Skill-uri pentru agenți pe care le poți verifica înainte să le instalezi
Skill-uri SKILL.md publice din depozite GitHub cu peste 50 de stele și de la producători, scanate și evaluate. Instalează oricare dintre ele cu o singură comandă în Claude Code, Cursor, Codex, GitHub Copilot sau Gemini CLI.
45.604 skill-uri din 2.205 depozite · actualizat acum 8 ore
44.573 de skill-uri
- mortgage-compliancedavepoon/buildwithclaudeEnforces mortgage regulatory compliance — TRID, RESPA, TILA, ECOA/Fair Lending, state licensing, required disclosures, and data privacy rules for all borrower interactions.JuridicFără avertismente★ 3,7 K↓ —
- launch-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "log this launch", query a launch date/embargo, record a stage transition, or update submissions/outcomes; curates launch facts through the append-only launches event stream with optimistic revisions and derived dossier/calendar views. Not for RAMP scoring — use launch-readiness-auditor; not for planning tier/window — use launch-tier-planner. 发布台账/发布日历/阶段与禁运期记录PlanificareFără avertismente★ 3 K↓ —
- pitch-narrative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build our pitch deck narrative", "write a fundraising story", or "structure the sales pitch narrative"; derives from the narrative canon a company pitch/deck narrative — problem → the undeniable shift → product-as-hero → proof → the ask — as a slide-beat outline (one narrative beat per slide, with the claim ID each proof beat rests on), for both a sales pitch and a fundraising deck. Every proof beat is labeled Measured / User-provided / '[needs source]' and unverified ones route to the claims candidates. Not for the launch-window battle cards and talk track — use sales-enablement-kit; not for the durable message hierarchy or the arc itself — use message-system-architect / strategic-narrative-designer; not for finished deck visual design — out of scope; not for claim adjudication — use offer-claims-registry. 路演叙事/融资故事/销售 pitch/幻灯节拍DocumenteFără avertismente★ 3 K↓ —
- kiro-validate-gapgotalab/cc-sddAnalyze implementation gap between requirements and existing codebasePlanificareFără avertismente★ 3,7 K↓ —Apare și în 5 alte depozite
- cf-proxydavepoon/buildwithclaudeDeploy a free VLESS proxy/VPN node on Cloudflare Pages using edgetunnel. Automates code download, UUID generation, Pages deployment, free domain registration (DNSExit), DNS configuration, custom domain binding, and client setup for Shadowrocket/v2rayN/Clash. Uses Cloudflare Pages (not Workers) because Pages supports CNAME-based custom domains from any DNS provider, avoiding the need to host DNS on Cloudflare.DevOpsFără avertismente★ 3,7 K↓ —
- video-strategyZJU-REAL/Easel视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。MediaFără avertismente★ 4,1 K↓ —
- hypothesis-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with Hypothesis for discovering edge cases and validating invariants. Use when implementing comprehensive test coverage, testing complex logic with many inputs, or validating mathematical properties and invariants across input domains. Triggered by: hypothesis, property-based testing, @given, strategies, generative testing.TestareFără avertismente★ 3,8 K↓ —
- ctf-reverseljagiello/ctf-skillsProvides reverse engineering techniques for CTF challenges. Use when the main job is to understand how a compiled, obfuscated, packed, or virtualized target works before exploiting or solving it, including binaries, APKs, WASM, firmware, custom VMs, bytecode, game clients, malware-like loaders, and anti-debug or anti-analysis logic. Do not use it when the vulnerability is already understood and the remaining task is exploitation; use pwn instead. Do not use it for pure web workflows, log or disk forensics, or standalone crypto problems unless reversing the implementation is the real blocker.SecuritateFără avertismente★ 3,5 K↓ —
- sepa-strategyhimself65/finance-skillsAnalyze stocks with Mark Minervini's SEPA (Specific Entry Point Analysis) methodology: stage analysis, the 8-condition trend template, fundamentals, VCP and other base patterns, pivot-point entries, market environment, and risk-based position sizing. Use this skill whenever the user mentions SEPA, Minervini, superperformance, the trend template, VCP (volatility contraction pattern), Stage 2, pivot or breakout entries, moving-average stacking (price above the 50/150/200-day MAs), breakout volume, position sizing from risk percentage, growth-stock screening or swing-trade entry criteria, or bases such as cup-with-handle, flat base, bull flag, or high tight flag. Also use it when the user asks "should I buy this stock" or "is this a good setup" about a growth or momentum name, or shares a chart for pattern analysis.FinanțeFără avertismente★ 3,5 K↓ —
- hyperframesheygen-com/hyperframesRead first to make, edit, animate or render any video with HyperFrames (HTML rendered to video), including launch films, explainers, music videos, charts, maps, vertical clips, title cards, captions and overlays. Holds the render contract, the work loop and what each kind of video needs.OficialMediaFără avertismente★ 71,8 K↓ —
- twitter-readerhimself65/finance-skillsRead Twitter/X for financial research through opencli: the user's home timeline, tweet search, trending topics, bookmarks, a user's recent tweets, threads, articles, profiles, followers and following, and notifications. Use this skill whenever the user wants to know what people are saying on Twitter/X or fintwit about a stock, topic, or market event, check their feed or bookmarks, see what's trending, or look up an @account and its posts. Read-only: it cannot post, like, retweet, reply, or follow.ȘtiințăFără avertismente★ 3,5 K↓ —
- performance-optimizationgamedev-skills/awesome-gamedev-agent-skillsFind and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC spikes, object pooling, or "the game runs slow".AlteleFără avertismente★ 4,1 K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.AlteleFără avertismente★ 4,1 K↓ —
- route-handlersdavepoon/buildwithclaudeThis skill should be used when the user asks to "create an API route", "add an endpoint", "build a REST API", "handle POST requests", "create route handlers", "stream responses", or needs guidance on Next.js API development in the App Router.InginerieFără avertismente★ 3,7 K↓ —
- obsidian-layout-adjustmentAr9av/obsidian-wikiAdjust the user's Obsidian visual layout with CSS snippets. Use for restyling tabs, sidebars, note surfaces, properties, backlinks, graph or file-explorer UI, or diagnosing CSS changes that did not take effect.ProductivitateFără avertismente★ 3,6 K↓ —
- principle-minimize-reader-loadmichael-denyer/pstack-claudeApply when reviewing or shaping code that's hard to trace. Count layers between question and answer, and hidden state in the reader's head; collapse one-caller wrappers and shrink mutable scope.InginerieFără avertismente★ 3,4 K↓ —
- image-editingZJU-REAL/Easel通用图像处理加工:改尺寸/缩放、裁剪、补边适配平台尺寸、格式转换(png/jpg/webp)、 压缩到目标大小、加文字或图片水印、圆角、多图拼接、生成缩略图、读图片信息。 基于 image_ops.py 确定性处理。 使用时机:用户说"改尺寸"、"缩放图片"、"裁剪"、"压缩图片"、"加水印"、"转格式"、 "圆角"、"拼图/多图联排"、"缩略图"、"适配小红书/朋友圈尺寸"、"把图 pad 成 1:1"。 和 card-*(卡片类)的区别:card-* 是"HTML 设计→渲染出图", image-editing 只加工已有图片,不负责视觉设计。MediaFără avertismente★ 4,1 K↓ —
- glass-shard-titleheygen-com/hyperframesGlass shards fly in through fog and tile themselves into the headline. HyperFrames block, 1920×1080, 12.16s, 19 variables.OficialAlteleFără avertismente★ 71,8 K↓ —
- offer-claims-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "register this claim", "log our current offers", or "where is the proof for this figure"; curates claim wording, evidence, disclosures, terms, review dates, and live offers through the append-only claims event stream. Not for scoring claim vetoes — use the relevant auditor; not for writing ad copy — use ad-creative-builder. 广告声明台账/优惠信息登记/证据溯源MarketingFără avertismente★ 3 K↓ —
- principle-laziness-protocolmichael-denyer/pstack-claudeApply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.InginerieFără avertismente★ 3,4 K↓ —
- pulumi-cdk-to-pulumipulumi/agent-skillsLoad this skill when a user wants to migrate, convert, port, translate, or move an AWS CDK application (including CDK stacks, constructs, or CloudFormation-synthesized templates) to Pulumi. Phrases such as "convert CDK to Pulumi", "migrate CDK app", "port CDK stacks", "replace CDK with Pulumi", "stop using CDK". Do NOT load for general CDK questions, CDK-only help, or CDK vs Pulumi comparisons where no migration is requested.OficialDevOpsFără avertismente★ 78↓ —
- audio-visualizerZJU-REAL/Easel音频可视化视频:把纯音频(播客片段、音乐、口播金句、电台)渲染成带动态波形/频谱的视频,配封面和标题,好发到抖音/B站/视频号等只收视频的平台。当用户说 音频可视化、音频转视频、播客做成视频、音频波形视频、音乐可视化、给音频配画面、声波视频、频谱视频、把音频发到视频平台、电台切片视频 时使用。基于 shared/scripts/audio_viz.py(ffmpeg showwaves/showcqt/showspectrum)。与 audio-mix 区别:那个输出音频,本 SKILL 输出视频;与 slideshow-video 区别:那个用图片,本 SKILL 用音频驱动画面。MediaFără avertismente★ 4,1 K↓ —
- audio-editingZJU-REAL/Easel通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。MediaFără avertismente★ 4,1 K↓ —
- video-reframeZJU-REAL/Easel智能转换视频画幅,支持 9:16/16:9/1:1、模糊背景填充、焦点裁切和人脸居中裁切。当用户说“横竖版互转、改成 9:16、转竖屏、去黑边、适配平台尺寸、人脸居中裁”时使用。通用简单裁切用 video-editing;逐段动态人脸跟随切片用 clipify。MediaFără avertismente★ 4,1 K↓ —
godot-physics
gamedev-skills/awesome-gamedev-agent-skills
De la autor
Use Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.
Instalare
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-physics -a claude-code
Se instalează în .claude/skills/godot-physics/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Fișiere (2)
- SKILL.md
- references/bodies-and-queries.md