aiqbench analysis
This research proposes a hierarchical hybrid architecture combining Large Language Models and Multi-Agent Reinforcement Learning to manage dynamic resource coordination in low-altitude wireless networks for unmanned aerial systems. The system uses an LLM-driven outer loop to interpret evolving service intents while an inner MARL loop executes decentralized policies, enabling autonomous adaptation without retraining. This approach addresses the critical challenge of coexistence among heterogeneous services in shared three-dimensional airspace through agentic networking techniques.
Agentic AI Networking for Heterogeneous Unmanned Aerial Systems in Low-Altitude Wireless Networks
arXiv:2609.19538v1 Announce Type: new Abstract: Low-altitude wireless networks (LAWNs) are emerging as a key infrastructure for heterogeneous unmanned aerial systems that support concurrent services within a shared three-dimensional airspace. Their coexistence creates strong coupling among mobility, connectivity, and shared network resources, while heterogeneous services impose distinct and time-varying requirements. These interactions naturally form a dynamic non-cooperative game in which both operating conditions and coordination objectives evolve over time. Conventional optimization and learning-based controllers typically rely on predefined objectives, limiting their ability to adapt autonomously to changing service requirements and resource priorities. To address this challenge, we propose a hierarchical hybrid large language model (LLM)- multi-agent reinforcement learning (MARL) architecture organized as a dual-loop structure. Specifically, an outer adaptation loop employs LLM-assisted game orchestration to interpret service requirements and operator intent, and reconfigure objectives and resource priorities, while an inner loop executes decentralized, parameter-conditioned MARL policies under the configured game. A logistics-monitoring case study illustrates how the proposed framework facilitates coordinated coexistence among heterogeneous services, adapting to evolving operating conditions without retraining the underlying MARL policies. Finally, we discuss key challenges and research directions toward scalable, trustworthy, and adaptive agentic LAWNs.
Abstract:Low-altitude wireless networks (LAWNs) are emerging as a key infrastructure for heterogeneous unmanned aerial systems that support concurrent services within a shared three-dimensional airspace. Their coexistence creates strong coupling among mobility, connectivity, and shared network resources, while heterogeneous services impose distinct and time-varying requirements. These interactions naturally form a dynamic non-cooperative game in which both operating conditions and coordination objectives evolve over time. Conventional optimization and learning-based controllers typically rely on predefined objectives, limiting their ability to adapt autonomously to changing service requirements and resource priorities. To address this challenge, we propose a hierarchical hybrid large language model (LLM)- multi-agent reinforcement learning (MARL) architecture organized as a dual-loop structure. Specifically, an outer adaptation loop employs LLM-assisted game orchestration to interpret service requirements and operator intent, and reconfigure objectives and resource priorities, while an inner loop executes decentralized, parameter-conditioned MARL policies under the configured game. A logistics-monitoring case study illustrates how the proposed framework facilitates coordinated coexistence among heterogeneous services, adapting to evolving operating conditions without retraining the underlying MARL policies. Finally, we discuss key challenges and research directions toward scalable, trustworthy, and adaptive agentic LAWNs.
Artificial Intelligence (cs.AI); Multiagent Systems (cs.MA)
arXiv:2609.19538 [cs.AI]
(or arXiv:2609.19538v1 [cs.AI] for this version)
https://doi.org/10.48550/arXiv.2609.19538 Focus to learn more arXiv-issued DOI via DataCite (pending registration)
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Full text under the publisher's open licence · 282 words
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