game-design-fantasy-extractor
From the author
Extract the core player fantasy from a game, feature, loop, or pitch based on what the design actually lets the player do, feel, and become. Use when a team can describe mechanics but cannot clearly articulate the fantasy those mechanics are supposed to deliver, when a concept feels emotionally vague, when a pitch names features instead of a player promise, or when you need to test whether the claimed fantasy is real, weak, conflicted, or absent.
Install
npx skills add Stanestane/game-design-skills-bundle --skill game-design-fantasy-extractor -a claude-code
Installs to .claude/skills/game-design-fantasy-extractor/ · Each command fetches the skill straight from GitHub with the open skills CLI.
No download: this skill’s licence (Custom or unclear) does not let us redistribute its files. The install commands fetch them from GitHub instead.
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