Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 23 hours ago
44,573 skills
- codonfm-scoreNVIDIA/skillsValidate, prepare, or run public CodonFM Encodon masked-codon variant scoring and review compatibility of its scoring workflows. Use only when the user explicitly requests CodonFM or Encodon, or that context is already established in the conversation. Do not select this skill for a generic variant-scoring request without that context; ask for the variant and intended analysis first.EngineeringNo warnings★ 3.7K↓ —
- aflpptrailofbits/skillsSets up and runs AFL++ for multi-core fuzzing of C/C++ projects built with afl-clang-fast or afl-gcc-fast. Covers instrumentation modes, parallel main and secondary campaigns, persistent mode, corpus minimization, and crash triage. Use when scaling fuzzing across cores, fuzzing a mature C/C++ codebase, reading the afl-fuzz status screen, or moving on after libFuzzer has plateaued.OtherNo warnings★ 7.8K↓ —
- ruzzytrailofbits/skillsSets up and runs Ruzzy, Trail of Bits' coverage-guided Ruby fuzzer and the only production-ready one for the language. Covers harness structure, fuzzing pure Ruby and the native C extensions in gems, and sanitizer builds. Use when fuzzing a Ruby library or gem, testing a Ruby C extension for memory safety, or asking how to fuzz Ruby at all.TestingNo warnings★ 7.8K↓ —
- godot-csharpgamedev-skills/awesome-gamedev-agent-skillsUse C#/.NET in Godot 4.7: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, type-safe node lookup, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.WritingNo warnings★ 4.1K↓ —
- card-gamegamedev-skills/awesome-gamedev-agent-skillsBuild a card game: card data, deck/hand/discard zones, draw/shuffle/reshuffle, a turn structure, costs, and effect resolution. Use for a deckbuilder, TCG/CCG, or roguelike deckbuilder.DocumentsNo warnings★ 4.1K↓ —
- ops-commsdavepoon/buildwithclaudeSend and read messages across all channels. Routes based on arguments — whatsapp, email, slack, telegram, discord, notion, or natural language like "send [msg] to [contact]".ProductivityNo warnings★ 3.7K↓ —
- audio-editingZJU-REAL/Easel通用音频处理:音频剪辑/裁剪、格式转码(mp3/wav/m4a/aac)、音量归一化、从视频提取音轨、多段拼接、淡入淡出、变速(保音高)。当用户说“剪音频”“裁一段”“转成 mp3”“调音量/响度”“提取音轨/扒音频”“拼接音频”“淡入淡出”“加速/减速音频”“变速不变调”时使用。与 audio-denoise 的区别:audio-denoise 专做降噪,audio-editing 做除降噪外的通用音频操作(也内置 denoise 作为兜底)。MediaNo warnings★ 4.1K↓ —
- text-polisherZJU-REAL/Easel文本润色打磨:七轮聚焦扫描(清晰度/语气/价值感/证据/具体性/情感/风险) + 去 AI 感改写(砍填充短语、打破公式化结构、主动语态、变化节奏)。 当用户说"帮我改一下"、"润色"、"文案打磨"、"编辑文案"、 "去 AI 感"、"太像 AI 了"、"改自然"、"校对"、"文案优化"时使用。 合并了原 copy-editing(系统化编辑)和 stop-slop(去 AI 感)的能力。WritingNo warnings★ 4.1K↓ —
- keyword-researchnowork-studio/notfair-pluginDiscover, analyze, and prioritize keywords for SEO and GEO content strategies from a seed keyword or niche. Identifies high-value opportunities based on search volume, competition, intent, and business relevance. Generates topic clusters. For building a dated editorial calendar from your own Search Console data, use `content-planner` instead — this skill is seed-driven keyword discovery, not calendar scheduling. Use when asked to "find keywords", "keyword research", "keyword analysis", "search volume", "keyword difficulty", "content ideas from a seed", or any keyword discovery task.ScienceNo warnings★ 4.1K↓ —
- serp-markup-builderaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "optimize meta tags", "write title tags / meta descriptions", "add Open Graph or Twitter cards", or "generate schema / JSON-LD" for FAQ, HowTo, Article, Product, or LocalBusiness rich-result candidates. Produces title/description options, an OG+Twitter block, and validated JSON-LD for the document head. Not for body copy — use content-writer; not for crawl/index technical issues — use technical-seo-checker. 标题优化/元描述/Schema标记/结构化数据BrowserNo warnings★ 3K↓ —
- rpggamedev-skills/awesome-gamedev-agent-skillsBuild an RPG: stats and leveling, inventory and equipment, quests, branching dialogue, save/load, and combat. Use for an RPG/JRPG, or designing stat, inventory, quest, or combat systems.OtherNo warnings★ 4.1K↓ —
- launch-window-planneraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "pick a launch date", "plan the launch window", or "set the embargo and lift time"; produces a candidate-window comparison table (conflict / tailwind / risk per window) built from industry-event cycles and the competitor launch calendar, a launch-week vs rolling-release format call, store-review buffer padding (labeled Estimated), and an embargo window definition (lift moment + timezone) submitted to the launch registry as a candidate. Not for judging the cultural moment itself — use trend-spotter; not for launch-day execution — use launch-day-conductor. 发布择时/发布窗口/竞品日历/禁运期窗口/审核缓冲PlanningNo warnings★ 3K↓ —
- social-contentZJU-REAL/Easel通用多平台社媒内容(单条/兜底):钩子文案、正文、标签策略和互动引导,主打**涨粉/互动/内容运营**, 支持微博/抖音/B站/知乎/公众号/X 等;平台不确定或要多平台一次成稿时的默认选择。 当用户说"写条微博""发个帖子""社媒文案""发什么内容""帮我写个帖""涨粉内容""互动内容"时使用。 边界:**小红书整套笔记/图文/种草**找 xhs-note-creator;**带货转化/卖点/详情页**找 copywriting; **严格套 PAS/AIDA 框架排版**找 post-formatter。MarketingNo warnings★ 4.1K↓ —
- post-formatterZJU-REAL/Easel用 PAS、AIDA、BAB、STAR、SLAY 等经典框架将主题结构化为社媒帖子。 200-250 字、20 行以内、移动端友好排版。适用于公众号、知乎、微博、LinkedIn 等长文帖子。 当用户说"用 PAS 写"、"AIDA 框架"、"结构化帖子"、"套框架写"时使用。 和 social-content 的区别:post-formatter 严格套用营销框架,social-content 偏自由写作。MarketingNo warnings★ 4.1K↓ —
- google-analyticsnowork-studio/notfair-pluginAnalyze connected Google Analytics 4 traffic, acquisition, engagement, landing pages, ecommerce, events, and conversions, and safely manage supported GA4 key events or custom dimensions through NotFair MCP. Use for GA4, Google Analytics, traffic or conversion drops, channel attribution, realtime activity, report requests, measurement configuration, or Analytics MCP setup.DataNo warnings★ 4.1K↓ —
- ops-deploydavepoon/buildwithclaudeDeploy status across all projects. Shows ECS service versions, Vercel deployments, recent deploys, pending deploys, and CI/CD pipeline state.DevOpsNo warnings★ 3.7K↓ —
- content-plannernowork-studio/notfair-pluginGSC-driven content calendar. Pulls real Search Console data, finds the highest click-potential opportunities (striking-distance queries at positions 5-20, unanswered query intent, related-keyword expansions), and produces a dated, prioritized content calendar — ready to hand to /content-writer. Use when the user asks "plan my content", "what should I write next", "content calendar", "content plan", "content roadmap", "editorial calendar", "what topics will rank", "find quick-win SEO topics", "click-potential analysis", or "schedule my SEO content".PlanningNo warnings★ 4.1K↓ —
- content-writeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "write SEO content", "draft a blog post / landing page", "update outdated content", or "fix traffic/ranking decay"; two modes — new drafts pages with keywords, headers, snippets, and evidence boundaries; refresh scores decay, prioritizes update work, and produces a republish plan with GEO guidance. Not for AI-citation/GEO readiness scoring — use geo-content-optimizer; not for publish-gate scoring — use content-quality-auditor. SEO文章写作/内容更新/排名恢复WritingNo warnings★ 3K↓ —
- paid-ads-amazonnowork-studio/notfair-pluginPlan and review Amazon Ads with margin-aware ACoS, product, and search-term guardrails. Use for Amazon advertising, Sponsored Products, Sponsored Brands, Sponsored Display, ASIN targeting, Amazon ACoS, or Amazon Ads performance exports.MarketingNo warnings★ 4.1K↓ —
- channel-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to register/query a social channel, record channel state, cadence, governance, voice adaptation, UGC permission, or advocacy facts; curates them through the append-only channels event stream and derived views. Not for ECHO scoring — use social-quality-auditor; not for channel selection — use channel-portfolio-planner. 渠道台账/账号档案/UGC授权记录PlanningNo warnings★ 3K↓ —
- godot-animationgamedev-skills/awesome-gamedev-agent-skillsAnimate in Godot 4.7 three ways: AnimationPlayer for keyframed clips (incl. Call Method tracks), AnimationTree with state machines and blend spaces for character animation, and Tween for short procedural/UI tweens via create_tween(). Use when working with AnimationPlayer/AnimationTree nodes in a .tscn, blending character states, sprite-sheet animation, or code-driven Tweens.MediaNo warnings★ 4.1K↓ —
- cargo-fuzztrailofbits/skillsSets up and runs cargo-fuzz, the standard fuzzing tool for Cargo-based Rust projects. Covers cargo fuzz init, the nightly toolchain requirement, fuzz_target! harnesses, Arbitrary-derived structured inputs, sanitizer options, cargo fuzz coverage, and reproducing a crash artifact. Use when fuzzing a Rust crate, writing a fuzz_target!, exercising unsafe blocks or FFI in Rust, or triaging a cargo fuzz crash.WritingNo warnings★ 7.8K↓ —
- ops-daemondavepoon/buildwithclaudeCheck claude-ops background daemon end-to-end and auto-fix common issues. Detects stale plist paths after plugin upgrades, missing service commands, dead processes, corrupt health files, and bash version mismatches.OtherNo warnings★ 3.7K↓ —
- jetson-customize-uphyNVIDIA/skillsConfigure Jetson UPHY lane allocation (uphy0/uphy1-config) on Orin/Thor custom carriers. Do NOT use for pinmux or PCIe-only edits.WritingNo warnings★ 3.7K↓ —
godot-2d-movement
gamedev-skills/awesome-gamedev-agent-skills
From the author
Implement 2D kinematic character movement in Godot 4.7 with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.
Install
npx skills add gamedev-skills/awesome-gamedev-agent-skills --skill godot-2d-movement -a claude-code
Installs to .claude/skills/godot-2d-movement/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
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- SKILL.md
- references/controller-recipes.md