offline, and online batch or stage-based RL, as illustrated with representative algorithms from each setting.

Machine Learning (stat.ML); Machine Learning (cs.LG)

arXiv:2610.04746 [stat.ML]

(or arXiv:2610.04746v1 [stat.ML] for this version)

https://doi.org/10.48550/arXiv.2610.04746 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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