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This paper extends learning-based game theory to settings where the state space is unbounded and the dynamics are unknown. It pairs Gaussian-process models of the drift with successively refined finite games, and it gives convergence guarantees on a chosen region of the state space. For ML readers, the useful part is the explicit link between GP posterior uncertainty, kernel information gain, and state dimension in the convergence rate. The numerical results are illustrative, so the practical scaling behavior still needs testing on real multi-agent systems.
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What this isA model's reading of the article and related coverage, written for aiqbench. Not the publisher's words.

Equilibrium Learning in Unbounded Stochastic Games with Gaussian Transitions

arXiv2 min read

arXiv:2610.16149v1 Announce Type: cross Abstract: Learning equilibria from data is difficult when several decision makers interact indefinitely and the system state has no prescribed bounds. We examine discounted general-sum stochastic games with compact action sets and an unknown nonlinear drift observed through Gaussian transition noise. The proposed procedure uses a single uninterrupted trajectory to update Gaussian-process models of the drift and to solve successively refined finite games. We prove a perturbation result showing that stability of equilibrium selection, together with uniform KL accuracy of Gaussian transition models, is sufficient for regional uniform convergence of the induced values and approximate Nash behavior in the original game. The region specifies where the guarantees are evaluated; strategies and dynamics continue to act on the entire Euclidean state space. For GP estimators, simultaneous confidence bounds yield a rate controlled by posterior uncertainty, kernel information gain, and joint-state dimension. Numerical studies illustrate how kernel choice and dimension appear in the predicted convergence behavior.

Abstract:Learning equilibria from data is difficult when several decision makers interact indefinitely and the system state has no prescribed bounds. We examine discounted general-sum stochastic games with compact action sets and an unknown nonlinear drift observed through Gaussian transition noise. The proposed procedure uses a single uninterrupted trajectory to update Gaussian-process models of the drift and to solve successively refined finite games. We prove a perturbation result showing that stability of equilibrium selection, together with uniform KL accuracy of Gaussian transition models, is sufficient for regional uniform convergence of the induced values and approximate Nash behavior in the original game. The region specifies where the guarantees are evaluated; strategies and dynamics continue to act on the entire Euclidean state space. For GP estimators, simultaneous confidence bounds yield a rate controlled by posterior uncertainty, kernel information gain, and joint-state dimension. Numerical studies illustrate how kernel choice and dimension appear in the predicted convergence behavior.

Machine Learning (stat.ML); Machine Learning (cs.LG)

arXiv:2610.16149 [stat.ML]

(or arXiv:2610.16149v1 [stat.ML] for this version)

https://doi.org/10.48550/arXiv.2610.16149 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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Full text under the publisher's open licence · 250 words

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