Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
49.492 de skill-uri din 2.391 de depozite · actualizat acum 29 de minute
49.492 de skill-uri
- shiphashgraph-online/awesome-codex-pluginsUse when all plan tasks are done and green to review, archive planning artifacts, and ask how to finish.PlanificareFără avertismente★ 1,5 K↓ —
- analyze-objectsmicrosoft/power-platform-skillsUse when analyzing interacting object types, object-centric processes, leading-object executions or cross-object delay.AlteleFără avertismente★ 1,1 K↓ —
- analyze-driversmicrosoft/power-platform-skillsUse when seeking explanatory attributes or hypotheses for differences in process duration, waiting, utilization or rework.AlteleFără avertismente★ 1,1 K↓ —
- researchtaishi-i/awesome-japanese-nlp-resourcesAnalyze current trends and challenges in Japanese NLP for a topic. Surveys the existing awesome-japanese-nlp-resources dataset and augments it with up-to-the-minute web research to produce a combined trend + issue report. Use only when the user explicitly wants a trend/landscape report, a challenges/limitations report, or a general research overview of a Japanese NLP topic (this combines the bundled dataset with live web research). Trigger phrases include '日本語LLMの最新トレンド', '〜の動向をまとめて', '最近の日本語NLPの流れ', '日本語LLMの課題', '〜の問題点・限界', '未解決の論点', 'trend report on Japanese embeddings', 'latest Japanese speech models', 'challenges in Japanese NER', 'limitations of Japanese embeddings'. For a simple lookup use the search skill; this one runs web research.ȘtiințăFără avertismente★ 1 K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestareFără avertismente★ 1,5 K↓ —
- inithashgraph-online/awesome-codex-pluginsSet up docflow in a repo with no docs yet: scaffold the docs tree, write docflow.json, add agent guidance. Use when asked to "set up docflow", "initialize docs", "scaffold docs", or "make this repo use docflow".RedactareFără avertismente★ 1,5 K↓ —
- unity-agent-workflowshashgraph-online/awesome-codex-pluginsUse for AI-assisted Unity work that needs live repo discovery, project-derived routing, runtime-owner proof, runtime-visible output hard stops, runtime numeric proof for repeated visible-output failures, state-step guards, multi-agent scope ownership, modular C#/asmdef safety, UI/scene/visual asset gates, data-first content changes, validation, cleanup proof, or durable workflow rules. Best when agents must prove the actual folder/module/scene/prefab/runtime owner before editing, especially runtime UI, generated assets, code graphs, tutorial/state flows, guided selection/action flows, overlay/dim source-bound mistakes, coordinate conversions, focus/highlight/marker/HUD alignment, predictive lead aiming, ballistic trajectories, spatial IoU verification, or repeated "fix still not visible" failures.DesignFără avertismente★ 1,5 K↓ —
- add-mnemonnanocoai/nanoclawAdd persistent graph-based memory via mnemon. Agents recall past context before responding and remember insights after each turn.ProductivitateFără avertismente★ 31,1 K↓ —
- gamehashgraph-online/awesome-codex-pluginsMake or change a rules-plus-view multiplayer web game inside a Homie studio — the server runs the rules, each browser predicts its own movement and renders the game, strangers meet in public rooms, bots fill empty seats, rounds end and restart — prove it with two browsers finishing a round, and give it an epic landing page (a full-bleed hero from its own footage or art, the pitch, Play, phone / computer / TV, live rooms, how to play, credits). Use when someone in a Homie studio (a folder with studio.json) asks for a new game, a change to a game, a game whose own AI decides (opponents picking tactics, an NPC's reaction, a director's call, a turn's move), or a better page for a game ("make my game's landing page epic").DesignFără avertismente★ 1,5 K↓ —
- oma-observabilityfirst-fluke/oh-my-agentDesign or troubleshoot telemetry, SLOs, and incident diagnostics. Route to the relevant signal, system boundary, or vendor guide.DevOpsFără avertismente★ 1,4 K↓ —Apare și în 1 alt depozit
- oma-dbNoufirst-fluke/oh-my-agentDesign schemas and migrations, tune queries, or plan vector retrieval and database operations. Application API implementation uses oma-backend.DateFără avertismente★ 1,4 K↓ —
- meta-ad-policy-checkergooseworks-ai/goose-skillsPre-flight policy check for Meta ads. Takes ad copy plus advertiser context, resolves and fetches the relevant Meta transparency-center policy pages at runtime, and returns a Pass / Fix Required / Block verdict with cited findings and rewrites.MarketingFără avertismente★ 1,3 K↓ —
- 02-bib-verifyagentscope-ai/OpenJudgeVerify a BibTeX file for hallucinated or fabricated references by cross-checking every entry against CrossRef, arXiv, and DBLP. Reports each reference as verified, suspect, or not found, with field-level mismatch details (title, authors, year, DOI). Use when the user wants to check a .bib file for fake citations, validate references in a paper, or audit bibliography entries for accuracy.ȘtiințăFără avertismente★ 1 K↓ —
- <provider-id>Anil-matcha/awesome-muse-connectors<What it does, one line>. Trigger phrases: <phrases>.AlteleFără avertismente★ 1,4 K↓ —
- eval-reportagentscope-ai/OpenJudgeUse when the user has run multiple evaluation skills and wants a comprehensive analysis — maturity assessment, cross-skill signals, trends, prioritized actions, and an executive summary. Also use when the user mentions eval health check, evaluation audit, ship readiness, evaluation maturity, or "how good is my evaluation system itself." This is a read-only analysis skill.ProductivitateFără avertismente★ 1 K↓ —
- video-marketingkostja94/marketing-skillsWhen the user wants to plan video marketing, create video scripts, or optimize for short-form or long-form video. Also use when the user mentions "video marketing," "video script," "short-form video," "long-form video," "TikTok script," "Reels script," "YouTube script," "video hook," or "video content strategy." For on-site video SEO, use video-optimization.MediaFără avertismente★ 1,1 K↓ —
- page-metadatakostja94/marketing-skillsWhen the user wants a full-page metadata audit or implementation across discovery, search intent, title, description, canonical, robots, hreflang, Open Graph, Twitter Cards, code or CMS changes, build validation, rendered HTML, production verification, localization, or post-release observation. Also use for "metadata audit," "sitewide meta optimization," "metadata implementation," "meta robots," "hreflang," "viewport," or "charset." For an isolated title, description, heading, Open Graph, or Twitter Card task, use its specialist skill directly.MediaFără avertismente★ 1,1 K↓ —
- asc-subscription-localizationrorkai/app-store-connect-cli-skillsBulk-localize subscription, subscription-group, and in-app purchase display names across App Store locales using asc, including API 4.4.1 version-scoped v2 resources. Use when filling or updating subscription/IAP names and descriptions without App Store Connect UI work.DesignFără avertismente★ 1,1 K↓ —
- working-effectively-with-legacy-codeciembor/agent-rules-booksApply Michael Feathers-inspired legacy-code rules when changing hard-to-test code safely with characterization tests, seams, sprout methods, or wrap methods.InginerieFără avertismente★ 3,2 K↓ —
- trend-discoveryScrapeCreators/social-media-research-skillsUse when the user wants to discover trending social topics, hashtags, sounds, posts, reels, shorts, creators, or formats in a niche. Searches public trend and discovery endpoints, ranks evidence, and turns trends into practical content angles.AlteleFără avertismente★ 5,5 K↓ —
- asc-revenuecat-catalog-syncrorkai/app-store-connect-cli-skillsReconcile App Store Connect subscriptions and in-app purchases with RevenueCat products, entitlements, offerings, and packages using asc and RevenueCat MCP. Use when setting up or syncing subscription catalogs across ASC and RevenueCat.AlteleFără avertismente★ 1,1 K↓ —
- asc-metadata-syncrorkai/app-store-connect-cli-skillsSync, validate, and apply App Store metadata and store assets with asc. Use when updating localizations, keywords, App Clip or preview assets, Asset Library media and placements, or migrating legacy fastlane metadata.AlteleFără avertismente★ 1,1 K↓ —
- email-lifecycle-flow-writergooseworks-ai/goose-skillsStep of the email-lifecycle playbook: writes one lifecycle flow as a build sheet for the brand's email tool, every message finished in the brand voice. Run email-lifecycle instead; not for direct use.RedactareFără avertismente★ 1,3 K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanificareFără avertismente★ 1,5 K↓ —
explore-unknowns
dzhng/skills
De la autor
Guide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's hands. Use when a request is ambiguous or underspecified, the codebase or domain is unfamiliar, the user will "know it when they see it", a reference implementation must be understood before porting, mid-build deviations from the plan need capturing, or a finished change needs buy-in or verified understanding before merge. Pairs with [write-spec](../write-spec/SKILL.md) — walk the quadrants to burn off fog before slicing, and feed the finished map into the spec.
Instalare
npx skills add dzhng/skills --skill explore-unknowns -a claude-code
Se instalează în .claude/skills/explore-unknowns/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
La ce are acces
Verificări de siguranță pe SKILL.md
Niciun avertisment.
De ce 88
Fișiere (7)
- SKILL.md
- references/after-the-walk.md
- references/stage-1-known-knowns.md
- references/stage-2-known-unknowns.md
- references/stage-3-unknown-knowns.md
- references/stage-4-unknown-unknowns.md
- references/stage-5-hand-over-the-map.md