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This research investigates whether discrete motion tokenizers used in co-speech gesture generation effectively capture high-level semantic information beyond simple geometric reconstruction. The study reveals a critical gap where physical attributes like geometry are easily decoded, but abstract communicative functions remain weakly represented despite systematic differences in code usage. These findings suggest that relying solely on reconstruction objectives is insufficient for creating motion tokenizers that truly encode gesture semantics.
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Do Motion Tokenizers for Co-Speech Gesture Generation Encode Gesture Semantics?

arXiv2 min read

arXiv:2610.03765v1 Announce Type: cross Abstract: Discrete motion tokenizers encode motion as atomic units and are widely used for co-speech gesture generation. It remains unclear which motion properties, especially those relevant to gesture semantics, are recoverable from these codebooks. We probe a reconstruction-trained codebook using 19 co-speech gesture descriptors spanning from raw motion to abstract communicative function. Results show that geometry and handedness are readily decodable from token embeddings, while motion category is only weakly decoded despite showing systematic differences in discrete code usage. This gap between reconstruction quality and descriptor decodability suggests that reconstruction objectives alone do not guarantee that gesture semantics are captured, and that evaluating codebooks on such properties can guide the design of more semantic motion tokenizers.

Title:Do Motion Tokenizers for Co-Speech Gesture Generation Encode Gesture Semantics?

Abstract:Discrete motion tokenizers encode motion as atomic units and are widely used for co-speech gesture generation. It remains unclear which motion properties, especially those relevant to gesture semantics, are recoverable from these codebooks. We probe a reconstruction-trained codebook using 19 co-speech gesture descriptors spanning from raw motion to abstract communicative function. Results show that geometry and handedness are readily decodable from token embeddings, while motion category is only weakly decoded despite showing systematic differences in discrete code usage. This gap between reconstruction quality and descriptor decodability suggests that reconstruction objectives alone do not guarantee that gesture semantics are captured, and that evaluating codebooks on such properties can guide the design of more semantic motion tokenizers.

Computer Vision and Pattern Recognition (cs.CV); Artificial Intelligence (cs.AI); Computation and Language (cs.CL)

arXiv:2610.03765 [cs.CV]

(or arXiv:2610.03765v1 [cs.CV] for this version)

https://doi.org/10.48550/arXiv.2610.03765 Focus to learn more arXiv-issued DOI via DataCite

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Full text under the publisher's open licence · 227 words

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