spatial-design
De la autor
Designing for visionOS — spatial layout and ergonomics (60pt eye targets, field-of-view placement, dynamic scale), eyes-and-hands input with hover rules, motion and visual comfort (the 0.2 Hz rule, vection, depth-cue agreement), immersion strategy, spatial sound, and the video-format decision guide. Use when designing or reviewing any visionOS app, window, volume, or immersive experience.
Instalare
npx skills add rshankras/claude-code-apple-skills --skill spatial-design -a claude-code
Se instalează în .claude/skills/spatial-design/ · Fiecare comandă descarcă skill-ul direct de pe GitHub cu utilitarul open source skills.
Identic octet cu octet cu commit-ul scanat, cu licența depozitului și un fișier SOURCE.txt.
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Verificări de siguranță pe SKILL.md
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De ce 87
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Skill-uri similare
Cele mai apropiate de acesta prin ce fac și când sunt folosite.
- visionosrshankras/claude-code-apple-skillsvisionOS skills — spatial design (layout ergonomics, eyes-and-hands input, motion comfort, immersion, environments) and widget patterns (mounting styles, glass/paper textures, proximity-aware layouts). Use when designing, building, or reviewing anything for visionOS.Design★ 859
- visionos-widgetsrshankras/claude-code-apple-skillsvisionOS widget patterns including mounting styles, glass/paper textures, proximity-aware layouts, and spatial widget families. Use when creating or adapting widgets for visionOS.Știință★ 859
- hz-immersive-designermeta-quest/agentic-toolsGuides design of comfortable, intuitive VR/MR experiences for Meta VR and Horizon OS — comfort guidelines, interaction patterns, spatial layout, accessibility. Use during UX design review or when evaluating comfort and accessibility. Build paths: Meta Spatial SDK, Unity, Unreal, native OpenXR, and WebXR; for 2D panel apps use hz-panel-designer if available. Use hz-quest-verify-first if the build path is unclear.Design★ 245
- layoutaiskillstore/marketplaceImprove layout, spacing, and visual rhythm. Fixes monotonous grids, inconsistent spacing, and weak visual hierarchy. Use when the user mentions layout feeling off, spacing issues, visual hierarchy, crowded UI, alignment problems, or wanting better composition.Design★ 452
- assistive-accessrshankras/claude-code-apple-skillsAssistive Access implementation for cognitive accessibility including simplified scenes, navigation icons, runtime detection, and design principles. Use when optimizing apps for Assistive Access mode.Design★ 859
- oma-designfirst-fluke/oh-my-agentDefine or review a visual system, DESIGN.md, or redesign direction. Use for typography, layout, color, motion, and interaction design decisions.Design★ 1.4K
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