Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 23 hours ago
44,573 skills
- google-ads-landingnowork-studio/notfair-pluginScore and diagnose Google Ads landing pages. Use when asked to audit a landing page, check landing page quality, diagnose high-CTR but low-conversion-rate ad groups, improve Quality Score's Landing Page Experience component, or compare an ad group's messaging against its landing page. Trigger on "landing page audit", "landing page score", "landing page quality", "why is my conversion rate low", "LPX", "landing page experience", "ad to page match", or when `/google-ads-audit` surfaces a high-CTR / low-CVR ad group.MarketingNo warnings★ 4.1K↓ —
- paid-ads-tiktoknowork-studio/notfair-pluginAudit, diagnose, and safely operate connected TikTok Ads accounts through the NotFair MCP. Use for TikTok advertising, Spark Ads, short-form video ads, campaign or ad-group analysis, spend, conversions, targeting, creative, budgets, bids, creator briefs, campaign setup, or approved TikTok Ads changes.MarketingNo warnings★ 4.1K↓ —
- distilldavepoon/buildwithclaudeSynthesize wiki pages from related memories. One endpoint, one flow: daemon clusters and synthesizes what it can; agent finishes whatever the daemon couldn't (no LLM or cluster too big). Invoked as `/distill [target]`.OtherNo warnings★ 3.7K↓ —
- meme-generatorZJU-REAL/Easel表情包 / Meme 生成:给图片加经典上下大字(白字黑边)做梗图,或在图上/下加配文条做反应图('当…的时候'格式)。中英文都支持,自动换行和字号自适应。当用户说 表情包、做表情包、meme、梗图、reaction 图、配图加字、给这张图加字、做个梗、反应图、当xx的时候 时使用。基于 shared/scripts/meme_ops.py(Pillow)。与 card-quote 区别:card-quote 做精致金句卡片,meme-generator 做梗图/表情包;与 image-editing watermark 区别:那个加水印,本 SKILL 加梗字。MediaNo warnings★ 4.1K↓ —
- text-condenserZJU-REAL/Easel字数裁剪/摘要:把长文本压缩到指定字数,保留核心信息。支持硬裁剪(严格字数)、 摘要(保留要点)、金句提取(只保留最精华的句子)三种模式。 特别适合从长文生成平台适配的短文。 使用时机:用户说"裁到 140 字"、"压缩一下"、"太长了"、"摘要"、"精简"、 "缩写"、"字数裁剪"、"帮我缩短"、"提炼要点"。 和 text-polisher 的区别:polisher 润色文案不改长度,condenser 压缩篇幅不做质量提升。OtherNo warnings★ 4.1K↓ —
- slideshow-videoZJU-REAL/Easel图片相册 → 视频:把一组图片做成带 Ken Burns 缓慢缩放、图间转场、背景音乐和逐图字幕的视频,自动适配平台画幅(竖版/方形/横版)。当用户说 图片转视频、图片做成视频、相册视频、照片视频、一组图生成视频、图片轮播视频、幻灯片视频、把这几张图做成短视频、图集成片、卡点图片视频 时使用。基于 shared/scripts/slideshow.py 确定性 ffmpeg 封装。与 auto-short-video 区别:auto-short-video 从一句话主题自动生成配图/配音成片,本 SKILL 用用户已有的图片直接拼成视频。MediaNo warnings★ 4.1K↓ —
- skill-livestreamZJU-REAL/Easel为直播生成完整方案:直播主题、流程时间表、开场白/过渡语/催单话术/感谢话术/互动话术。 适用于带货直播、知识分享直播、娱乐直播。 当用户说"直播策划"、"直播方案"、"直播话术"、"开播前准备"、"直播流程"、 "直播脚本"、"带货直播"、"怎么开播"、"直播怎么做"、"直播排期"、"写个直播话术"时触发。OtherNo warnings★ 4.1K↓ —
- skill-my-accountZJU-REAL/Easel查询用户自己在 Easel 已登录的小红书、抖音、快手、知乎和视频号身份、粉丝、获赞、关注及作品列表。 当用户问“我登录了哪些号、我是谁、我的粉丝/获赞、我最近发了什么、我有哪些帖子”时,先用本 SKILL 查本地登录态,不要先向用户索要账号名或链接。 某条帖子的评论抓取与分析分别用 skill-xhs-comment-reply 和 skill-comment-insights。OtherNo warnings★ 4.1K↓ —
- skill-kuaishou-uploadZJU-REAL/Easel快手视频发布:把竖版短视频发布到快手创作者中心。当用户说"发快手""上传快手""快手投稿" "发布到快手""快手视频发布"时使用。基于通用浏览器发布框架(Playwright + 登录态持久化)。TestingNo warnings★ 4.1K↓ —
- cosmos-vulnerability-scannertrailofbits/skillsScans Cosmos SDK blockchain modules and CosmWasm contracts for consensus-critical vulnerabilities — chain halts, fund loss, state divergence. 25 core + 16 IBC + 10 EVM + 3 CosmWasm patterns. Use when auditing custom x/ modules, reviewing IBC integrations, or assessing pre-launch chain security. Updated for SDK v0.53.x.SecurityNo warnings★ 7.8K↓ —
- token-integration-analyzertrailofbits/skillsToken integration and implementation analyzer based on Trail of Bits' token integration checklist. Analyzes token implementations for ERC20/ERC721 conformity, checks for 20+ weird token patterns, assesses contract composition and owner privileges, performs on-chain scarcity analysis, and evaluates how protocols handle non-standard tokens. Use when integrating or accepting arbitrary ERC20/ERC721 tokens, auditing a token implementation for standards conformity, or assessing risk from weird tokens such as fee-on-transfer, rebasing, missing return values, or blocklists.LegalNo warnings★ 7.8K↓ —
- scientific-data-preprocessingforyourhealth111-pixel/Vibe-Skills⚠️ CRITICAL USER EXPERIENCE-BASED SKILL - ALWAYS CONSULT BEFORE DATA PREPROCESSING ⚠️ Prevents catastrophic errors (88.9% error rate in V1.0 case study) through multi-level feature analysis, data leakage detection, and semantic validation. MANDATORY for: data preprocessing, feature engineering, standardization, normalization, interpolation, missing value handling, feature selection, or ANY data transformation task. Covers grouped time-series, cross-sectional, panel data. Detects: time travel leakage, causal inversion, ID misuse, semantic-numeric fallacies, distribution blindness. User's hard-won lessons from real project failures.ScienceNo warnings★ 3.8K↓ —
- substrate-vulnerability-scannertrailofbits/skillsScans Substrate/Polkadot pallets for 7 critical vulnerabilities including arithmetic overflow, panic DoS, incorrect weights, and bad origin checks. Use when auditing Substrate runtimes or FRAME pallets.SecurityNo warnings★ 7.8K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaNo warnings★ 4.1K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 4.1K↓ —
- positioning-truth-traceraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "check our positioning against what we can actually ship", "trace which differentiators we can defend", or "reconcile the positioning canvas with the claims ledger"; reconciles the reused positioning canvas against the shippable stage and the claims ledger to produce a differentiation truth set — every differentiating claim verifiable or marked '[needs source]' — that TALE-T1 is judged against. Not for building the canvas — use positioning-mapper; not for adjudicating claims — use offer-claims-registry; not for authoring the message house — use message-system-architect. 定位真相/差异化校准/可交付现实/主张核对PlanningNo warnings★ 3K↓ —
- social-quality-auditoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "audit our social presence" or "is this batch safe to publish"; runs either the typed ECHO asset gate or a separate program-maturity profile, with channel-truth, claim, disclosure, manipulation, UGC-rights, and denominator checks. Not for creator deliverables — use creator-content-auditor; not for launch readiness — use launch-readiness-auditor. 社媒资产门/运营成熟度/发布前放行OtherNo warnings★ 3K↓ —
- fatigue-frequency-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "is my ad fatiguing", "why is CTR dropping at scale", or "should I rotate creative / widen the audience"; reads frequency, CTR and CVR decay against an early-flight baseline and returns Rotate-creative / Widen-audience / Hold triggers with a per-ad-set fatigue read. Not for building the replacement creative — use ad-creative-builder; not for the RQS score or vetoes — use ad-account-auditor. 广告疲劳检测/频次管理/换素材还是扩人群MarketingNo warnings★ 3K↓ —
- godot-ui-controlgamedev-skills/awesome-gamedev-agent-skillsBuild Godot 4.7 user interfaces with Control nodes: anchors and offsets for responsive layout, Container nodes (VBox/HBox/Grid/Margin) for automatic arrangement, Theme resources for consistent styling, and keyboard/gamepad focus navigation. Use when laying out a HUD, menu, or UI in a Godot project, working with Control/Container nodes, anchors, themes, or focus in a .tscn.DesignNo warnings★ 4.1K↓ —
- ad-creative-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write ad copy", "generate RSA headlines", or "build ad creative at volume"; produces ad units — RSA headlines/descriptions, hooks, and an angle matrix — message-matched to the destination landing page. Not for scoring an ad account — use ad-account-auditor; not for the post-click page — use landing-optimizer; not for organic articles — use content-writer. 广告创意/广告文案/RSA标题MarketingNo warnings★ 3K↓ —
- list-segment-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build email segments from my list", "make engaged / lapsed / RFM segments", "set up cart-abandoner or lifecycle-stage audiences", or "build a suppression list of unsubscribes and bounces"; turns the user's OWN list/CRM/GA4/ecommerce export into behavioral, attribute, and lifecycle-stage segments plus a suppression list, with per-segment sizes labeled Measured/Estimated, informing the SEND E (Engagement/targeting) dimension. Not for scoring EQS or running vetoes — use email-quality-auditor; not for authentication or spam-content checks — use deliverability-qa. 邮件列表分群/生命周期分群/抑制名单/流失召回TestingNo warnings★ 3K↓ —
- html-pptnexu-io/open-designFor consulting delivery work: turn diagnosis, frameworks, and project work into a client-adoptable action plan. Built around the core query "consulting-final-deck", with engagement manager judgment, buyer-ready proof, and this outcome: accept the recommendation and commit owners to the roadmap.DocumentsNo warnings★ 103.9K↓ —
- bevy-ecsgamedev-skills/awesome-gamedev-agent-skillsStructure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.WritingNo warnings★ 4.1K↓ —
- unity-navmeshgamedev-skills/awesome-gamedev-agent-skillsAdd AI navigation in Unity 6.3 LTS: bake a NavMesh with the AI Navigation package (NavMeshSurface), move agents with NavMeshAgent.SetDestination, and handle dynamic obstacles. Use when setting up pathfinding, making an enemy chase the player, baking navigation, or when the user mentions NavMesh, NavMeshAgent, NavMeshSurface, NavMeshObstacle, or Unity pathfinding.OtherNo warnings★ 4.1K↓ —
linkedin-reader
himself65/finance-skills
From the author
Read LinkedIn for financial research through opencli: the user's feed, and job search with location, seniority, job type, remote, company, and date filters. Use this skill whenever the user wants to check their LinkedIn feed, see what professionals or analysts are posting about a company, market, or earnings, gauge professional sentiment, or search finance and trading jobs on LinkedIn. Read-only: it cannot post, like, comment, connect, message, or apply.
Install
npx skills add himself65/finance-skills --skill linkedin-reader -a claude-code
Installs to .claude/skills/linkedin-reader/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (3)
- README.md
- SKILL.md
- references/commands.md