Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 21 hours ago
44,573 skills
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignNo warnings★ 4.1K↓ —
- audio-visualizerZJU-REAL/Easel音频可视化视频:把纯音频(播客片段、音乐、口播金句、电台)渲染成带动态波形/频谱的视频,配封面和标题,好发到抖音/B站/视频号等只收视频的平台。当用户说 音频可视化、音频转视频、播客做成视频、音频波形视频、音乐可视化、给音频配画面、声波视频、频谱视频、把音频发到视频平台、电台切片视频 时使用。基于 shared/scripts/audio_viz.py(ffmpeg showwaves/showcqt/showspectrum)。与 audio-mix 区别:那个输出音频,本 SKILL 输出视频;与 slideshow-video 区别:那个用图片,本 SKILL 用音频驱动画面。MediaNo warnings★ 4.1K↓ —
- Verification & Quality Assuranceforyourhealth111-pixel/Vibe-SkillsComprehensive truth scoring, code quality verification, and automatic rollback system with 0.95 accuracy threshold for ensuring high-quality agent outputs and codebase reliability.EngineeringNo warnings★ 3.8K↓ —Also in 1 other repo
- memstackdavepoon/buildwithclaude127 production skills across 10 categories (Security, Deployment, Dev, Business, Content, SEO, Marketing, Product, Automation, Core). Skills auto-load based on your task. Includes localhost dashboard with Agent Runner, Burn Report, and session diary.SecurityNo warnings★ 3.7K↓ —
- preference-frequency-manageraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build a preference center", "set up a frequency opt-down ladder", "give people a step-down instead of unsubscribe", or "design a topic/cadence preference page"; produces a preference-center field spec, a frequency/topic opt-down ladder (down-tier paths that substitute for a hard unsubscribe), a preference-to-suppression mapping, and a SEND N-dimension sub-item note on preference-center / frequency options offered. Not for the lifecycle flow map or cadence governance — use email-sequence-designer; not for the consent/suppression record itself — use consent-registry; not for computing EQS or ruling the N1 unsubscribe veto — use email-quality-auditor. 邮件偏好中心/降频阶梯设计/退订替代降档DesignNo warnings★ 3K↓ —
- hypothesis-testingforyourhealth111-pixel/Vibe-SkillsProperty-based testing with Hypothesis for discovering edge cases and validating invariants. Use when implementing comprehensive test coverage, testing complex logic with many inputs, or validating mathematical properties and invariants across input domains. Triggered by: hypothesis, property-based testing, @given, strategies, generative testing.TestingNo warnings★ 3.8K↓ —
- mcore-run-on-slurmNVIDIA/skillsHow to launch distributed Megatron-LM training jobs on a SLURM cluster. Covers a minimal sbatch skeleton, environment-variable setup for torch.distributed.run, CUDA_DEVICE_MAX_CONNECTIONS rules across hardware and parallelism modes, container conventions, monitoring, and per-rank failure diagnosis.OtherNo warnings★ 3.7K↓ —
- networkxforyourhealth111-pixel/Vibe-SkillsComprehensive toolkit for creating, analyzing, and visualizing complex networks and graphs in Python. Use when working with network/graph data structures, analyzing relationships between entities, computing graph algorithms (shortest paths, centrality, clustering), detecting communities, generating synthetic networks, or visualizing network topologies. Applicable to social networks, biological networks, transportation systems, citation networks, and any domain involving pairwise relationships.ScienceNo warnings★ 3.8K↓ —Also in 1 other repo
- unity-tilemap-2dgamedev-skills/awesome-gamedev-agent-skillsBuild and script 2D tilemaps in Unity 6.3 LTS: the Grid + Tilemap components, the Tile Palette, tilemap colliders, rule tiles, and runtime SetTile/GetTile painting. Use when painting tile levels, adding a TilemapCollider2D, using rule or animated tiles, generating tilemaps from code, or when the user mentions Unity tilemap, tile palette, rule tile, or Grid.EngineeringNo warnings★ 4.1K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanningNo warnings★ 4.1K↓ —
- sharp-edgestrailofbits/skillsIdentifies error-prone APIs, dangerous configurations, and footgun designs that enable security mistakes. Use when reviewing API designs, configuration schemas, cryptographic library ergonomics, or evaluating whether code follows 'secure by default' and 'pit of success' principles. Triggers: footgun, misuse-resistant, secure defaults, API usability, dangerous configuration.SecurityNo warnings★ 7.8K↓ —
- neon-functionsUpdatedneondatabase/agent-skillsLong-running, serverless Node.js HTTP functions deployed onto your Neon branch, with DATABASE_URL injected automatically and compute that runs next to your data. Use when a user wants to host an API, an AI agent with long streaming responses, a WebSocket or server-sent-events (SSE) server, a webhook handler, a Discord bot, an MCP server, or any request/response workload that risks timing out on short, lambda-style serverless functions — and wants it to branch with their database. Also use for Function Triggers: a cron or an object-storage event that POSTs to a function. Triggers include "serverless function", "deploy an API", "long-running function", "streaming agent", "SSE server", "WebSocket server", "webhook handler", "MCP server", "cron", "scheduled function", "object storage trigger", "on upload", "function that won't time out", "function logs", "Neon Functions", "Neon Compute", "DDoS protection", "rate limiting", and "production hardening". For live UIs over database rows, use neon-realtime.OfficialDevOpsNo warnings★ 105↓ —Also in 1 other repo
- pyopenmsforyourhealth111-pixel/Vibe-SkillsPython interface to OpenMS for mass spectrometry data analysis. Use for LC-MS/MS proteomics and metabolomics workflows including file handling (mzML, mzXML, mzTab, FASTA, pepXML, protXML, mzIdentML), signal processing, feature detection, peptide identification, and quantitative analysis. Apply when working with mass spectrometry data, analyzing proteomics experiments, or processing metabolomics datasets.DataNo warnings★ 3.8K↓ —Also in 1 other repo
- cairo-vulnerability-scannertrailofbits/skillsScans Cairo/StarkNet smart contracts for 6 critical vulnerabilities including felt252 arithmetic overflow, L1-L2 messaging issues, address conversion problems, and signature replay. Use when auditing StarkNet projects.SecurityNo warnings★ 7.8K↓ —
- rust-reviewtrailofbits/skillsPerforms comprehensive Rust security review for safe/unsafe boundary issues, memory safety in unsafe blocks, concurrency hazards, panic-induced DoS, FFI safety, and async runtime mistakes. Use when auditing Rust crates, services, or libraries — particularly those with `unsafe`, FFI, or concurrent code.EngineeringNo warnings★ 7.8K↓ —
- channel-portfolio-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "pick which social channels to run", "should we be on X platform or 小红书", or "plan our organic social channel portfolio"; produces an audience/objective-first portfolio with capability/access matrix, cadence-budget reality check, declared ECHO operating profile, boundary routing, and proposed-state registry events. Not for recording canonical channel facts — use channel-registry. 社媒渠道选择/渠道组合规划/平台能力矩阵/自然社媒PlanningNo warnings★ 3K↓ —
- torchdrugforyourhealth111-pixel/Vibe-SkillsGraph-based drug discovery toolkit. Molecular property prediction (ADMET), protein modeling, knowledge graph reasoning, molecular generation, retrosynthesis, GNNs (GIN, GAT, SchNet), 40+ datasets, for PyTorch-based ML on molecules, proteins, and biomedical graphs.ScienceNo warnings★ 3.8K↓ —
- tdd-guideforyourhealth111-pixel/Vibe-SkillsTest-first development route for TDD, writing failing tests first, RED -> GREEN -> REFACTOR, and behavior-changing feature/bug/refactor work. Do not use for already-failing test root-cause debugging, test-report packaging, or final completion evidence.TestingNo warnings★ 3.8K↓ —
- solana-vulnerability-scannertrailofbits/skillsScans Solana programs for 6 critical vulnerabilities including arbitrary CPI, improper PDA validation, missing signer/ownership checks, and sysvar spoofing. Use when auditing Solana/Anchor programs.SecurityNo warnings★ 7.8K↓ —
- unreal-niagaragamedev-skills/awesome-gamedev-agent-skillsCreate and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++. Use when building particle effects, NS_/NE_ assets, spawning a Niagara system at runtime, setting User parameters, or when the user mentions Niagara, VFX, or a particle system in Unreal.OtherNo warnings★ 4.1K↓ —
- nvidia-appNVIDIA/skillsNVIDIA App MCP: drivers, games, laptops, overlay. Check drivers, manage and optimize games, configure laptop features.OtherNo warnings★ 3.7K↓ —
- prepare-regressiontrailofbits/skillsUse when pinning before/after sources and collecting PR or commit context for a regression investigation.FinanceNo warnings★ 7.8K↓ —
- competitor-trackeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "track competitor influencer marketing", "see who my rivals partner with", or "benchmark my influencer program"; produces a competitor partnership roster, campaign and content-strategy breakdown, performance estimates, and a gap/opportunity list. Not for finding your own new creators — use influencer-discovery. 竞品达人合作追踪/竞品营销分析MarketingNo warnings★ 3K↓ —
- unity-physicsgamedev-skills/awesome-gamedev-agent-skillsSet up 3D physics in Unity 6.3 LTS: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.ScienceNo warnings★ 4.1K↓ —
puzzle
gamedev-skills/awesome-gamedev-agent-skills
OtherUpdated 2 days ago
From the author
Build a puzzle game: grid/board state, move input, rule-based resolution (match-3 cascades, sokoban pushes, tile logic), scoring, and undo. Use for a match-3, sokoban, or grid-logic puzzle.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill puzzle -a claude-code
Installs to .claude/skills/puzzle/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (2)
- SKILL.md
- references/board-and-resolution.md