Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 22 hours ago
44,573 skills
- kiro-implgotalab/cc-sddImplement approved tasks using TDD with subagent dispatch. Runs all pending tasks autonomously or selected tasks manually.TestingNo warnings★ 3.7K↓ —
- cc-sdd-new-agentgotalab/cc-sddAdd or extend coding-agent support in cc-sdd by executing the SOP in docs/cc-sdd/sop-new-agent.md end-to-end. Use when introducing a new agent, adding a subagent-capable variant, or evaluating migration of an existing supported agent to skills-based templates.EngineeringNo warnings★ 3.7K↓ —
- nemo-relay-get-startedNVIDIA/skillsUse this skill when first-time NeMo Relay users want help selecting and following an appropriate quick-start guide or verifying their first working integration. Do not use it for production rollout or broad integration development.OtherNo warnings★ 3.7K↓ —
- puzzlegamedev-skills/awesome-gamedev-agent-skillsBuild a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.OtherNo warnings★ 4.1K↓ —
- drill-medavepoon/buildwithclaudeTeach the user a topic as an adaptive tutor — retrieval practice, spaced repetition with decay, and persistent memory in ~/.drill-me/. Use when the user wants to learn or be drilled on something, says "drill me on X", "teach me X", or wants to study a topic, a codebase, or a document.ProductivityNo warnings★ 3.7K↓ —
- unity-animationgamedev-skills/awesome-gamedev-agent-skillsDrive Unity 6.3 LTS character animation with Animator Controllers: states, transitions, parameters, blend trees, animation layers, and humanoid Avatar IK. Use when wiring an Animator, setting parameters from script (SetFloat/SetBool/SetTrigger), building blend trees, or when the user mentions Animator, Mecanim, state machine, blend tree, or .controller.MediaNo warnings★ 4.1K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning skill. Self-orchestrates 5 hostile category members (unspecified-low, unspecified-high, deep, ultrabrain, artistry) via team-mode for ruthless cross-critique debate, distills only the defensible insights, then MANDATORILY hands the distilled insight bundle to the `plan` agent for executable plan formalization. Use when planning needs maximum rigor and surfacing of weak assumptions, blind spots, and over-engineering. Triggers: 'hyperplan', 'hpp', '/hyperplan', 'adversarial plan', 'hostile planning', 'cross-critique plan', '하이퍼플랜', '적대적 계획', '교차 비평'.PlanningNo warnings★ 70.3K↓ —
- prisma-cliprisma/skillsPrisma ORM 7 CLI reference for existing Prisma 7 applications or explicitly selected Prisma 7 workflows. Covers prisma init, generate, migrate, db, dev, studio, and mcp. For setup, connection repair, or Prisma 8, use prisma-orm-setup; not the Prisma Platform CLI.OfficialEngineeringNo warnings★ 76↓ —
- terraform-testhashicorp/agent-skillsComprehensive guide for writing and running Terraform tests. Use when creating test files (.tftest.hcl), writing test scenarios with run blocks, validating infrastructure behavior with assertions, mocking providers and data sources, testing module outputs and resource configurations, or troubleshooting Terraform test syntax and execution.OfficialTestingNo warnings★ 907↓ —
- session-investigatorevalstate/fast-agentInvestigate fast-agent session and history files to diagnose issues. Use when a session ended unexpectedly, when debugging tool loops, when correlating sub-agent traces with main sessions, or when analyzing conversation flow and timing. Covers session.json metadata, history JSON format, message structure, tool call/result correlation, and common failure patterns.FinanceNo warnings★ 3.9K↓ —
- kiro-implgotalab/cc-sddImplement approved tasks in Cascade using TDD and inline review. Runs all pending tasks or selected tasks in the main context.TestingNo warnings★ 3.7K↓ —
- ops-orchestratedavepoon/buildwithclaudeAutonomous multi-project orchestration engine. Audits all registered projects, structures work into dependency-wired tasks, dispatches parallel agents (subagents or Agent Teams), audits completions, and ships PRs. Registry-driven — works for any user with a configured project registry.ProductivityNo warnings★ 3.7K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ScienceNo warnings★ 4.1K↓ —
- paid-adsnowork-studio/notfair-pluginCoordinate safe, evidence-based paid-media work across Google Ads, Meta Ads, X Ads, LinkedIn Ads, Reddit Ads, TikTok Ads, Amazon, and ChatGPT Ads. Use for broad ads questions, multi-channel strategy, budgets, CPA or ROAS, campaign requests, spend, ad performance, or when routing to the right NotFair paid-ads skill.MarketingNo warnings★ 4.1K↓ —
- tao-train-pointpillarsNVIDIA/skillsPointPillars for 3D object detection from LiDAR point clouds. Encodes point clouds into a pseudo-image via a pillar-based representation, then applies 2D detection — used in autonomous driving and robotics. Use when training, evaluating, exporting, pruning, retraining, or running inference for a TAO PointPillars model. Trigger phrases include "train PointPillars", "LiDAR 3D detection", "point-cloud object detection", "pillar-based 3D detector".MediaNo warnings★ 3.7K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaNo warnings★ 4.1K↓ —
- card-xiaohongshuZJU-REAL/Easel把已有卡片文案渲染为 1080×1440 小红书竖版知识卡片组,并按 card-design 选择视觉风格。当用户说“渲染/制作小红书卡片、知识卡、滑动卡片组”时使用。整套笔记策划与文案用 xhs-note-creator;横版金句卡用 card-quote。DesignNo warnings★ 4.1K↓ —
- offensive-deauth-disassocSnailSploit/Claude-RedDeauthentication and disassociation attacks against 802.11 networks — targeted single-client deauth for handshake capture, broadcast deauth for DoS (with authorization), action-frame attacks bypassing 802.11w (PMF), beacon flooding, mdk4 / aireplay-ng tooling, and rate-limit / PMF-aware operation. Use to coerce client reconnection (handshake capture, evil-twin roaming), as targeted DoS, or to test PMF posture.TestingNo warnings★ 9K↓ —
- node-zombie-guardianforyourhealth111-pixel/Vibe-SkillsUse when diagnosing stale or orphaned Node.js processes launched by VCO, auditing ownership/liveness, or safely simulating cleanup without touching external Node workloads.OtherNo warnings★ 3.8K↓ —
- seo-pagenowork-studio/notfair-pluginSingle-page SEO audit: content quality under Google's E-E-A-T framework and Helpful Content guidelines, on-page factors, search intent, technical signals and readability. Pulls GSC data for the page, crawls the live HTML, checks metadata, schema, internal linking and depth, and produces a scored report with fixes. Use whenever the user wants to analyze a specific page or URL, not the whole site. Trigger on: "analyze this page", "audit this URL", "how is this page doing", "evaluate my blog post", "check this landing page", "page SEO", "content quality check", "is this page good enough", "review this page's SEO", "what's wrong with this page", "how can I improve this page", "page analysis", "single page audit", "content audit for [URL]", or any request naming a specific URL/page for SEO evaluation. If the user provides a specific URL (not just a domain), this is likely the right skill; use /seo-analysis for full-site audits instead.MarketingNo warnings★ 4.1K↓ —
- fuzzing-obstaclestrailofbits/skillsPatches past the barriers that stop a fuzzer making progress — checksum and hash verification, magic-value validation, time-based seeds, and other non-deterministic global state. Covers locating the blocking check, neutering it behind a fuzzing build flag, and avoiding the false positives a patch can introduce. Use when a fuzzer is stuck at validation, when coverage shows large regions behind a checksum, or when valid inputs are impractical to generate.OtherNo warnings★ 7.8K↓ —
- gsd:reviewdavepoon/buildwithclaudeRequest cross-AI peer review of phase plans from external AI CLIsEngineeringNo warnings★ 3.7K↓ —
- skill-my-accountZJU-REAL/Easel查询用户自己在 Easel 已登录的小红书、抖音、快手、知乎和视频号身份、粉丝、获赞、关注及作品列表。 当用户问“我登录了哪些号、我是谁、我的粉丝/获赞、我最近发了什么、我有哪些帖子”时,先用本 SKILL 查本地登录态,不要先向用户索要账号名或链接。 某条帖子的评论抓取与分析分别用 skill-xhs-comment-reply 和 skill-comment-insights。OtherNo warnings★ 4.1K↓ —
- roguelikegamedev-skills/awesome-gamedev-agent-skillsBuild a roguelike: turn-based grid movement, procedural dungeons, permadeath, field-of-view, and loot tables. Use for a roguelike/roguelite or turn-based grid dungeon crawler with procedural levels.BrowserNo warnings★ 4.1K↓ —
meta-tags-optimizer
nowork-studio/notfair-plugin
From the author
Optimize title tags, meta descriptions, Open Graph, and Twitter cards for maximum click-through rate. Generates multiple A/B test variations with character counting and SERP preview. Use when asked to "optimize title tag", "write meta description", "improve CTR", "Open Graph tags", "fix my meta tags", "social media preview", "my click rate is low", "title optimization", or any meta tag task.
Install
npx skills add nowork-studio/notfair-plugin --skill meta-tags-optimizer -a claude-code
Installs to .claude/skills/meta-tags-optimizer/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (1)
- SKILL.md