Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 21 hours ago
44,573 skills
- twitter-readerhimself65/finance-skillsRead Twitter/X for financial research through opencli: the user's home timeline, tweet search, trending topics, bookmarks, a user's recent tweets, threads, articles, profiles, followers and following, and notifications. Use this skill whenever the user wants to know what people are saying on Twitter/X or fintwit about a stock, topic, or market event, check their feed or bookmarks, see what's trending, or look up an @account and its posts. Read-only: it cannot post, like, retweet, reply, or follow.ScienceNo warnings★ 3.5K↓ —
- roblox-uigamedev-skills/awesome-gamedev-agent-skillsBuild production Roblox interfaces with ScreenGui/PlayerGui lifecycle, responsive UDim2 layouts, safe insets, reusable editable Instances, cross-device input and selection, restrained motion, cleanup, and multi-viewport verification. Use for Roblox HUDs, inventories, shops, settings, ability bars, ScrollingFrames, AutomaticSize, GuiService, gamepad focus, touch UI, or UI that clips, resets on respawn, looks generic, or was generated as one giant LocalScript.DesignNo warnings★ 4.1K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaNo warnings★ 4.1K↓ —
- opencli-readerhimself65/finance-skillsGeneric read-only fallback for sources opencli supports but no dedicated skill covers: finance sites (Yahoo Finance, Bloomberg, Reuters, Barchart, Eastmoney, Xueqiu, Sinafinance), communities (Reddit, HackerNews, Weibo, Zhihu, Xiaohongshu, Bilibili), newsletters and blogs (Substack, Medium), research (arXiv, Google Scholar), podcasts and video (Apple Podcasts, Xiaoyuzhou, Spotify, YouTube), Weixin, Amazon, and more. Use it when the user asks to read or fetch from such a site — for example r/wallstreetbets, the HackerNews front page, Eastmoney hot stocks, the Xueqiu feed, Bloomberg markets headlines, or an arXiv search — or says "use opencli to read". Prefer twitter-reader, linkedin-reader, discord-reader, telegram-reader, or yc-reader when the source matches. Read-only: never runs write commands.MediaNo warnings★ 3.5K↓ —
- discord-readerhimself65/finance-skillsRead Discord for financial research through opencli connected to the Discord desktop app: servers, channels, members, recent messages in the active channel, and message search. Use this skill whenever the user wants to check their Discord, list servers or channels, read or search messages in trading, crypto, or market communities, or gauge what a Discord community is saying about a ticker or coin. Read-only: it cannot send, react to, edit, or delete messages.ScienceNo warnings★ 3.5K↓ —
- chat-motion-overlaynexu-io/open-designGenerate configurable chat motion overlays from a transcript or screenshot, including plain bubble scenes, app-style chat containers, optional device frames, preset or uploaded avatars, nickname display rules, and transparent-video-ready Remotion bundles. Use when Codex needs to create reusable short-form chat clips for Douyin, demo videos, story reenactments, social-message proof scenes, or embeddable alpha overlays for Hyperframe and Remotion workflows.MediaNo warnings★ 103.9K↓ —
- godot-resourcesgamedev-skills/awesome-gamedev-agent-skillsDesign data-driven Godot 4.7 games with custom Resource classes: define typed data with class_name + @export, save/load .tres/.res files, instance and duplicate resources, and load on demand with ResourceLoader (incl. threaded loading). Use when modeling items/stats/configs as data in a Godot project, creating .tres resources, or working with custom Resource subclasses and ResourceLoader/ResourceSaver.DesignNo warnings★ 4.1K↓ —
- ai-musicZJU-REAL/EaselAI 音乐 / BGM 生成:给短视频、社媒内容生成原创背景音乐 / 配乐 / 纯音乐。通过可插拔 provider(阿里 DashScope / Suno 类第三方 API)文生音乐,异步提交→轮询→下载,产物可再裁剪/归一化或加到视频。当用户说“AI 音乐”“AI 配乐”“生成 BGM”“背景音乐”“原创音乐”“AI 作曲”“纯音乐”“给视频配乐”“做首曲子”时使用。与 tts-voiceover 的区别:tts-voiceover 生成人声口播/旁白,ai-music 生成背景音乐/配乐(无人声或带演唱)。MediaNo warnings★ 4.1K↓ —
- skill-creatoranthropics/financial-servicesGuide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Claude's capabilities with specialized knowledge, workflows, or tool integrations.OfficialPlanningNo warnings★ 40.8K↓ —Also in 2 other repos
- skill-creatorhimself65/finance-skillsCreate, improve, and evaluate agent skills (SKILL.md plus reference files). Use this skill whenever the user wants to build, scaffold, or design a new skill, improve or fix an existing skill that isn't working well, score or benchmark a skill's quality or run evals on it, or turn a repeated manual workflow into a skill ("I keep doing X manually", "can you remember how to do X", "turn this into a skill").DesignNo warnings★ 3.5K↓ —
- mindmapZJU-REAL/Easel思维导图:把 Markdown 大纲(标题层级 + 列表)渲染成可交互思维导图 HTML,可选导出 PNG。适合知识结构、内容框架、SWOT、脑图梳理。当用户说 思维导图、脑图、mindmap、知识导图、大纲图、把要点做成脑图、内容结构图、SWOT图、树状图 时使用。基于 shared/scripts/mindmap.py(markmap 自包含 HTML + Chromium 渲染 PNG)。与 chart-visualization/infographic 区别:那些做数据图表/信息图,本 SKILL 专做层级大纲思维导图。OtherNo warnings★ 4.1K↓ —
- game-aigamedev-skills/awesome-gamedev-agent-skillsDesign NPC and enemy decision-making with finite state machines, behavior trees, steering behaviors, and A* pathfinding — engine-neutral algorithms that pair with the detected engine's navigation API. Use when building enemy AI, an FSM or behavior tree, steering/flocking, or pathfinding, or when the user mentions state machine, behavior tree, blackboard, A*, navmesh, seek, or patrol/chase.DesignNo warnings★ 4.1K↓ —
- veida-imageNewdavepoon/buildwithclaudeGenerate an image from a text prompt with no API key, no account and no cost, using the free anonymous tier of Veida (veida.ai). Use when the user asks for a picture, an illustration, a blog cover, a mockup or an avatar and no image provider is configured. Two HTTP calls; returns a hosted image URL.MediaNo warnings★ 3.7K↓ —
- gsd:discuss-phasedavepoon/buildwithclaudeGather phase context through adaptive questioning before planning. Use --all to skip area selection and discuss all gray areas interactively. Use --auto to skip interactive questions (Claude picks recommended defaults). Use --chain for interactive discuss followed by automatic plan+execute. Use --power for bulk question generation into a file-based UI (answer at your own pace).DesignNo warnings★ 3.7K↓ —
- brevo-automationdavepoon/buildwithclaudeAutomate Brevo (Sendinblue) tasks via Rube MCP (Composio): manage email campaigns, create/edit templates, track senders, and monitor campaign performance. Always search tools first for current schemas.MarketingNo warnings★ 3.7K↓ —
- orbit-cardheygen-com/hyperframesA single feature card orbits a dot sphere on approved Blender camera motion. HyperFrames block, 1920×1080, 10s, 4 variables.OfficialOtherNo warnings★ 71.8K↓ —
- godot-physicsgamedev-skills/awesome-gamedev-agent-skillsUse Godot 4.7 physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies), including 3D projects running Jolt Physics, the default 3D engine for projects created in 4.6+.ScienceNo warnings★ 4.1K↓ —
- web-clonenexu-io/open-design网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 / React-Vue-Next 内容站 / WebGL-Canvas 重前端站三大分支,并强制核对任何 AI 二手分析里的可执行代码。EngineeringNo warnings★ 103.9K↓ —
- social-contentZJU-REAL/Easel通用多平台社媒内容(单条/兜底):钩子文案、正文、标签策略和互动引导,主打**涨粉/互动/内容运营**, 支持微博/抖音/B站/知乎/公众号/X 等;平台不确定或要多平台一次成稿时的默认选择。 当用户说"写条微博""发个帖子""社媒文案""发什么内容""帮我写个帖""涨粉内容""互动内容"时使用。 边界:**小红书整套笔记/图文/种草**找 xhs-note-creator;**带货转化/卖点/详情页**找 copywriting; **严格套 PAS/AIDA 框架排版**找 post-formatter。MarketingNo warnings★ 4.1K↓ —
- offensive-krack-fragattacksSnailSploit/Claude-RedKRACK (CVE-2017-13077..082) and FragAttacks (CVE-2020-24586..588 + 26139-26147) — key reinstallation, fragmentation, and aggregation attacks against WPA2 supplicants. Covers Vanhoef's test scripts, viability against modern patched stacks (mostly mitigated post-2021), residual unpatched embedded devices and IoT vendors, and the practical limitations of these attacks in modern engagements. Use when assessing legacy supplicants, embedded clients, or vendors with poor patch cadence.SecurityNo warnings★ 9K↓ —
- generative-uihimself65/finance-skillsDesign system and templates for interactive HTML/SVG visuals in Claude and Codex, using an available inline renderer or a standalone HTML file. Use this skill whenever the user wants visual or interactive output rather than plain text or markdown: charts and dashboards, diagrams, flowcharts and architecture drawings, mockups, comparison grids, illustrations, interactive explainers ("explain how X works" with a visual), or tools with sliders, toggles, and live-updating displays — including financial data shown visually and requests phrased as "show me", "visualize", "draw", or "chart this".DesignNo warnings★ 3.5K↓ —
- video-strategyZJU-REAL/Easel视频制作策略与工具选型:AI 视频生成模型对比、视频脚本结构设计、制作流程规划,覆盖产品演示/解说/社媒短视频场景。 当用户说"视频怎么做""视频选型""用什么工具做视频""视频制作流程""视频策略""视频系列规划"时使用。 和 video-script 的区别:video-strategy 做内容规划与工具选型,video-script 写具体某条视频的脚本。MediaNo warnings★ 4.1K↓ —
- video-reframeZJU-REAL/Easel智能转换视频画幅,支持 9:16/16:9/1:1、模糊背景填充、焦点裁切和人脸居中裁切。当用户说“横竖版互转、改成 9:16、转竖屏、去黑边、适配平台尺寸、人脸居中裁”时使用。通用简单裁切用 video-editing;逐段动态人脸跟随切片用 clipify。MediaNo warnings★ 4.1K↓ —
- tddwesammustafa/Claude-Code-Everything-You-Need-to-KnowTODOTestingNo warnings★ 3.5K↓ —
golang-code-style
samber/cc-skills-golang
From the author
Golang code style conventions — line length and breaking, variable declarations, control flow clarity, when comments help vs hurt. Use when writing or reviewing Go code, asking about style or clarity, or establishing project coding standards. Not for naming conventions (→ See `samber/cc-skills-golang@golang-naming` skill), linter configuration (→ See `samber/cc-skills-golang@golang-lint` skill), or doc comments (→ See `samber/cc-skills-golang@golang-documentation` skill).
Install
npx skills add samber/cc-skills-golang --skill golang-code-style -a claude-code
Installs to .claude/skills/golang-code-style/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (3)
- SKILL.md
- evals/evals.json
- references/details.md