hz-unity-meta-quest-ui
De la autor
Configures Unity UI for Meta VR and Horizon OS VR development — world-space canvases, TextMesh Pro setup, comfortable sizing, viewing distances, and interaction readiness.
Instalare
npx skills add meta-quest/agentic-tools --skill hz-unity-meta-quest-ui -a claude-code
Se instalează în .claude/skills/hz-unity-meta-quest-ui/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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De ce 85
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Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- hz-metavrx-ui-setmeta-quest/agentic-toolsBuilds app UI for Meta VR and Horizon OS with the MetaVrx UI Set, a Jetpack Compose component library and design system. Covers UiSetTheme, buttons, cards, controls, dialogs, dropdowns, inputs, side navigation, sliders, tooltips, the Icons.Regular library, Gradle setup, and migration from the Spatial SDK UI Set. Build path: Standard Android; use hz-quest-verify-first if the path is unclear.Design★ 233
- hz-unity-tmp-resourcesmeta-quest/agentic-toolsImports and configures TextMesh Pro Essential Resources for Unity projects targeting Meta VR and Horizon OS. Use when setting up TMP UI, fixing missing TMP materials or fonts, or resolving pink/magenta TMP text.Design★ 233
- hz-immersive-designermeta-quest/agentic-toolsGuides design of comfortable, intuitive VR/MR experiences for Meta VR and Horizon OS — comfort guidelines, interaction patterns, spatial layout, accessibility. Use during UX design review or when evaluating comfort and accessibility. Build paths: Meta Spatial SDK, Unity, Unreal, native OpenXR, and WebXR; for 2D panel apps use hz-panel-designer if available. Use hz-quest-verify-first if the build path is unclear.Design★ 233
- hz-unity-placementmeta-quest/agentic-toolsEnsures accurate object placement in Unity projects targeting Meta VR and Horizon OS by using Renderer and Collider bounds when objects are added, moved, or positioned relative to other objects.Media★ 233
- hz-unity-code-reviewmeta-quest/agentic-toolsReviews Unity code targeting Meta VR and Horizon OS for performance issues, rendering best practices, and common VR pitfalls. Use during code review or when diagnosing Meta VR performance problems in Unity projects.Inginerie★ 233
- hz-unity-device-readinessmeta-quest/agentic-toolsAudits a Unity project for Meta VR Glasses readiness across input and field of view — finds controller-dependent interactions such as OVRInput usage, recommends hand-tracking and ISDK controller-to-hands migrations, produces a prioritized migration plan, and detects head-locked UI that a narrower FoV would clip.Design★ 233
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