Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 20 hours ago
44,573 skills
- kiro-validate-gapgotalab/cc-sddAnalyze implementation gap between requirements and existing codebasePlanningNo warnings★ 3.7K↓ —Also in 5 other repos
- kiro-spec-requirementsgotalab/cc-sddGenerate EARS-format requirements based on project description and steering context. Use when generating requirements from project description.PlanningNo warnings★ 3.7K↓ —
- algorand-vulnerability-scannertrailofbits/skillsScans Algorand smart contracts for 11 common vulnerabilities including rekeying attacks, unchecked transaction fees, missing field validations, and access control issues. Use when auditing Algorand projects (TEAL/PyTeal).SecurityNo warnings★ 7.8K↓ —
- kiro-validate-gapgotalab/cc-sddAnalyze implementation gap between requirements and existing codebasePlanningNo warnings★ 3.7K↓ —
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validation. Use when reviewing design before implementation.DesignNo warnings★ 3.7K↓ —
- unreal-packaginggamedev-skills/awesome-gamedev-agent-skillsPackage and ship an Unreal Engine 5 project: the Platforms menu Package Project flow, build configurations (Development vs Shipping), cooking content, packaging settings and the Game Default Map, and command-line builds with RunUAT BuildCookRun. Use when packaging a build, making a shipping build, cooking content, configuring packaging settings, or when the user mentions package Unreal, cook content, shipping build, or BuildCookRun.OtherNo warnings★ 4.1K↓ —
- kiro-spec-batchgotalab/cc-sddCreate complete specs (requirements, design, tasks) for all features in roadmap.md sequentially by dependency wave in Cascade.PlanningNo warnings★ 3.7K↓ —
- entry-point-analyzertrailofbits/skillsAnalyzes smart contract codebases to identify state-changing entry points for security auditing. Detects externally callable functions that modify state, categorizes them by access level (public, admin, role-restricted, contract-only), and generates structured audit reports. Excludes view/pure/read-only functions. Use when auditing smart contracts (Solidity, Vyper, Solana/Rust, Move, TON, CosmWasm) or when asked to find entry points, audit flows, external functions, access control patterns, or privileged operations.SecurityNo warnings★ 7.8K↓ —
- openclaw-history-ingestAr9av/obsidian-wikiIngest OpenClaw session/history data into Obsidian as distilled knowledge. Use for importing or mining ~/.openclaw sessions, memory files, or logs; use wiki-agent for targeted topic-only cross-agent recall.ProductivityNo warnings★ 3.6K↓ —
- kiro-debuggotalab/cc-sddInvestigate implementation failures using root-cause-first debugging. Use when an implementer is blocked, verification fails, or repeated remediation does not converge.EngineeringNo warnings★ 3.7K↓ —Also in 7 other repos
- short-drama-storyboardzenstory-ai/drama-skills把中文短剧剧本和视觉设定写成有戏剧职责、连续性边界与冻结关键帧提示词的分镜 Markdown。用户提出“拆分镜/设计镜头/做镜头表”“场次视觉计划/调度故事板”“比较导演方案”“写首帧/关键帧提示词”或检查轴线、站位、视线、持物连续性时使用;不生成媒体。OtherNo warnings★ 3.3K↓ —
- prototype-fastgamedev-skills/awesome-gamedev-agent-skillsBuild a playable prototype in about an hour to answer one question — is it fun? — with greybox primitives, a hard timebox, and explicit keep/kill criteria. Use when prototyping a mechanic, making a vertical slice or MVP, greyboxing/blockout, or judging throwaway vs keep.OtherNo warnings★ 4.1K↓ —
- pygame-coregamedev-skills/awesome-gamedev-agent-skillsStructure a pygame (pygame-ce) game in Python: the init/event/update/draw loop, delta-time movement, Surface/Rect blitting, keyboard/mouse input, and Sprite/Group management with collision. Use when building or debugging a pygame game — when the user mentions pygame, pygame-ce, the game loop, blit, Surface, Rect, sprite groups, or clock.tick. Targets pygame-ce.EngineeringNo warnings★ 4.1K↓ —
- whymichael-denyer/pstack-claudeUse for 'why does X work this way', 'why we picked Y', design rationale, regressions, postmortems, or data-backed thresholds. Discovers available MCPs and queries each evidence category (source control, issue tracker, long-form docs, real-time chat, infrastructure observability, error tracking, product analytics warehouse) in parallel, then returns a cited read on decisions and tradeoffs. Use how for runtime behavior.DevOpsNo warnings★ 3.4K↓ —
- nemo-fabric-build-adapterNVIDIA/skillsBuild, migrate, review, and maintain third-party NVIDIA NeMo Fabric adapters against the public adapter contract. Use when creating adapter or target descriptors, mapping AgentConfig into an agent harness or custom-agent runtime, implementing start/invoke/stop, declaring schemas and capabilities, packaging discovery metadata, or assessing adapter conformance. Do not use for consumer applications that only call the NVIDIA NeMo Fabric SDK.LegalNo warnings★ 3.7K↓ —
- godot-signals-groupsgamedev-skills/awesome-gamedev-agent-skillsBuild event-driven, decoupled Godot 4.7 gameplay with signals and node groups: declare and emit custom signals, connect with Callables (incl. bind/one-shot), and broadcast to many nodes via groups and call_group. Use when wiring node communication in a Godot project, replacing tight references with signals, emitting/connecting events, or porting 3.x connect("sig", self, "method") code.EngineeringNo warnings★ 4.1K↓ —
- spenddavepoon/buildwithclaudeShow current Claude Code spend by project and branch via BudgetClawEngineeringNo warnings★ 3.7K↓ —
- short-drama-image-promptszenstory-ai/drama-skills为短剧人物、造型、地点、道具和状态编写或修改可直接复制的图片提示词 Markdown。用户提到角色设定图、三视图、参考图、场景板、道具图、风格帧、Look Development、状态变体或局部编辑提示词时使用;不生成图片,也不调用供应商。MediaNo warnings★ 3.3K↓ —
- hsb-ip-packetizerNVIDIA/skillsChoose or explain HSB Sensor RX packetizer fields for HOLOLINK_def.svh. Do not use for full defs, validation, or runtime APB programming.OtherNo warnings★ 3.7K↓ —
- participation-warmup-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "plan the participation ramp before we promote", "how much account history or karma do we need in this community", or "design entry incentives and member lifecycle for our own Discord"; produces the per-community pre-promotion warming plan — account-history/tenure expectations (Estimated, named sources), a give-before-ask ledger spec, a per-community etiquette + rule digest with last-verified dates, and the warming → active graduation criteria that channel-registry requires as state-transition evidence — plus the owned-community variant (entry paths + member lifecycle for your own Discord/Slack/forum/企业微信私域). Not for launch-day submissions or T-0 threads — use community-launch-runner. 社区预热/先给后取/账号养成/毕业标准PlanningNo warnings★ 3K↓ —
- doca-debugNVIDIA/skillsUse this skill when the user is debugging any DOCA symptom — a build that won't compile, a link step that can't resolve a doca_* symbol, a runtime call returning DOCA_ERROR_*, a silent service or tool, or a stack trace / valgrind / core dump — and needs the layered ladder (install → version → build → link → runtime → program → driver), verbosity controls (--sdk-log-level, DOCA_LOG_LEVEL, the doca-{lib}-trace flavor), container-debug constraints, or how to capture state for a Developer Forum post. Trigger even when the user does not say "DOCA debug" — implicit phrasings include "undefined reference to doca_*", "how do I get more logs", "packets aren't reaching the wire", "doca_caps returned nothing", or "hugepages empty in the container". Refuse and route elsewhere for library-specific debug (Flow pipe trace, RDMA QP, Comch stats), env-class pkg-config or hugepages symptoms, the DOCA_ERROR_* taxonomy and lifecycle interpretation, and performance or incident-response work — those belong to other skills.EngineeringNo warnings★ 3.7K↓ —
- kiro-steering-customgotalab/cc-sddCreate custom steering documents for specialized project contextsPlanningNo warnings★ 3.7K↓ —Also in 6 other repos
- kiro-validate-designgotalab/cc-sddInteractive technical design quality review and validationDesignNo warnings★ 3.7K↓ —
- differential-reviewtrailofbits/skillsPerforms security-focused differential review of code changes. Adapts analysis depth to codebase size, uses git blame for context, calculates blast radius by counting callers, checks test coverage of modified code, and generates a markdown report. Use when reviewing a PR, commit, or diff for security vulnerabilities, checking whether a change re-introduces a previously fixed bug, asking what else a change could break, or finding which modified code has no test covering it.EngineeringNo warnings★ 7.8K↓ —
mcore-testing
NVIDIA/skills
TestingUpdated 2 days ago
From the author
Test system for Megatron-LM. Covers test layout, recipe YAML structure, adding and running unit and functional tests, golden values, marker filters, and CI parity.
Install
npx skills add NVIDIA/skills --skill mcore-testing -a claude-code
Installs to .claude/skills/mcore-testing/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Download .zip
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Instructions onlyNo network use seenLicence: APACHE-2.0
Safety checks on SKILL.md
No warnings.
Why 90
Security100
Provenance83
Maintenance100
Licence100
Adoption57
Files (5)
- BENCHMARK.md
- SKILL.md
- evals/evals.json
- skill-card.md
- skill.oms.sig