Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 21 hours ago
44,573 skills
- holoscan-install-wheelNVIDIA/skillsInstall Holoscan SDK 5.x CUDA 13 Python wheels in an isolated environment, choosing the full stack or version-matched components.EngineeringNo warnings★ 3.7K↓ —
- phaser-arcade-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Phaser 4 Arcade Physics: enable the world, give sprites bodies, set velocity/acceleration/gravity, and resolve collisions with colliders, overlaps, groups, and world bounds. Use when a Phaser game needs movement or collisions — when the user mentions Arcade Physics, this.physics, setVelocity, collider, overlap, gravity, onFloor, or a platformer/top-down controller. For game config, scenes, and the loader use phaser-core.ScienceNo warnings★ 4.1K↓ —
- gsd:sketchdavepoon/buildwithclaudeSketch UI/design ideas with throwaway HTML mockups, or propose what to sketch next (frontier mode)DesignNo warnings★ 3.7K↓ —
- options-payoffhimself65/finance-skillsRender an interactive options payoff chart — expiry P&L plus Black-Scholes theoretical value — with sliders for strikes, premium, IV, DTE, and spot. Use this skill whenever the user describes or shares an options position or strategy and wants to see how it makes or loses money: vertical, calendar, diagonal, or ratio spreads, butterflies, condors and iron condors, straddles, strangles, covered calls, protective or naked puts, or any multi-leg structure. This includes pasted strikes, premiums, and expiries, requests like "show me the payoff" or "draw the P&L curve", and broker screenshots (IBKR, TastyTrade, Robinhood). Use it even when details are partial — defaults fill the gaps.MediaNo warnings★ 3.5K↓ —
- obsidian-basesdavepoon/buildwithclaudeCreate and edit Obsidian Bases (.base files) with views, filters, formulas, and summaries. Use when working with .base files, creating database-like views of notes, or when the user mentions Bases, table views, card views, filters, or formulas in Obsidian.ProductivityNo warnings★ 3.7K↓ —
- tao-train-single-stepNVIDIA/skillsStandard single-step train/eval/export workflow for any TAO model. Use when training a TAO model on a dataset without iterative data augmentation, AutoML, or DEFT loops. Trigger phrases include "single train run", "train then evaluate then export", "plain TAO training", "normal training", "no AutoML", "skip the loop". Routes through the per-model SKILL.md for action specifics and through `tao-launch-workflow` for platform/credentials/dataset intake.PlanningNo warnings★ 3.7K↓ —
- tao-list-capabilitiesNVIDIA/skillsAnswer what the TAO Skill Bank plugin can do by generating the response from packaged application, data, model, AutoML, and platform manifests. Use when the user asks "what can TAO Skill Bank do", "list TAO models", "which TAO workflows are available", or "what supports AutoML".OtherNo warnings★ 3.7K↓ —
- vscode-release-notes-writerforyourhealth111-pixel/Vibe-SkillsGuidelines for writing and reviewing Insiders and Stable release notes for Visual Studio Code.WritingNo warnings★ 3.8K↓ —
- doca-hardware-safetyNVIDIA/skillsUse this skill whenever the agent is about to recommend or apply a change that touches DPU / NIC hardware state on a live system — mlxconfig firmware-parameter write, NIC firmware burn, BFB reflash, NIC ↔ DPU mode flip, SR-IOV or device-emulation slot enable, kernel boot-parameter change (IOMMU, hugepages, VFIO), PCIe rebind / rescan / link-state flip, BlueField cold reboot, or remediation of a BlueField thermal shutdown. Wrap the change in pre-flight inventory, OOB reachability, a maintenance window, replica rehearsal, and rollback. Trigger on implicit phrasing: "flip BlueField mode over SSH", "enable SR-IOV and reboot", "burned firmware but mlxconfig shows old value", "BlueField thermal shutdown". Not for read-only inventory or version queries (doca-version, doca-caps). Refuse orientation (doca-public-knowledge-map), install or env debug (doca-setup), and program-side debug (doca-debug, doca-programming-guide).WritingNo warnings★ 3.7K↓ —
- sales-enablement-kitaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "build battle cards", "prep the sales team for launch", or "write the internal launch FAQ"; produces the internal enablement kit for a sales-led launch — battle cards vs each named alternative (where we win / where they win / trap questions, every fact traceable), a sales talk track derived from the PR-FAQ spine, an objection-handling table (objection → response → evidence), internal FAQ + CS macros, and an internal launch announcement with embargo discipline. Not for the external message house — use message-house-builder; not for competitor tracking itself — use competitor-tracker or competitor-analysis; not for outbound sequences — use cold-outbound-sequencer. 销售赋能/battle card/销售叙事/异议处理/内部FAQWritingNo warnings★ 3K↓ —
- code-healthdavepoon/buildwithclaudeScans the codebase for dead code, tech debt, outdated dependencies, and code quality issues. Delegates to the Centinela (QA) agent.EngineeringNo warnings★ 3.7K↓ —
- benchmark-checklistmichael-denyer/pstack-claudeVet a perf measurement (limiter, tuning, limits, errors, repeatability, relevance, and whether the work happened) before you report or act on it. Use when you run a benchmark or report a speedup or regression you measured.OtherNo warnings★ 3.4K↓ —
- godot-2d-movementgamedev-skills/awesome-gamedev-agent-skillsImplement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.EngineeringNo warnings★ 4.1K↓ —
- tao-train-oneformerNVIDIA/skillsOneFormer for universal image segmentation. Unifies panoptic, instance, and semantic segmentation with a single architecture using task-conditioned queries. Use when training, evaluating, exporting, quantizing, or running inference for a TAO OneFormer model. Trigger phrases include "train OneFormer", "universal segmentation", "task-conditioned segmentation", "panoptic / instance / semantic in one model".MediaNo warnings★ 3.7K↓ —
- tao-train-bevfusionNVIDIA/skillsBEVFusion for multi-sensor 3D object detection. Fuses LiDAR point clouds and camera images in bird's-eye-view (BEV) space, used in autonomous driving for robust 3D perception. Use when training, evaluating, or running inference for a TAO BEVFusion model. Trigger phrases include "train BEVFusion", "LiDAR + camera fusion", "BEV 3D detection", "multi-sensor 3D perception".OtherNo warnings★ 3.7K↓ —
- gsd:updatedavepoon/buildwithclaudeUpdate GSD to latest version with changelog displayOtherNo warnings★ 3.7K↓ —
- nvshmem-get-startedNVIDIA/skillsUse when NVSHMEM beginners want a tutorial-style overview on assessment, mental models, first C/C++ or Python NVSHMEM programs, compilation, launching, and next steps.EngineeringNo warnings★ 3.7K↓ —
- tao-train-grounding-dinoNVIDIA/skillsGrounding DINO for open-set object detection. Combines DINO-style detection with a BERT text encoder for language-guided detection — detects objects described by text prompts without a fixed class vocabulary. Use when training, evaluating, exporting, quantizing, or running inference for a TAO Grounding DINO model. Trigger phrases include "train Grounding DINO", "open-vocabulary detection", "text-prompted detector", "language-guided object detection".OtherNo warnings★ 3.7K↓ —
- nemo-rl-session-memoryNVIDIA/skillsManage durable working-session memory for coding agents. Use when a user asks to preserve or recover agent context across disconnects, VS Code restarts, long-running work, handoffs, or any session where important state should be written periodically under the repo's session directory. Do NOT use for: simple questions, short tasks, one-off commands, linting, or code review.ProductivityNo warnings★ 3.7K↓ —
- gsd:healthdavepoon/buildwithclaudeDiagnose planning directory health and optionally repair issuesPlanningNo warnings★ 3.7K↓ —
- nemoclaw-user-guideNVIDIA/skillsGuides human users' AI agents to the NemoClaw docs MCP server and canonical Fern documentation in Markdown form. Use when users ask how to install, configure, operate, troubleshoot, secure, or learn NemoClaw with an AI coding assistant. Trigger keywords - nemoclaw docs, use nemoclaw with ai agent, nemoclaw mcp docs, nemoclaw install help, nemoclaw quickstart, nemoclaw markdown docs, llms.txt, agent skills.EngineeringNo warnings★ 3.7K↓ —
- jetson-video-recipeNVIDIA/skillsUse when turning a Jetson encoder use case into one surface-neutral recipe with native Video Codec SDK and PyNvVideoCodec projections.MediaNo warnings★ 3.7K↓ —
- jetson-download-bspNVIDIA/skillsDownload NVIDIA Jetson Linux BSP artifacts (BSP tarball, sample rootfs, public_sources, x-tools, guides) for the active target. Use for Auto Setup; not for extraction or profile edits.WritingNo warnings★ 3.7K↓ —
- doca-telemetry-utilsNVIDIA/skillsdoca_telemetry_utils command line on a host with DOCA: discover the diagnostic-counter schema, translate counter names to binary Data IDs and back, and check per-device counter support before committing a DOCA Telemetry exporter config. Use this skill when telemetry counters vanish between the exporter and the collector: "my exporter ships but the collector sees nothing", "this metric silently drops downstream", "which counters does this BlueField expose", "translate this 0x... back to a counter name", "what do node / pcie_index / depth mean here", or "is this counter supported on this device", even without naming the tool. Route exporter or collector code to doca-telemetry-exporter / doca-telemetry, DTS deployment to doca-dts, and DOCA install or repair to doca-setup.DevOpsNo warnings★ 3.7K↓ —
i4h-workflow-setup
NVIDIA/skills
ProductivityUpdated 2 days ago
From the author
Preflight and set up the root-level workflow runtime. Use for installation, missing component environments, or third-party failures; do not use for rollout validation.
Install
npx skills add NVIDIA/skills --skill i4h-workflow-setup -a claude-code
Installs to .claude/skills/i4h-workflow-setup/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (5)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- skill-card.md
- skill.oms.sig