Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 22 hours ago
44,573 skills
- evals-contextforyourhealth111-pixel/Vibe-SkillsProvides context about the Roo Code evals system structure in this monorepo. Use when tasks mention "evals", "evaluation", "eval runs", "eval exercises", or working with the evals infrastructure. Helps distinguish between the evals execution system (packages/evals, apps/web-evals) and the public website evals display page (apps/web-roo-code/src/app/evals).ProductivityNo warnings★ 3.8K↓ —
- ops-nextdavepoon/buildwithclaudeBusiness-level "what should I do next". Priority stack — fires > unread comms > ready-to-merge PRs > Linear sprint > revenue-generating GSD work. Uses pre-gathered data and routes to the right skill.OtherNo warnings★ 3.7K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.OtherNo warnings★ 4.1K↓ —
- miro-automationdavepoon/buildwithclaudeAutomate Miro tasks via Rube MCP (Composio): boards, items, sticky notes, frames, sharing, connectors. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- gsd:audit-milestonedavepoon/buildwithclaudeAudit milestone completion against original intent before archivingOtherNo warnings★ 3.7K↓ —
- ai-behavior-trees-utility-aigamedev-skills/awesome-gamedev-agent-skillsBuild a production behavior-tree runtime (Blackboard, action/condition leaves, sequence/selector/parallel composites, decorators) and a Utility AI system (response curves — linear, exponential, sigmoid, quadratic — considerations, and action evaluators), plus hybrid BT-drives-Utility agents. Use when implementing a reusable behavior-tree or utility-based decision system, or tuning enemy/NPC decisions beyond a simple FSM, or when the user mentions behavior tree, blackboard, decorator, selector, sequence, tick status, utility AI, response/scoring curve, or consideration. For choosing between FSM/BT/steering or for pathfinding, use game-ai; for Unreal's BehaviorTree/Blackboard assets, use unreal-behavior-trees.OtherNo warnings★ 4.1K↓ —
- hyperframesnexu-io/open-designCreate video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML. Use when asked to build any HTML-based video content, add captions or subtitles synced to audio, generate text-to-speech narration, create audio-reactive animation (beat sync, glow, pulse driven by music), add animated text highlighting (marker sweeps, hand-drawn circles, burst lines, scribble, sketchout), or add transitions between scenes (crossfades, wipes, reveals, shader transitions). Covers composition authoring, timing, media, and the full video production workflow. For CLI commands (init, lint, preview, render, transcribe, tts) see the hyperframes-cli skill.MediaNo warnings★ 103.9K↓ —Also in 1 other repo
- tao-train-dinoNVIDIA/skillsDINO (DETR with Improved DeNoising Anchor Boxes) for 2D object detection. Transformer-based detector with denoising training, multi-scale features, and optional distillation support. Use when training, evaluating, exporting, distilling, quantizing, or running inference for a TAO DINO detector. Trigger phrases include "train DINO", "DETR object detection", "TAO 2D detection", "DINO with distillation".OtherNo warnings★ 3.7K↓ —
- kiro-verify-completiongotalab/cc-sddVerify completion and success claims with fresh evidence. Use before claiming a task is complete, a fix works, tests pass, or a feature is ready for GO.TestingNo warnings★ 3.7K↓ —Also in 7 other repos
- doca-capsNVIDIA/skillsUse this skill when the user wants to invoke the read-only doca_caps CLI to ask what DOCA sees on this host — listing DOCA devices and PCIe addresses, listing representor devices, asking which DOCA libraries are available on the current OS, checking per-device per-library capabilities, scoping output to a specific PCIe address, or capturing a side-effect-free capability snapshot for debug or install smoke-test. Trigger even when the user does not explicitly mention "doca_caps" or "capabilities print tool" — typical implicit phrasings include "what does DOCA actually see on this box", "is my BlueField PF visible to DOCA", "is Flow available on my RHEL host", "enumerate VF representors for pf0", "doca_caps: command not found", or "empty output for RDMA, is the tool broken". Refuse and route elsewhere for DOCA installation (doca-setup owns it; never walk the steps), library-internal capability matrices (Flow pipe creation, RDMA verbs features), streaming telemetry / DTS, or modifying the shipped binary.TestingNo warnings★ 3.7K↓ —
- doca-argpNVIDIA/skillsUse this skill for hands-on DOCA Arg Parser CLI work on a shipped sample or new DOCA-using app — adding / removing / renaming flags; wiring `doca_argp_init` → register params → `doca_argp_start` → `doca_argp_destroy` in order; picking a parameter type from the full public enum (`DOCA_ARGP_TYPE_STRING`, `_INT`, `_BOOLEAN`, `_DEVICE`, `_DEVICE_REP`, `_DOUBLE` — six values, not three); preserving the built-in DOCA flags (`-h` `-v` `-l` `--sdk-log-level` `--log-filter` `-j`/`--json`, NOT `--json-config`); `--device` is per-program; or debugging `DOCA_ERROR_BAD_STATE` / `INVALID_VALUE` / `NOT_SUPPORTED` / `IO_FAILED` from `doca_argp_*`. Trigger on implicit phrasings: "add a custom flag to a DOCA sample", "should I use getopt here", "BAD_STATE registering a new param", "my JSON config key is rejected", or "my sample's --json is ignored". Refuse and route elsewhere for variadic-flag / subcommand / shell-completion features, DOCA Core context, or DOCA Log internals.EngineeringNo warnings★ 3.7K↓ —
- content-writernowork-studio/notfair-pluginWrite SEO-optimized blog posts, landing pages, and content improvements following Google's E-E-A-T and Helpful Content guidelines. Handles new content creation from a keyword or topic, and improving existing pages. Use when asked to "write a blog post", "create a landing page", "improve this page", "write content about X", "content for keyword X", "draft an article", "blog post about", "landing page for", "service page", "product page copy", "rewrite this page", "make this page rank better", "content brief", "how-to guide", "listicle", or any content creation or improvement task for a website.WritingNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- paid-ads-integrationsnowork-studio/notfair-pluginDiscover, connect, and verify NotFair paid-ad integrations and their actual capabilities. Use when asked to connect an ad account, configure an ads MCP, check available tools, troubleshoot access, or determine whether NotFair can read or change a platform.MarketingNo warnings★ 4.1K↓ —
- paid-ads-tiktoknowork-studio/notfair-pluginAudit, diagnose, and safely operate connected TikTok Ads accounts through the NotFair MCP. Use for TikTok advertising, Spark Ads, short-form video ads, campaign or ad-group analysis, spend, conversions, targeting, creative, budgets, bids, creator briefs, campaign setup, or approved TikTok Ads changes.MarketingNo warnings★ 4.1K↓ —
- doca-uromNVIDIA/skillsHost-side DOCA UROM library (doca_urom_*): offload an HPC / UCX / MPI application's remote memory operations (puts, gets, atomics, collectives) from the host CPU onto a BlueField DPU. Trigger on "MPI all-reduce burning host CPU", "push UCX traffic onto the BlueField", "first doca_urom call returns NOT_PERMITTED", or "host library and DPU service look out of sync", even without naming DOCA UROM. An offload needs both halves: this host library and the UROM Service on the DPU (doca-urom-svc), which owns deploying that container. Covers creating UROM Service contexts (doca_urom_service_*) and Worker contexts (doca_urom_worker_*) that run plugins on the DPU, discovering plugins via doca_urom_service_get_plugins_list, progressing completions, and DOCA_ERROR_* from doca_urom_* calls. Route elsewhere for UROM Service deployment on the DPU side, MPI / UCX collective algorithm design, and RDMA / RoCE / IB substrate bring-up.DevOpsNo warnings★ 3.7K↓ —
- unreal-cpp-gameplaygamedev-skills/awesome-gamedev-agent-skillsWrite Unreal Engine 5 C++ gameplay code: the UCLASS/UPROPERTY/UFUNCTION reflection macros, the Gameplay Framework (GameMode, Pawn, Character, PlayerController, Actor components), and the module Build.cs. Use when writing or debugging UE C++, deriving from AActor/ACharacter/ AGameModeBase, exposing properties to the editor or Blueprints, or when the user mentions Unreal C++, UCLASS, GENERATED_BODY, GameMode, ACharacter, or .Build.cs.WritingNo warnings★ 4.1K↓ —
- doca-flowNVIDIA/skillsDOCA Flow packet steering on NVIDIA NICs/DPUs, linked into a C application: match/action pipes, ports, representors, forwarding, hairpin, counters. Trigger on packet steering, classifier, rule-matching, representor, hairpin or 5-tuple-to-queue questions even when "DOCA Flow" is not named. Remote or non-C++ control over gRPC belongs to doca-flow-grpc-server. Also covers pipe validation before hardware programming, Flow/DOCA version match, and Flow API errors. First app: follow the local bundle (doca-setup, doca-programming-guide, doca-flow, doca-public-knowledge-map). Stage 1 pull nvcr.io/nvidia/doca/doca (NGC catalog tag, never invent); Stage 2 needs a real NIC. Then ls samples inside the container; never emit main.c, a Dockerfile, or hand-typed -l flags. Route software-only host pipelines, plain DPDK `rte_flow`, kernel TC, OVS, BFB bring-up, and DPU OS installation elsewhere. DPU OS installation is destructive and always requires explicit confirmation.EngineeringNo warnings★ 3.7K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- platformergamedev-skills/awesome-gamedev-agent-skillsBuild a 2D platformer: run/jump control with coyote time, jump buffering, and variable jump height, plus tiled levels and hazards. Use for a platformer or Mario/Celeste-like, or tuning jump feel.OtherNo warnings★ 4.1K↓ —
- gsd:profile-userdavepoon/buildwithclaudeGenerate developer behavioral profile and create Claude-discoverable artifactsOtherNo warnings★ 3.7K↓ —
- broken-link-checkernowork-studio/notfair-pluginScans a website to find broken links (404s, 500s). Crawls internal pages, identifies broken outbound links, and reports source pages for easy fixing. Use this when the user asks to "check for broken links", "find 404s", "audit my links", or "is my site healthy".BrowserNo warnings★ 4.1K↓ —
- gsd:inteldavepoon/buildwithclaudeQuery, inspect, or refresh codebase intelligence files in .planning/intel/PlanningNo warnings★ 3.7K↓ —
- gsd:secure-phasedavepoon/buildwithclaudeRetroactively verify threat mitigations for a completed phaseOtherNo warnings★ 3.7K↓ —
send-experiment-designer
aaron-he-zhu/aaron-marketing-skills
From the author
Use when the user asks to "design an email A/B test", "set up a multivariate subject/CTA test", "run a send-time test", "build a hold-out group", or "is this email result statistically and practically material?"; produces a falsifiable hypothesis, one-variable-per-cell matrix, sample-size/MDE/duration/power plan, and an effect/uncertainty read from own ESP data. Applies only a precommitted owner-approved action rule; the helper never chooses a business action. Not for EQS/vetoes or writing the email. 邮件AB测试设计/多变量测试/发送时间测试/留出组/显著性判定
Install
npx skills add aaron-he-zhu/aaron-marketing-skills --skill send-experiment-designer -a claude-code
Installs to .claude/skills/send-experiment-designer/ · Each command fetches the skill straight from GitHub with the open skills CLI.
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