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This paper presents a theoretical framework for decentralized bandit learning in multi-agent Markov games, establishing convergence to Markov perfect equilibria under specific gradient conditions. The work advances the mathematical foundations of reinforcement learning and optimization control by proving almost sure convergence with an $O(n^{-1/2})$ rate for systems with continuous actions.
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Decentralized Bandit Learning of Markov Perfect Equilibria

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arXiv:2610.14333v1 Announce Type: new Abstract: We study decentralized bandit learning in discounted infinite-horizon, general-sum Markov games with continuous actions. Agents observe the public state, but only their own realized rewards, and use simultaneous perturbation stochastic approximation to update their actions. Under strong monotonicity of the negative running-reward gradients and sufficiently small time steps, we prove that the fully decentralized procedure converges almost surely to the unique stationary Markov perfect equilibrium. We obtain an $O(n^{-1/2})$ convergence rate and present a natural extension to episodic finite-horizon learning.

Abstract:We study decentralized bandit learning in discounted infinite-horizon, general-sum Markov games with continuous actions. Agents observe the public state, but only their own realized rewards, and use simultaneous perturbation stochastic approximation to update their actions. Under strong monotonicity of the negative running-reward gradients and sufficiently small time steps, we prove that the fully decentralized procedure converges almost surely to the unique stationary Markov perfect equilibrium. We obtain an $O(n^{-1/2})$ convergence rate and present a natural extension to episodic finite-horizon learning.

Machine Learning (cs.LG); Optimization and Control (math.OC)

arXiv:2610.14333 [cs.LG]

(or arXiv:2610.14333v1 [cs.LG] for this version)

https://doi.org/10.48550/arXiv.2610.14333 Focus to learn more arXiv-issued DOI via DataCite (pending registration)

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