iphone-duo-adaptive-layout
De la autor
Build layouts that adapt to the iPhone Duo fold using reserved regions, division and occlusion regions, displacement patterns, and the split and overlay ArrangementView containers. Use when content or controls land in the fold, when building a split-like or overlay layout, or when custom manually-positioned UI must avoid the hinge or the under-display camera.
Instalare
npx skills add mirzaaghazadeh/iphone-duo-skills --skill iphone-duo-adaptive-layout -a claude-code
Se instalează în .claude/skills/iphone-duo-adaptive-layout/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
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- iphone-duo-dual-pane-patternsmirzaaghazadeh/iphone-duo-skillsDesign and build two-pane experiences for iPhone Duo — the real pixel and point dimensions of each display and each half, the exact hinge callback types (onHingeChange / UIHingeInteraction), hinge-driven effects, pose-to-pattern mapping (companion pane, dual view, list-detail, tabletop controls), two-pane paywalls and fold-aware onboarding. Use when sizing a layout or asset for iPhone Duo, wiring a hinge callback, choosing what goes in each pane, or designing onboarding and purchase flows that span the fold.Design★ 207
- iphone-duo-react-nativemirzaaghazadeh/iphone-duo-skillsAdapt a React Native or Expo app to iPhone Duo, Apple's first foldable iPhone — asymmetric safe area insets, resize handling, and how to expose the iOS 27.1 reserved-region and hinge APIs through a native module. Use when a React Native, Expo or JS-based iOS app needs foldable iPhone support.Inginerie★ 207
- iphone-duo-readinessmirzaaghazadeh/iphone-duo-skillsAudit and port an iOS app to iPhone Duo, Apple's first foldable iPhone. Use when asked to support, adapt, prepare, test, or review an app for iPhone Duo, foldable iPhone, the inner/outer display, device poses, or the fold. Entry point that routes to the layout, bars, hinge/scenes, camera, and design skills.Testare★ 207
- iphone-duo-gamesmirzaaghazadeh/iphone-duo-skillsAdapt a game to iPhone Duo — filling the screen across every device pose, orientation locking, aspect ratio versus letterboxing, keeping touch controls out of the fold, and consistent text and control sizing while resizing. Use when the project is a game or uses a game engine such as Unity, Unreal, Godot, SpriteKit or Metal.Altele★ 207
- iphone-duo-capacitormirzaaghazadeh/iphone-duo-skillsAdapt a Capacitor or Ionic app to iPhone Duo, Apple's first foldable iPhone — why the standard Device Posture and Viewport Segments CSS does not reach a web view, what CSS gives you today, and how to get fold state, hinge angle and bar placement from the native side. Use when a Capacitor, Ionic, Angular, React or Vue app needs foldable iPhone support.Design★ 207
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