Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 20 hours ago
44,573 skills
- gsd:new-workspacedavepoon/buildwithclaudeCreate an isolated workspace with repo copies and independent .planning/PlanningNo warnings★ 3.7K↓ —
- aurakitdavepoon/buildwithclaudeSonnet Amplified fullstack engine. 34 modes, SEC-01~15 OWASP security, 13 runtime hooks, 75% token reduction. Install: npx @smorky85/aurakitSecurityNo warnings★ 3.7K↓ —
- gsd:new-milestonedavepoon/buildwithclaudeStart a new milestone cycle — update PROJECT.md and route to requirementsPlanningNo warnings★ 3.7K↓ —
- exploitsdavepoon/buildwithclaudeAnalyze exploit intelligence for a vulnerability against the current repositorySecurityNo warnings★ 3.7K↓ —
- gsd:spike-wrap-updavepoon/buildwithclaudePackage spike findings into a persistent project skill for future build conversationsOtherNo warnings★ 3.7K↓ —
- create-planforyourhealth111-pixel/Vibe-SkillsCreate a concise plan. Use when a user explicitly asks for a plan related to a coding task.PlanningNo warnings★ 3.8K↓ —
- tycanadavepoon/buildwithclaudePersistent task management and productivity intelligence via MCP. Captures tasks from conversation, plans your day, tracks patterns, and gives personalized recommendations that improve over time.PlanningNo warnings★ 3.7K↓ —
- ops-godavepoon/buildwithclaudeToken-efficient morning briefing. Pre-gathers all data via shell scripts, then presents a unified business dashboard with prioritized actions.OtherNo warnings★ 3.7K↓ —
- gsd:map-codebasedavepoon/buildwithclaudeAnalyze codebase with parallel mapper agents to produce .planning/codebase/ documentsPlanningNo warnings★ 3.7K↓ —
- gsd:remove-phasedavepoon/buildwithclaudeRemove a future phase from roadmap and renumber subsequent phasesPlanningNo warnings★ 3.7K↓ —
- gsd:profile-userdavepoon/buildwithclaudeGenerate developer behavioral profile and create Claude-discoverable artifactsOtherNo warnings★ 3.7K↓ —
- gsd:audit-fixdavepoon/buildwithclaudeAutonomous audit-to-fix pipeline — find issues, classify, fix, test, commitTestingNo warnings★ 3.7K↓ —
- gsd:insert-phasedavepoon/buildwithclaudeInsert urgent work as decimal phase (e.g., 72.1) between existing phasesOtherNo warnings★ 3.7K↓ —
- gsd:resume-atdavepoon/buildwithclaudeSchedule a future resume of work - e.g. '/gsd:resume-at 09:00', '/gsd:resume-at +2h', or '/gsd:resume-at 04:00 --cmd /gsd:execute-phase 9'OtherNo warnings★ 3.7K↓ —
- gsd:pr-branchdavepoon/buildwithclaudeCreate a clean PR branch by filtering out .planning/ commits — ready for code reviewPlanningNo warnings★ 3.7K↓ —
- gsd:mvp-phasedavepoon/buildwithclaudePlan an MVP-mode phase — captures an "As a / I want to / So that" user story, runs SPIDR splitting, then delegates to plan-phasePlanningNo warnings★ 3.7K↓ —
- gsd:from-gsd2davepoon/buildwithclaudeImport a GSD-2 (.gsd/) project back to GSD v1 (.planning/) formatPlanningNo warnings★ 3.7K↓ —
- gsd:forensicsdavepoon/buildwithclaudePost-mortem investigation for failed GSD workflows — analyzes git history, artifacts, and state to diagnose what went wrongSecurityNo warnings★ 3.7K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 4.1K↓ —
- gsd:add-testsdavepoon/buildwithclaudeGenerate tests for a completed phase based on UAT criteria and implementationTestingNo warnings★ 3.7K↓ —
- gsd:add-phasedavepoon/buildwithclaudeAdd phase to end of current milestone in roadmapPlanningNo warnings★ 3.7K↓ —
- canvas-designdavepoon/buildwithclaudeCreate beautiful visual art in .png and .pdf documents using design philosophy. You should use this skill when the user asks to create a poster, piece of art, design, or other static piece. Create original visual designs, never copying existing artists' work to avoid copyright violations.DesignNo warnings★ 3.7K↓ —
- package-searchdavepoon/buildwithclaudeSearch for packages and assess security risk before adding as dependenciesSecurityNo warnings★ 3.7K↓ —
- gsd:ui-phasedavepoon/buildwithclaudeGenerate UI design contract (UI-SPEC.md) for frontend phasesDesignNo warnings★ 3.7K↓ —
pixijs-rendering
gamedev-skills/awesome-gamedev-agent-skills
From the author
Build a PixiJS v8 render layer: create the async Application, load textures with Assets, compose the scene graph with Container and Sprite, drive the ticker loop, wire pointer events, and group draws with render groups. Use when building or debugging PixiJS v8 — when the user mentions PixiJS, Pixi, Application, app.stage, Container, Sprite, Assets.load, app.ticker, or eventMode. Pins the v8 async init() API (examples checked against 8.22).
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill pixijs-rendering -a claude-code
Installs to .claude/skills/pixijs-rendering/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (2)
- SKILL.md
- references/assets-and-display.md