iphone-duo-camera
De la autor
Build camera capture for iPhone Duo's two front cameras — the virtual front camera, the inner under-display and outer ultra-wide devices, AVCaptureDeviceDirectionCoordinator, preview mirroring and video gravity, and dual-display capture. Use when an app captures photo or video and must handle the device opening, closing or flipping.
Instalare
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-camera -a claude-code
Se instalează în .claude/skills/iphone-duo-camera/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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De ce 79
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Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- iphone-duo-hinge-and-scenesmirzaaghazadeh/iphone-duo-skillsUse the iPhone Duo hinge angle for interactions and effects, support Split View multitasking and multiple app scenes, and pair UI across both displays with scene accessories including CameraCaptureAccessory (SwiftUI) and UISceneAccessory.cameraCapture (UIKit). Use when building fold-driven effects, multi-window support, or dual-display experiences.Design★ 267
- iphone-duo-readinessmirzaaghazadeh/iphone-duo-skillsAudit and port an iOS app to iPhone Duo, Apple's first foldable iPhone. Use when asked to support, adapt, prepare, test, or review an app for iPhone Duo, foldable iPhone, the inner/outer display, device poses, or the fold. Entry point that routes to the layout, bars, hinge/scenes, camera, and design skills.Testare★ 267
- iphone-duo-adaptive-layoutmirzaaghazadeh/iphone-duo-skillsBuild layouts that adapt to the iPhone Duo fold using reserved regions, division and occlusion regions, displacement patterns, and the split and overlay ArrangementView containers. Use when content or controls land in the fold, when building a split-like or overlay layout, or when custom manually-positioned UI must avoid the hinge or the under-display camera.Design★ 267
- iphone-duo-design-reviewmirzaaghazadeh/iphone-duo-skillsReview or design an iOS interface for iPhone Duo's poses — closed, open, book-folded, tabletop and tent — covering side-mounted controls, asymmetric layouts, fold avoidance, sheets, and how to use the inner display well. Use for design critique, mockup review, or deciding what a screen should look like on a foldable iPhone rather than how to code it.Design★ 267
- iphone-duo-gamesmirzaaghazadeh/iphone-duo-skillsAdapt a game to iPhone Duo — filling the screen across every device pose, orientation locking, aspect ratio versus letterboxing, keeping touch controls out of the fold, and consistent text and control sizing while resizing. Use when the project is a game or uses a game engine such as Unity, Unreal, Godot, SpriteKit or Metal.Altele★ 267
- iphone-duo-vertical-barsmirzaaghazadeh/iphone-duo-skillsAdapt toolbars, navigation bars and tab bars for the vertical axis on iPhone Duo — item ordering, symbol vs text representations, axis behavior, overflow menus, visibility priority, and when to opt out. Use when toolbar items look wrong, overflow too early, or need to move to the side on the outer display.Altele★ 267
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