Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 22 hours ago
44,573 skills
- godot-3d-essentialsgamedev-skills/awesome-gamedev-agent-skillsSet up a Godot 4.7 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.OtherNo warnings★ 4.1K↓ —
- gsd:audit-milestonedavepoon/buildwithclaudeAudit milestone completion against original intent before archivingOtherNo warnings★ 3.7K↓ —
- ops-yolodavepoon/buildwithclaudeYOLO mode. Spawns 4 parallel C-suite agents (CEO, CTO, CFO, COO). Each analyzes the business from their perspective using ALL available data. Produces unfiltered Hard Truths report. After user types YOLO, autonomously runs the business for a day using /loop.OtherNo warnings★ 3.7K↓ —
- ops-nextdavepoon/buildwithclaudeBusiness-level "what should I do next". Priority stack — fires > unread comms > ready-to-merge PRs > Linear sprint > revenue-generating GSD work. Uses pre-gathered data and routes to the right skill.OtherNo warnings★ 3.7K↓ —
- ops-dashdavepoon/buildwithclaudeInteractive pixel-art command center dashboard. Visual business HQ with instant hotkey navigation to all ops commands, live status indicators, fire alerts, C-suite reports, settings, sharing, and FAQ.OtherNo warnings★ 3.7K↓ —
- dashboarddavepoon/buildwithclaudeView all tracked vulnerabilities and their current statusSecurityNo warnings★ 3.7K↓ —
- love2d-coregamedev-skills/awesome-gamedev-agent-skillsStructure and debug a LÖVE (Love2D) game in Lua: the love.load/update/draw loop, delta-time movement, input, and screen states. Use when building a LÖVE 11.x game (main.lua, conf.lua, .love).EngineeringNo warnings★ 4.1K↓ —
- gsd:sketch-wrap-updavepoon/buildwithclaudePackage sketch design findings into a persistent project skill for future build conversationsDesignNo warnings★ 3.7K↓ —
- gsd:review-backlogdavepoon/buildwithclaudeReview and promote backlog items to active milestoneEngineeringNo warnings★ 3.7K↓ —
- session-brainAr9av/obsidian-wikiBuild or refresh a browser-viewable topic graph over Claude session history using local clustering. Use for mapping or clustering sessions, recent or stale topic analysis, or rebuilding/showing the session graph. Unlike wiki-history-ingest, it indexes raw sessions and never writes to the vault.BrowserNo warnings★ 3.6K↓ —
- ops-gtmdavepoon/buildwithclaudeGo-to-market strategy planner. Generates a complete GTM plan across paid, unpaid, marketing, sales, and AI-automation channels for any project — and hands executable campaigns off to /marketing.MarketingNo warnings★ 3.7K↓ —
- architectmichael-denyer/pstack-claudeSketch types, signatures, and module structure before code, then stay in the loop while implementation fills in. Use for /architect, 'architect this', 'design this', or non-trivial work where jumping to code would lock in the wrong shape.PlanningNo warnings★ 3.4K↓ —
- aurakitdavepoon/buildwithclaudeSonnet Amplified fullstack engine. 34 modes, SEC-01~15 OWASP security, 13 runtime hooks, 75% token reduction. Install: npx @smorky85/aurakitSecurityNo warnings★ 3.7K↓ —
- gsd:spike-wrap-updavepoon/buildwithclaudePackage spike findings into a persistent project skill for future build conversationsOtherNo warnings★ 3.7K↓ —
- gsd:new-milestonedavepoon/buildwithclaudeStart a new milestone cycle — update PROJECT.md and route to requirementsPlanningNo warnings★ 3.7K↓ —
- gsd:execute-phasedavepoon/buildwithclaudeExecute all plans in a phase with wave-based parallelizationPlanningNo warnings★ 3.7K↓ —
- tycanadavepoon/buildwithclaudePersistent task management and productivity intelligence via MCP. Captures tasks from conversation, plans your day, tracks patterns, and gives personalized recommendations that improve over time.PlanningNo warnings★ 3.7K↓ —
- gsd:secure-phasedavepoon/buildwithclaudeRetroactively verify threat mitigations for a completed phaseOtherNo warnings★ 3.7K↓ —
- gsd:remove-phasedavepoon/buildwithclaudeRemove a future phase from roadmap and renumber subsequent phasesPlanningNo warnings★ 3.7K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.OtherNo warnings★ 4.1K↓ —
- gsd:map-codebasedavepoon/buildwithclaudeAnalyze codebase with parallel mapper agents to produce .planning/codebase/ documentsPlanningNo warnings★ 3.7K↓ —
- gsd:insert-phasedavepoon/buildwithclaudeInsert urgent work as decimal phase (e.g., 72.1) between existing phasesOtherNo warnings★ 3.7K↓ —
- gsd:pr-branchdavepoon/buildwithclaudeCreate a clean PR branch by filtering out .planning/ commits — ready for code reviewPlanningNo warnings★ 3.7K↓ —
- gsd:mvp-phasedavepoon/buildwithclaudePlan an MVP-mode phase — captures an "As a / I want to / So that" user story, runs SPIDR splitting, then delegates to plan-phasePlanningNo warnings★ 3.7K↓ —
threejs-gltf-loading
gamedev-skills/awesome-gamedev-agent-skills
From the author
Load glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill threejs-gltf-loading -a claude-code
Installs to .claude/skills/threejs-gltf-loading/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (2)
- SKILL.md
- references/loaders-and-animation.md