Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
49,361 skills from 2,397 repositories · updated 21 minutes ago
48,261 skills
- data-formshuytieu/COG-second-brainPick the right way to represent a dataset so a reader gets the finding in three seconds — a catalog of 20+ chart and diagram forms with when-to-use and failure modes, plus the encoding decisions that make any of them readable (takeaway headline, direct labels, kill the axis, highlight-and-mute, show the caveat). Style-agnostic — use with whatever palette or design system the destination already has. Use when charting survey results, benchmark data, usage metrics, or research findings for a post, brief, deck, or report, and whenever the default bar chart feels like it's burying the point.DocumentsNo warnings★ 1.3K↓ —Also in 1 other repo
- foia-requestmohitagw15856/pm-claude-skillsDraft a public-records request (FOIA / FOI / state open-records) that's specific enough to get records and hard to deny. Use when asked to write a FOIA request, records request, or freedom-of-information request to a government body. Produces a properly-scoped request: the records sought, date range and format, fee-waiver and expedited-processing asks where applicable, and citations to the governing statute.WritingNo warnings★ 1.5K↓ —
- go-to-marketmohitagw15856/pm-claude-skillsCreate go-to-market assets for any product or feature. Use when asked for a GTM plan, positioning statement, product launch plan, messaging pillars, use cases, or feature/benefit list. Produces a full GTM pack: positioning statement, messaging pillars, feature-to-benefit mapping, and role-specific use cases. For a tiered launch plan with cross-functional coordination use go-to-market-planner instead.PlanningNo warnings★ 1.5K↓ —
- optimizing-performanceCloudAI-X/claude-workflow-v2Analyzes and optimizes application performance across frontend, backend, and database layers. Use when diagnosing slowness, improving load times, optimizing queries, reducing bundle size, or when asked about performance issues.DataNo warnings★ 1.4K↓ —
- analyzing-projectsCloudAI-X/claude-workflow-v2Analyzes codebases to understand structure, tech stack, patterns, and conventions. Use when onboarding to a new project, exploring unfamiliar code, or when asked "how does this work?" or "what's the architecture?"PlanningNo warnings★ 1.4K↓ —
- emil-design-engAgentWorkforce/relayThis skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.DesignNo warnings★ 1.1K↓ —
- stylehashgraph-online/awesome-codex-pluginsA game's look as a set of decisions that fit together — render style, palette, shape language, proportions, materials, light, camera, fonts and effects; then the cast, its library family, scale and phone budgets — each picked automatically from the person's words with a one-line why, which the person can steer ("warmer", "closer"), lock, or explore on a style board of three directions drawn by the game engine itself (free; a painted mood image only on their own fal account). Locked and pinned decisions keep every asset coherent: change one and the blast radius lists exactly what went stale and what remaking it would cost, and nothing is remade without a yes. Use when someone talks about a game's look or style, "make it look like…", "show me other looks", "keep that palette", "darker", "the art doesn't fit together", or before making any models or art for a game.MediaNo warnings★ 1.5K↓ —
- explore-unknownsdzhng/skillsGuide the user through a quadrant walk that maps the unknowns of a task — open by listing the known knowns, then work through known unknowns, unknown knowns, and unknown unknowns one stage at a time, ending with a complete four-quadrant map in the user's hands. Use when a request is ambiguous or underspecified, the codebase or domain is unfamiliar, the user will "know it when they see it", a reference implementation must be understood before porting, mid-build deviations from the plan need capturing, or a finished change needs buy-in or verified understanding before merge. Pairs with [write-spec](../write-spec/SKILL.md) — walk the quadrants to burn off fog before slicing, and feed the finished map into the spec.WritingNo warnings★ 1.4K↓ —
- jlcpcbhashgraph-online/awesome-codex-pluginsJLCPCB PCB fabrication and assembly — BOM/CPL generation, basic vs extended parts, assembly constraints, design rules, ordering workflow. Use with KiCad for JLCPCB manufacturing. Use this skill when the user mentions JLCPCB, wants to order PCBs or assembled boards, needs prototype bare PCBs and stencils, wants to know JLCPCB design rules and capabilities, or is asking about PCB manufacturing costs or turnaround times. For gerber/CPL export, stencil ordering, and BOM management, see the `bom` skill.DesignNo warnings★ 1.5K↓ —
- worktreehashgraph-online/awesome-codex-pluginsUse for non-trivial or parallel work that should happen in a separate git worktree.EngineeringNo warnings★ 1.5K↓ —
- oma-brainstormfirst-fluke/oh-my-agentExplore goals, constraints, and alternative approaches before choosing a design. Use when the user requests ideation or design exploration.PlanningNo warnings★ 1.4K↓ —Also in 1 other repo
- oma-translationfirst-fluke/oh-my-agentTranslate or revise localized UI strings and prose while preserving meaning, terminology, placeholders, and structure.DesignNo warnings★ 1.4K↓ —Also in 1 other repo
- shophashgraph-online/awesome-codex-pluginsSell things in a Homie studio's games with the studio's OWN Stripe - a supporter pack, cosmetics, a season pass, a one-time unlock, a tip, a round of several items to a table, a paid booking with slot capacity, monthly giving or a membership - in real money, with Stripe Checkout, Stripe Tax or Stripe Managed Payments, refunds from the office, and optional studio policies with an open default; set up with Stripe's own agent tools (Stripe's MCP server and skills) with one browser approval and Payment Links by default, no human-handled key and no API key in the Worker. Use when someone asks to sell something, add a shop or store, take payments or donations, take paid bookings, set up monthly giving or memberships, make money from a game, set up or connect Stripe, make the products in Stripe, asks "how are sales?", about tax or Managed Payments, to add a supporter badge, refund a player, or about chargebacks.BrowserNo warnings★ 1.5K↓ —
- multi-domain-brand-seokostja94/marketing-skillsWhen the user wants to optimize brand search for a company with multiple domains (e.g. parent company.com vs product.ai). Ensure the parent/company domain ranks first for brand queries. Also use when the user mentions "brand search," "multi-domain SEO," "company domain first," "parent vs product domain," "hub-spoke domain," "brand SERP control," or "differentiate company and product domains." For domain structure, use domain-architecture.MarketingNo warnings★ 1.1K↓ —
- vibe-knowledge-filmHeyChengC/vibe-knowledge-film抖音「Vibe知识大赏」式的无旁白知识短片:2–5 分钟、16:9、没有人声,观众读底部一行字幕,同时看屏上把这句话演出来。 核心是讲解设计:给每个概念找一个外行认得的形象,画得像它本身(不用点、线、圈代替),句子里说到什么屏上就是什么、动词真的发生; 提问、命名、结论不硬配图。全片由代码逐帧画出(Canvas + seek(t) + Playwright + ffmpeg)。 内含四条参考片的逐句拆解、六种画法、找形象的方法、分镜表格式、两套外观、渲染引擎和合成配乐。 用户说"做一条 vibe 知识大赏的视频""像《信息论·惊奇之学》《运气的形状》《超常刺激》《自指》那样的片子""代码直出的知识短片""没有旁白的字幕科普片""把这个概念直观地讲清楚", 或者给了一个题目、一份文案要做成这种片子时使用。只做 16:9 横屏。有人声口播的讲解片不用这个。TestingNo warnings★ 1.1K↓ —
- env-linthashgraph-online/awesome-codex-pluginsValidate .env files against .env.example without printing valuesOtherNo warnings★ 1.5K↓ —
- helphashgraph-online/awesome-codex-pluginsShow KERNEL help. The unified skill system, state operations, agents, current plugin status. Triggers: help, how, what, skills, commands.OtherNo warnings★ 1.5K↓ —
- porthashgraph-online/awesome-codex-pluginsMake an existing single-player web game multiplayer in a Homie studio. Reads the game (loop, input, state, camera), grades the port easy, medium, hard or not a fit and says why, adds netplay public rooms (bots in empty seats, join in progress, server rules, predicted movement, rounds), phone touch controls, a stable camera and the big-screen view, proves it with the owner tests (held and alternating directions, real touch on iPhone WebKit and Android Chrome, a late joiner, a departing first player, two fresh browsers finishing a round), then publishes only when requested. Use when someone says "make this multiplayer", "make my game multiplayer on Homie", "port this game to my studio", or points at a single-player web game.TestingNo warnings★ 1.5K↓ —
- convex-backendCloudAI-X/claude-workflow-v2Convex backend development guidelines. Use when writing Convex functions, schemas, queries, mutations, actions, or any backend code in a Convex project. Triggers on tasks involving Convex database operations, real-time subscriptions, file storage, or serverless functions.DataNo warnings★ 1.4K↓ —
- email-marketingkostja94/marketing-skillsWhen the user wants to plan email marketing, EDM, newsletter strategy, or email deliverability. Also use when the user mentions "email marketing," "EDM," "newsletter," "SPF," "DKIM," "DMARC," "email deliverability," "email content strategy," "email campaigns," "newsletter strategy," "email automation," or "cold email." For signup UI, use newsletter-signup-generator.MarketingNo warnings★ 1.1K↓ —
- update-pr-summaryfcakyon/claude-codex-settingsThis skill should be used when user asks to "update PR summary", "update PR description", "rewrite PR body", "refresh PR title and body", or explicitly invokes "update-pr-summary".ProductivityNo warnings★ 1.2K↓ —
- planhashgraph-online/awesome-codex-pluginsPlan a game or app with the person before building it — sensible defaults from their request, with an interview only when requested that ends in the game's Game Codex, games/<id>/CODEX.md, drawn as a page in the game's own palette, fonts and art that anyone can read and steer (a Claude artifact where the app has artifacts, else a page in their browser, and a private page on the studio's site), kept true as decisions change, with the build's progress on it. Use for step 4 of a new studio, or when someone says "let's plan my game", "what should my game be", "make a design doc, a game bible or a codex", "show me the plan", or before a big change to a game.PlanningNo warnings★ 1.5K↓ —
- hivemindalirezarezvani/claude-skillsUse when delegating grunt work to free opencode workers instead of spending Claude tokens: one worker or a scout, coder and tester swarm in worktrees. Triggers on 'spawn a worker', 'swarm', 'delegate to opencode' or /oc.OtherNo warnings★ 29.3K↓ —
- core-web-vitalskostja94/marketing-skillsWhen the user wants to optimize Core Web Vitals, fix LCP, INP, or CLS issues. Also use when the user mentions "Core Web Vitals," "CWV," "LCP," "INP," "CLS," "FID," "page speed," "page performance," "Largest Contentful Paint," "Interaction to Next Paint," "Cumulative Layout Shift," or "Page Experience." For GSC CWV, use google-search-console.OtherNo warnings★ 1.1K↓ —
research-sources
kostja94/marketing-skills
From the author
When the user wants to find information sources for content ideation, competitor monitoring, or industry tracking. Also use when the user mentions "research sources," "information sources," "content ideation," "industry monitoring," "competitor monitoring," "market intelligence," "content research," or "topic research." For keywords, use keyword-research.
Install
npx skills add kostja94/marketing-skills --skill research-sources -a claude-code
Installs to .claude/skills/research-sources/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 88
Files (1)
- SKILL.md