Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
49,492 skills from 2,391 repositories · updated 19 hours ago
49,492 skills
- ink-app-builderandroid/skillsAdds inking and freehand drawing capabilities to an Android app using Jetpack Ink (androidx.ink) and Compose. Use this skill when implementing stylus or touch drawing surfaces, rendering wet and dry ink strokes, configuring stock brushes (pressure pen, marker, highlighter), implementing geometry-based erasing, linear undo and redo history, or stroke persistence with Room. Delivers working Compose and ViewModel implementations. Don't use for View-based (XML) inking or programmatic custom BrushFamily creation. For custom BrushFamily creation, custom tip shapes, or behavior node graphs, suggest the ink-custom-brush-builder skill.OfficialMediaNo warnings★ 10.3K↓ —
- pnpmLeoYeAI/agent-master-skillsNode.js package manager with strict dependency resolution. Use when running pnpm specific commands, configuring workspaces, or managing dependencies with catalogs, patches, or overrides.PlanningNo warnings★ 2.2K↓ —Also in 2 other repos
- disclosure-checkpedrohcgs/claude-code-my-workflowPre-screen analysis outputs (tables, figures, logs) built on restricted or confidential data for statistical-disclosure-limitation problems before any release. Scans for small cell counts, complementary-suppression gaps, dominance (p-percent / (n,k)), re-identifiable exact counts, PII leakage, and unrounded sensitive statistics; classifies each finding CRITICAL / WARNING / OK and gates on any CRITICAL. Use before depositing or sharing restricted-data results, or when the user says "disclosure check", "SDL scan", "is this output safe to release", "check for small cells", "disclosure avoidance", "pre-screen for the RDC", or "can I export this from the enclave".OtherNo warnings★ 1.7K↓ —
- translate-to-quartopedrohcgs/claude-code-my-workflowA ready-to-fork Claude Code template for academics using LaTeX/Beamer + R. Multi-agent review, quality gates, adversarial QA, and replication protocols.TestingNo warnings★ 1.7K↓ —
- replication-packagepedrohcgs/claude-code-my-workflowAssemble a submission-ready replication package to the AEA Data and Code Availability Standard (DCAS) / openICPSR / Social Science Reproduction Platform expectations — standard replication README, dataset manifest, computational-requirements capture, a Table/Figure → script:line map, and a confidential-data deposit plan. Use when user says "build the replication package", "prepare the openICPSR deposit", "make the AEA data and code package", "DCAS compliance", "assemble the deposit for the journal", or after a paper is accepted and the journal's data editor needs the package. NOT a numeric verifier — it calls /audit-reproducibility to confirm claims reproduce before packaging.ScienceNo warnings★ 1.7K↓ —
- research-ideationpedrohcgs/claude-code-my-workflowGenerate structured research questions, testable hypotheses, and candidate empirical strategies from a topic, phenomenon, or dataset description. Use when user says "give me research ideas on X", "brainstorm questions about Y", "what could I study with this data?", "I'm looking for a paper idea on...", "generate hypotheses for...". One-shot generation, not multi-turn. For idea-refinement use `/interview-me`.ScienceNo warnings★ 1.7K↓ —
- grill-mefeiskyer/claude-code-settings针对方案或设计的高强度追问式面试(adversarial design review / grill session),暴露假设漏洞与缺失约束,过程中同步维护领域模型(术语表和 ADR)。手动调用 /grill-me。DesignNo warnings★ 1.7K↓ —
- scientific-visualizationK-Dense-AI/scientific-agent-skillsCreates and audits truthful, accessible, publication-ready scientific figures with Matplotlib, Seaborn, or Plotly. Use it for figure design, multi-panel layouts, uncertainty and missing-data displays, color/contrast review, image metadata validation, and journal export planning.ScienceNo warnings★ 56.1K↓ —
- vaccinatepedrohcgs/claude-code-my-workflowQualify a check before it is allowed to clear anything — prove it can detect the failure it is meant to catch. Seeds known defects into a copy of a real artifact plus a clean control, runs the checker, and reports recall and false-positive rate into a qualification ledger. Use when the user says "does this check work", "qualify the gate", "test my reviewer", "seed defects", "vaccinate", "qualify the checks", "can I trust this review", "does it pass for the right reason", or before relying on any automated check or referee simulation for a decision that matters. NOT a code fixer and NOT a reviewer itself — it grades the grader.TestingNo warnings★ 1.7K↓ —
- leanback-to-compose-tv-migrationandroid/skillsProvides instructions and architectural patterns for migrating Android TV applications from legacy Leanback UI Toolkit, Android Views, or Support Fragments to Jetpack Compose for TV (androidx.tv). Use this skill for Leanback to Compose migrations, including browse screen, settings screen, authentication screen, login screen, or video playback screen migrations, or when replacing BrowseSupportFragment, LeanbackSettingsFragment, PreferenceFragment, BaseLeanbackPreferenceFragmentCompat, VideoSupportFragment, GuidedStepSupportFragment, SearchSupportFragment, VerticalGridSupportFragment, Presenter, ArrayObjectAdapter, or CursorMapper with modern Compose equivalents, implementing immersive carousels with focus memory, Media3 video playback with PlayerSurface, or custom 10-foot hero layouts.OfficialDesignNo warnings★ 10.3K↓ —
- ink-custom-brush-builderandroid/skillsCreates custom BrushFamily definitions for an Android app using Jetpack Ink (androidx.ink 1.1.0-alpha03 and higher). Use this skill when configuring custom BrushTip shapes, adding pressure, tilt, speed, or noise sensitivity using BrushBehavior node graphs, creating multi-coat layered brushes, applying tiling or particle stamping textures, configuring SlidingWindowModel input smoothing, or serializing brushes. Delivers complete Kotlin BrushFamily, BrushCoat, BrushTip, BrushPaint, and BrushBehavior implementations. Don't use for View-based (XML) inking, Compose drawing surface setup, or stock brush selection. For Compose drawing surface setup, InProgressStrokes wet and dry rendering, eraser, or persistence, suggest the ink-app-builder skill.OfficialMediaNo warnings★ 10.3K↓ —
- scenario-texturesscenario-labs/skillsUse when a task involves game textures or materials through the Scenario MCP: seamless or tileable textures, themed texture packs (brick, wood, stone, floors, hand-painted), PBR materials (albedo, metallic, roughness, normal) on 3D assets, retexturing a mesh, material iteration from reference images, texture upscaling that must preserve tiling, or sizing textures for game engines. Keywords: seamless texture, tileable, PBR, material, retexture, texture upscale, surface.ProductivityNo warnings★ 2.2K↓ —
- migrate-xml-views-to-jetpack-composeandroid/skillsProvides a structured workflow for migrating an Android XML View to Jetpack Compose. This skill details the step-by-step process, from planning and dependency setup, to theming and layout migration, validation and XML cleanup. Use this skill when you need to migrate an XML View to Jetpack Compose in an Android project. It solves the problem of converting the UI of a legacy XML View into modern, declarative Compose components while maintaining interoperability.OfficialDesignNo warnings★ 10.3K↓ —
- collaboration-platform-administrationcbrock84/headcountAdministers the email, chat, meeting and file-sharing platform the organization runs on — tenant and domain configuration, mail authentication and routing, phishing and spam controls, shared mailboxes and distribution groups, external sharing and guest access, permission sprawl in file storage, and retention and legal hold. Use this to configure a tenant, tighten sharing, investigate a mail delivery or phishing problem, or work out who can see a file and why.FinanceNo warnings★ 2.6K↓ —
- schedule-development-and-analysiscbrock84/headcountBuilds and interrogates a project schedule — logic-driven sequencing, dependency types and lags, float and the critical path, resource loading and leveling, schedule risk analysis, and measuring progress against a baseline rather than against optimism. Use this to construct a schedule, audit one you have inherited, find out why a plan keeps slipping, work out what a date change actually costs, or judge whether a reported percentage complete means anything.PlanningNo warnings★ 2.6K↓ —
- scenario-seedreamscenario-labs/skillsUse when generating or editing images with Seedream models on Scenario via MCP: text-to-image, image-to-image editing with reference images, posters or packaging with exact in-image text (non-Latin scripts too), subject-preserving edits, sets of related images in one run, editing a transparent asset without losing its alpha, or splitting an image into transparent PNG layers with Layerize. Keywords: Seedream 5.0 Pro, Lite, Flash, 4.5, Layerize, ByteDance, txt2img, img2img, layer extraction.MediaNo warnings★ 2.2K↓ —
- mex-inboxmex-memory/mexDraft and review contributions to existing MEX project knowledge in the repo wiki. Use when the user wants to capture a team decision, convention, or architecture note, propose an addition or correction for team review, or invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Keywords: mex, project memory, CLAUDE.md, team memory, drift, inbox. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.PlanningNo warnings★ 1.8K↓ —
- mex-relaymex-memory/mexPrepare and manage durable MEX team handoffs in git-native project memory. Use when the user asks to hand work to a person or team, prepare an end-of-session handoff, save what the next engineer needs, create a MEX Relay, take or close a Relay, or invokes /mex-relay or $mex-relay. Keywords: mex, project memory, relay, handoff, team memory, Claude Code, Codex. Treat Relay as a memory baton, not chat, notifications, task assignment, issue tracking, or a Jira replacement; do not activate for ordinary status messages that are not durable handoffs.EngineeringNo warnings★ 1.8K↓ —
- scenario-3d-worldsscenario-labs/skillsUse when generating navigable 3D worlds or Gaussian splat scenes on Scenario via MCP: text-to-world, image-to-world, a 360 panorama or skybox turned into a walkable splat, multi-view photos or a video walkthrough reconstructed as a splat, or one object photo to splat. Keywords: World Labs Marble 1.1, 1.1 Plus, 1.0 Draft, Hunyuan World, HY World, image-to-skybox, skybox-to-splat, multiview-to-splat, TripoSplat, gaussian splatting, 3DGS, spz, world generation, explorable scene, VR.MediaNo warnings★ 2.2K↓ —
- venue-templatesK-Dense-AI/scientific-agent-skillsPrepares journal manuscripts, conference papers, research posters, and grant documents using venue-specific formatting guidance and bundled LaTeX scaffolds. Supports selecting an official template, checking current page or anonymity rules, adapting academic writing to a venue, or inspecting a submission PDF.DocumentsNo warnings★ 56.1K↓ —
- mex-inboxmex-memory/mexDraft and review contributions to existing MEX project knowledge. Use when the user asks to capture a discussion or decision in project knowledge, propose an addition or correction for team review, or explicitly invokes /mex-inbox or $mex-inbox. Also supports existing Spec proposals. Do not activate for brainstorming alone, routine GROW upkeep, email inboxes, session logs, or handoffs.PlanningNo warnings★ 1.8K↓ —Also in 1 other repo
- mex-relaymex-memory/mexPrepare and manage durable MEX team handoffs. Use when the user asks to hand work to a person or team, prepare an end-of-session handoff, save what the next engineer needs, create a MEX Relay, take or close a Relay, or explicitly invokes /mex-relay or $mex-relay. Treat Relay as a memory and context baton, not chat, notifications, task assignment, issue tracking, or a Jira replacement; do not activate for ordinary status messages that are not durable handoffs.ProductivityNo warnings★ 1.8K↓ —Also in 1 other repo
- scenario-audioscenario-labs/skillsUse when generating or handling audio on Scenario via MCP. Triggers include music tracks, full-length songs with vocals written from lyrics, background scores, soundtracks, game sound effects, SFX, foley, ambience, looping audio, voiceover, narration, speech, TTS, text-to-speech, dialogue, voice cloning, re-voicing a recording, scoring or adding sound to a video, transcription, or requests to create, wait on, play, or download audio files (MP3, WAV) with Scenario tools.MediaNo warnings★ 2.2K↓ —
- slackLeoYeAI/agent-master-skillsUse when you need to control Slack from Clawdbot via the slack tool, including reacting to messages or pinning/unpinning items in Slack channels or DMs.OtherNo warnings★ 2.2K↓ —
solution-architecture
cbrock84/headcount
From the author
Designs system structure and makes architectural decisions defensible — boundaries, coupling, trade-offs, and recording why. Use this to design a new system or major component, choose between architectural options, review an existing design, decide where a boundary belongs, or document an architectural decision so it survives the people who made it.
Install
npx skills add cbrock84/headcount --skill solution-architecture -a claude-code
Installs to .claude/skills/solution-architecture/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 89
Files (2)
- SKILL.md
- references/sources.md