Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 21 hours ago
44,573 skills
- nemo-relay-get-startedNVIDIA/skillsUse this skill when first-time NeMo Relay users want help selecting and following an appropriate quick-start guide or verifying their first working integration. Do not use it for production rollout or broad integration development.OtherNo warnings★ 3.7K↓ —
- audio-denoiseZJU-REAL/Easel音频降噪:去除录音中的背景噪声、电流声、风噪、嗡嗡声,基于 ffmpeg 滤镜链(afftdn/highpass/lowpass)。 当用户说"降噪""去噪""去杂音""消除背景噪声""电流声""风噪""录音有杂音""音频降噪"时使用。 和 audio-editing 的区别:audio-editing 做剪辑/转码/音量等通用音频操作(内置 denoise 兜底),本 SKILL 专做降噪调参。MediaNo warnings★ 4.1K↓ —
- auto-subtitleZJU-REAL/Easel自动字幕 / 语音转字幕:把音频或视频里的语音识别成字幕文件(SRT/ASS/TXT/JSON),可选把字幕烧录进视频。当用户说自动字幕、语音转字幕、视频加字幕、上字幕、转录、听写、字幕文件、生成字幕、烧字幕时使用。OtherNo warnings★ 4.1K↓ —
- meme-generatorZJU-REAL/Easel表情包 / Meme 生成:给图片加经典上下大字(白字黑边)做梗图,或在图上/下加配文条做反应图('当…的时候'格式)。中英文都支持,自动换行和字号自适应。当用户说 表情包、做表情包、meme、梗图、reaction 图、配图加字、给这张图加字、做个梗、反应图、当xx的时候 时使用。基于 shared/scripts/meme_ops.py(Pillow)。与 card-quote 区别:card-quote 做精致金句卡片,meme-generator 做梗图/表情包;与 image-editing watermark 区别:那个加水印,本 SKILL 加梗字。MediaNo warnings★ 4.1K↓ —
- modern-cpptrailofbits/skillsGuides C++ code toward modern idioms (C++20/23/26). Use when writing new C++ code, modernizing legacy patterns, or working on security-critical C++. Replaces raw pointers with smart pointers, SFINAE with concepts, printf with std::print, error codes with std::expected.SecurityNo warnings★ 7.8K↓ —
- genotoxictrailofbits/skillsGraph-informed mutation testing triage. Parses codebases with Trailmark, runs mutation testing and necessist, then uses survived mutants, unnecessary test statements, and call graph data to identify false positives, missing test coverage, and fuzzing targets. Use when triaging survived mutants, analyzing mutation testing results, identifying test gaps, finding fuzzing targets from weak tests, running mutation frameworks (including circomvent and cairo-mutants), or using necessist.TestingNo warnings★ 7.8K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md using parallel sub-agent dispatch by dependency wave.PlanningNo warnings★ 3.7K↓ —
- doca-programming-guideNVIDIA/skillsUse this skill when the user is writing their first DOCA app or asking a library-agnostic programming question — picking a shipped sample to copy and modify, wiring pkg-config + meson (or FFI from Rust / Go / Python against the public C ABI), walking the Core lifecycle (create → configure → start → connect → use → stop → destroy), or decoding a DOCA_ERROR_*. Trigger on implicit phrasing: "write my first DOCA program", "meson line for doca_rdma_*", "DOCA_ERROR_BAD_STATE on first call", "call DOCA from Rust", "built clean but nothing on the wire". Refuse install / hugepages / pkg-config (doca-setup), docs or version lookup (doca-public-knowledge-map), and library-internal API work (matching library skill).WritingNo warnings★ 3.7K↓ —
- roblox-networkinggamedev-skills/awesome-gamedev-agent-skillsDesign and harden Roblox client/server networking with RemoteEvent, RemoteFunction, and UnreliableRemoteEvent; server authority, argument and Instance validation, rate limits, proximity/ownership checks, targeted replication, streaming, lifecycle, prediction, and reconciliation. Use for Roblox remotes, exploits, request spam, multiplayer replication, network ownership, high-frequency cosmetic updates, or server/client desynchronization.DesignNo warnings★ 4.1K↓ —
- batch-processZJU-REAL/Easel批量处理:对一个目录里的一批图片/视频/音频统一套用同一操作——批量压缩、加水印、转格式、缩放、转比例、音量归一化等。当用户说 批量处理、批量压缩、批量加水印、批量转格式、一批图片/视频、给这个文件夹、全部转成、批量缩放、批量转竖版、整个目录 时使用。基于 shared/scripts/batch_process.py(委派 image_ops/video_ops/audio_ops)。与 image-editing/video-editing/audio-editing 区别:那些处理单文件,本 SKILL 批量套用到整个目录。MediaNo warnings★ 4.1K↓ —
- godot-gdscript-headless-testinggamedev-skills/awesome-gamedev-agent-skillsRun GDScript test suites from the command line with `godot --headless`, using a SceneTree/MainLoop runner script that exits non-zero on failure so CI can gate merges. Use when a Godot project needs unit tests without opening the editor, when wiring a CI job (GitHub Actions or similar) that must fail the build on a failing `.gd` test, or when a `godot --headless` invocation hangs, opens a window, or exits 0 despite failed assertions.TestingNo warnings★ 4.1K↓ —
- gh-clitrailofbits/skillsEnforces authenticated gh CLI workflows over unauthenticated curl, WebFetch, and MCP fetch patterns. Use when working with GitHub URLs, API access, pull requests, or issues.EngineeringNo warnings★ 7.8K↓ —
- kiro-validate-gapgotalab/cc-sddAnalyze implementation gap between requirements and existing codebase. Use when planning integration with existing systems.PlanningNo warnings★ 3.7K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ScienceNo warnings★ 4.1K↓ —
- jetson-video-benchmarkNVIDIA/skillsUse when measuring Jetson Video Codec SDK or PyNvVideoCodec encode/decode throughput, comparing presets or surfaces, testing codec-worker capacity with authenticated samples and user media, or producing a clearly labeled documentation-derived planning estimate when representative media is absent. Also use for a video request limited to PSNR or SSIM, to apply the terminal scope response.MediaNo warnings★ 3.7K↓ —
- doca-telemetry-exporterNVIDIA/skillsUse this skill when the user is doing hands-on DOCA Telemetry Exporter programming on a host where DOCA is installed — defining a doca_telemetry_exporter_schema and event types, creating sources, picking a publish surface (typed events / opaque events / the metrics counter-gauge-histogram API / OTLP logs / NetFlow), walking the schema-then-source lifecycle, or debugging DOCA_ERROR_* failures from the exporter API. Trigger even when the user does not explicitly mention "DOCA Telemetry Exporter" or "doca_telemetry_exporter_*" — typical implicit phrasings include "publishing counters from my DOCA app", "BAD_STATE when I report an event", "consumer/DTS sees nothing but my report succeeded", "how do I export NetFlow/IPFIX records", or "should I link the exporter or the telemetry service". Refuse and route elsewhere for the receiving DOCA Telemetry Service (DTS), plain stdout logging via doca_log, or real-time event subscription back into the app via doca-comch — those belong to other skills.EngineeringNo warnings★ 3.7K↓ —
- c-reviewtrailofbits/skillsPerforms comprehensive C/C++ security review for memory corruption, integer overflows, race conditions, and platform-specific vulnerabilities. Use when auditing native C/C++ applications, reviewing daemons or services for memory safety, or hunting integer overflow / use-after-free / race conditions in userspace code.EngineeringNo warnings★ 7.8K↓ —
- unreal-behavior-treesgamedev-skills/awesome-gamedev-agent-skillsBuild NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.ProductivityNo warnings★ 4.1K↓ —
- roblox-luaugamedev-skills/awesome-gamedev-agent-skillsScript a Roblox experience in Luau: get services, create and parent Instances, connect events, run server Scripts vs client LocalScripts, and communicate across the client/server boundary with RemoteEvents/RemoteFunctions (server-authoritative). Use when building or debugging Roblox Studio scripts — when the user mentions Roblox, Luau, services, RemoteEvent, Instance.new, PlayerAdded, or client vs server. For saving player data use roblox-datastores.EngineeringNo warnings★ 4.1K↓ —
- review-workcode-yeongyu/oh-my-openagentPost-implementation gate review: run manual QA on the real surface yourself, then launch ONE gate reviewer (never a panel) to audit goal, constraints, code quality, security, missed context, and QA evidence. Use before a PR handoff or when the user explicitly asks to review completed work.EngineeringNo warnings★ 70.3K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.EngineeringNo warnings★ 4.1K↓ —
- unreal-enhanced-inputgamedev-skills/awesome-gamedev-agent-skillsSet up player input in Unreal Engine 5 with Enhanced Input: Input Actions, Input Mapping Contexts, modifiers and triggers, adding the mapping context, and binding actions by ETriggerEvent. Use when wiring movement/look/jump input, creating IA_/IMC_ assets, binding in C++ or Blueprints, or when the user mentions Enhanced Input, Input Mapping Context, Input Action, IA_/IMC_, or ETriggerEvent.ProductivityNo warnings★ 4.1K↓ —
- video-scriptZJU-REAL/Easel生成视频脚本,覆盖短视频(7-60秒)到中长视频(1-30分钟)全时长。 短视频:Hook 变体评分、分秒计时、字幕文案、封面方案。 中长视频:留存率优化、节奏中断点、前向钩子、章节结构。 适用于抖音、视频号、小红书视频、B站、YouTube 等平台。 当用户说"视频脚本"、"短视频脚本"、"抖音脚本"、"B站脚本"、 "视频号脚本"、"竖版视频"、"Reel 脚本"、"写个视频文案"时使用。 和 video-strategy 的区别:video-strategy 做视频内容规划和系列策划, video-script 写具体某一条视频的脚本。MediaNo warnings★ 4.1K↓ —
- kiro-verify-completiongotalab/cc-sddVerify completion and success claims with fresh evidence. Use before claiming a task is complete, a fix works, tests pass, or a feature is ready for GO.TestingNo warnings★ 3.7K↓ —Also in 7 other repos
audio-editing
ZJU-REAL/Easel
MediaUpdated yesterday
From the author
通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。
Install
npx skills add ZJU-REAL/Easel --skill audio-editing -a claude-code
Installs to .claude/skills/audio-editing/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (2)
- EASEL-META.md
- SKILL.md