Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
49,409 skills from 2,375 repositories · updated 3 hours ago
48,362 skills
- verificationhashgraph-online/awesome-codex-pluginsVerification command resolution and evidence rule for skills that run a project's tests or build before calling work done. Resolves the test and build command from project instructions, then from the stack, then to none; defines what a pass, fail, or skipped claim must quote.TestingNo warnings★ 1.5K↓ —
- ru-checkhashgraph-online/awesome-codex-pluginsFull Russian text quality check against the whole corpus. Triggers: вычитай, вычитай через ru-text, прогони ru-text, проверь текст по ru-text, ru-check, полная вычитка. Use when the user asks to proofread Russian text, or when a project gate names ru-text. Returns findings with the rule behind each and a proposed replacement; never edits a file. Self-initiated runs start with a fast triage and escalate on evidence; an explicit request always runs the full corpus.WritingNo warnings★ 1.5K↓ —Also in 1 other repo
- claude-apihashgraph-online/awesome-codex-pluginsAnthropic Claude API patterns for Python and TypeScript. Covers Messages API, streaming, tool use, vision, extended thinking, batches, prompt caching, and Claude Agent SDK. Use when building applications with the Claude API or Anthropic SDKs.EngineeringNo warnings★ 1.5K↓ —
- steinwallhashgraph-online/awesome-codex-pluginsSteinWall cost, savings and safety information, and a security check for extensions. Use when the user asks what the coding agent costs today or this month, how much budget is left, what was blocked or saved, or before installing a skill, plugin or MCP server ("is this safe to install?", "check this skill").SecurityNo warnings★ 1.5K↓ —
- django-htmxhashgraph-online/awesome-codex-pluginsBuild and review HTMX interactions in Django server-rendered projects, especially generated django-saas-starter apps. Use when adding hx attributes, partial template responses, request.htmx branching, django-htmx response headers, forms, swaps, triggers, redirects, polling, boosted links or forms, or coordinating HTMX with Alpine.js local state.MediaNo warnings★ 1.5K↓ —
- weekly-loophashgraph-online/awesome-codex-pluginsProduct weekly loop on the focus page: judge the last change, propose one next change with evidence.OtherNo warnings★ 1.5K↓ —
- architectNewhashgraph-online/awesome-codex-pluginsSettle structure before writing logic. Ground in the current code, get competing design sketches (types, signatures, modules, trust boundaries) through arena, implement against the merged sketch, scrap it on a friction pattern. Use for "architect this", "design X first".PlanningNo warnings★ 1.5K↓ —
- smart-inithashgraph-online/awesome-codex-pluginsConversational onboarding for A Team. Detects ROADMAP.md, extracts context, generates INIT.md without requiring technical knowledge. Invoked automatically by the orchestrator when INIT.md is missing.PlanningNo warnings★ 1.5K↓ —
- goframe-v2hashgraph-online/awesome-codex-pluginsGoFrame development skill. TRIGGER when writing/modifying Go files, implementing services, creating APIs, or database operations. DO NOT TRIGGER for frontend/shell scripts.DataNo warnings★ 1.5K↓ —
- book-gamehashgraph-online/awesome-codex-pluginsGame narrative craft reference: branching architecture, quest design, dialogue systems, lore bible, player agency, and game-writing AI tells. Read by all agents on game scenarios, visual novels, and interactive fiction.DesignNo warnings★ 1.5K↓ —
- book-edithashgraph-online/awesome-codex-pluginsPhase 4: Editing. Fact-check (nonfiction), assessment, developmental edit, line edit, copy edit, proofread, then a cold read by simulated readers that issues the readiness verdict. Rewrites the manuscript; does not only file reports.WritingNo warnings★ 1.5K↓ —
- agy-nativehashgraph-online/awesome-codex-pluginsRun a supplied task in headless AGY (Antigravity, Gemini) and collect its result. Use when: AGY, Antigravity or Gemini is requested by name; never a fallback.ProductivityNo warnings★ 1.5K↓ —Also in 2 other repos
- servershashgraph-online/awesome-codex-pluginsGive a Homie studio game lasting servers - named communities with their own rooms and rules - humans-only, hybrid (seats reserved for AI companions), beginner (new players, AI guides, kids-safe) - plus agent passes, the AI skill dial, the party's level vote, and AI guides that talk (a game vocabulary; Cloudflare's Clef decision model on the studio's Workers AI by default, Llama or the owner's key instead, Clef on the person's own computer under dev, or the owner's own Claude in a seat). Use when someone asks for servers, realms or shards, human-only play, AI party members or companions, guides or helpers for new players or kids, guides that answer "help me with this quest", "fill empty spots with AI", letting Claude play as a guide, which model the guides think with, testing an agents.json, free local AI guides, or how strong the bots should be.TestingNo warnings★ 1.5K↓ —
- publishhashgraph-online/awesome-codex-pluginsPut a Homie studio's site and games online on the studio's OWN Cloudflare account (Worker, D1 and public-room Durable Objects, with R2 storage only when added), run its site (the hub's sections in the studio's own look, a landing for every game, news posts with feeds, and what the studio's site/ folder overrides), list them in the homie.rocks directory, and read the studio's own stats (visits, plays, rooms, rounds, players, songs, videos, where people came from). Use when someone asks to deploy, publish, go live, share a studio's games, write a news post or announce a drop, change how the studio's site looks, list games in the Homie directory, or how their studio or a game is doing.DevOpsNo warnings★ 1.5K↓ —
- writing-relayflowsAgentWorkforce/relayInfrastructure for coding agentsWritingNo warnings★ 1.1K↓ —
- animatehashgraph-online/awesome-codex-pluginsGive a game's characters rigs and clips that move well on a phone — the skeleton standard (one humanoid vocabulary, a mini and a quadruped family), free CC0 animated characters from Homie's starter library made phone-sized (one draw call, helper bones gone) with their clips in one shared clip library per skeleton, the library's CC0 humanoid clips retargeted at build time onto any other rig (a generated character, the person's own), the shared runtime @homie-rocks/studio/animate (idle, walk and run blended by speed, actions on the upper body while running, additive hits, hit-stop, jump, fall and land with squash and stretch, lean, look-at, springs, foot planting, crowd mode), the animation card with looping previews, and tuning a move's feel in the Game Lab. Use when someone wants characters that walk, run, jump, attack or die, asks about rigs, skeletons, bones or retargeting, says the animation looks stiff, floaty or slides, or wants a jump or a hit to feel better.DocumentsNo warnings★ 1.5K↓ —
- gohashgraph-online/awesome-codex-pluginsGo phase. Reads the approved SPEC file, maps Requirements to tasks (plan), executes via TDD (build), and integrates results verifying all Acceptance Criteria.TestingNo warnings★ 1.5K↓ —
- cluelesshashgraph-online/awesome-codex-pluginsUse when the user explicitly cannot review the output in the current domain, says they do not understand it or will copy-paste without checking, or requests clueless mode. Examples: "I know nothing about this", "не разбираюсь", "сделай за меня". Brevity, "make it nice", and delegation alone do not establish a knowledge gap.EngineeringNo warnings★ 1.5K↓ —
- kinetic-type-artNewhashgraph-online/awesome-codex-pluginsSeventeen art-directed kinetic typography templates with exact presets: typeface strobe (one word through nine faces), one-word-per-beat slams, word corridor tunnel, perspective photo wall, type specimen grid, justified manifesto, Didone city title, scanned-sheet glitch wordmark, hyphen bridge wordmark, CRT decrypt, particle burst, anime command screen, photocopy explainer, echo stack over a halftone portrait, glyph-tracking terminal camera, bitten word and liquid art reveal. Presets cover beat maths (frames per beat), letter-spacing, free font pairings for Didone, condensed, grotesk and mono looks, riso and paper palettes in hex, 3D camera values and seeded glitch timing, from Art of the Title, Practical Typography, Fonts In Use and motion designers on X. Use when someone wants a kinetic type intro, a manifesto or lyric-style type piece, a wordmark animation or a typographic poster in motion. NOT for subtitles (caption-styles) or broadcast lower thirds (title-design).DesignNo warnings★ 1.5K↓ —
- subagentshashgraph-online/awesome-codex-pluginsUse when a plan has parallel tasks and the harness supports dispatching subagents.PlanningNo warnings★ 1.5K↓ —
- product-analyticsalirezarezvani/claude-skillsUse when defining product KPIs, building metric dashboards, running cohort or retention analysis, or interpreting feature adoption trends across product stages.DataNo warnings★ 29.2K↓ —
- product-discoveryUpdatedalirezarezvani/claude-skillsValidate product ideas: map assumptions, plan discovery sprints, test problem-solution fit. Use whenever the user asks if an idea is worth building.TestingNo warnings★ 29.2K↓ —
- seo-opshashgraph-online/awesome-codex-pluginsOps loop: weekly report, hand work to developers, track fix progress, and read charts from tool text (tables and sparklines).MarketingNo warnings★ 1.5K↓ —
- ux-designhashgraph-online/awesome-codex-pluginsUse when the user asks for UX, product flow, user journey, wireframes, usability, conversion, onboarding, checkout, signup, navigation, forms, state design, dashboard workflows, command palettes, settings, permissions, long-running task progress, admin/internal tools, activation, retention, or making an app easier to use over time. Designs and audits user experience flows, information architecture, content hierarchy, forms, onboarding, dashboards, settings, empty/loading/error/permission/success states, recovery paths, and repeated-use product ergonomics before visual polish. Pair with platform UI skills after the UX flow is clear.DesignNo warnings★ 1.5K↓ —
soda-experiments
brycewang-stanford/Awesome-Journal-Skills
From the author
Use when deciding whether and how experiments belong in a SODA (ACM-SIAM Symposium on Discrete Algorithms) paper — SODA's scope includes experimental validation but theorems carry the decision, so this skill designs supporting numerics honestly and routes implementation-led work to co-located ALENEX or to SEA.
Install
npx skills add brycewang-stanford/Awesome-Journal-Skills --skill soda-experiments -a claude-code
Installs to .claude/skills/soda-experiments/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
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