Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 22 hours ago
44,573 skills
- kiro-spec-designgotalab/cc-sddCreate comprehensive technical design for a specificationDesignNo warnings★ 3.7K↓ —Also in 4 other repos
- solana-vulnerability-scannertrailofbits/skillsScans Solana programs for 6 critical vulnerabilities including arbitrary CPI, improper PDA validation, missing signer/ownership checks, and sysvar spoofing. Use when auditing Solana/Anchor programs.SecurityNo warnings★ 7.8K↓ —
- kiro-reviewgotalab/cc-sddReview a task implementation against approved specs, task boundaries, and verification evidence. Use after an implementer finishes a task, after remediation, or before accepting a task as complete.EngineeringNo warnings★ 3.7K↓ —
- push-to-registryhashicorp/agent-skillsPush Packer build metadata to HCP Packer registry for tracking and managing image lifecycle. Use when integrating Packer builds with HCP Packer for version control and governance.OfficialMediaNo warnings★ 907↓ —
- zendesk-automationdavepoon/buildwithclaudeAutomate Zendesk tasks via Rube MCP (Composio): tickets, users, organizations, replies. Always search tools first for current schemas.ProductivityNo warnings★ 3.7K↓ —
- guidelines-advisortrailofbits/skillsSmart contract development advisor based on Trail of Bits' best practices. Analyzes codebase to generate documentation/specifications, review architecture, check upgradeability patterns, assess implementation quality, identify pitfalls, review dependencies, and evaluate testing. Use when asking whether a smart contract project follows development best practices, reviewing on-chain/off-chain split, upgradeability, or delegatecall proxy patterns against guidelines, or seeking recommendations on contract design, inheritance, events, documentation, dependencies, or test strategy.TestingNo warnings★ 7.8K↓ —
- principle-exhaust-the-design-spacemichael-denyer/pstack-claudeApply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing.DesignNo warnings★ 3.4K↓ —
- kiro-steeringgotalab/cc-sddManage {{KIRO_DIR}}/steering/ as persistent project knowledgeOtherNo warnings★ 3.7K↓ —
- review-workcode-yeongyu/oh-my-openagentPost-implementation gate review: run manual QA on the real surface yourself, then launch ONE gate reviewer (never a panel) to audit goal, constraints, code quality, security, missed context, and QA evidence. Use before a PR handoff or when the user explicitly asks to review completed work.EngineeringNo warnings★ 70.3K↓ —
- principle-subtract-before-you-addmichael-denyer/pstack-claudeApply when sequencing an addition, refactor, or rewrite. Remove dead code, redundant validators, and stub references first, then build on the simpler base.EngineeringNo warnings★ 3.4K↓ —
- ulw-loopcode-yeongyu/oh-my-openagentA goal-like loop that decomposes work into systematic, evidence-bound ultrawork steps. Use when the user wants a goal loop or durable, checkpointed execution.OtherNo warnings★ 70.3K↓ —
- lcx-doctorcode-yeongyu/oh-my-openagentDiagnose LazyCodex and Codex CLI installation health against the latest sources. Use whenever the user asks for a doctor or health check, says LazyCodex, lazycodex-ai, omo-codex, or Codex behaves oddly after an install, update, or config change, suspects a stale, drifted, or broken setup, or wants the local install audited and compared with the latest LazyCodex and Codex code.EngineeringNo warnings★ 70.3K↓ —
- ops-integratedavepoon/buildwithclaudeAdd any SaaS API as a first-class integration. Provide the service name — ops-integrate discovers auth patterns, tests connectivity, and registers the API in your partner registry so it's available to other skills.TestingNo warnings★ 3.7K↓ —
- godot-shadersgamedev-skills/awesome-gamedev-agent-skillsWrite Godot 4.7 shaders in the Godot Shading Language: canvas_item shaders for 2D and spatial shaders for 3D, with vertex/fragment functions, uniforms (source_color, hint_range), TIME/UV animation, and screen-reading via hint_screen_texture. Use when authoring .gdshader files, writing fragment/vertex code, making 2D/3D visual effects, or porting 3.x shaders (SCREEN_TEXTURE, hint_color) to 4.x.MediaNo warnings★ 4.1K↓ —
- lspcode-yeongyu/oh-my-openagentUse when Codex needs language-server diagnostics, definitions, references, symbols, or rename safety checks in the current workspace.OtherNo warnings★ 70.3K↓ —
- game-jamgamedev-skills/awesome-gamedev-agent-skillsPlan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.PlanningNo warnings★ 4.1K↓ —
- vulnerability-triage-brocardstrailofbits/skillsThis skill should be used when the user asks to "triage a vulnerability report", "assess a CVE", "evaluate a bug bounty submission", "decide if a finding is valid", "review a security finding", "dismiss a vulnerability", "should we fix this CVE", "prioritize a vulnerability report", or needs to determine whether an incoming vulnerability report warrants investigation. Applies 7 brocards (rules of thumb) to systematically accept, dismiss, or request more information on vulnerability reports, or needs to filter raw findings from agentic vulnerability discovery pipelines before human review.SecurityNo warnings★ 7.8K↓ —
- create-formal-verification-skillmichael-denyer/pstack-claudeGenerate a project-local skill that formally verifies the code where a bug costs the most and tests reach the least, in any language, with whichever verification tool fits. Use for /create-formal-verification-skill, "model-check this race", "prove this invariant", or when concurrency, retries, state machines, parsers, or unsafe code need more than tests.TestingNo warnings★ 3.4K↓ —
- kiro-spec-initgotalab/cc-sddInitialize a new specification with detailed project descriptionPlanningNo warnings★ 3.7K↓ —
- principle-laziness-protocolmichael-denyer/pstack-claudeApply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.EngineeringNo warnings★ 3.4K↓ —
- principle-model-the-domainmichael-denyer/pstack-claudeApply when writing stateful logic, or when code branches a lot or repeats a shape assumption across files.WritingNo warnings★ 3.4K↓ —
- godot-gdscriptgamedev-skills/awesome-gamedev-agent-skillsWrite idiomatic GDScript for Godot 4.7: static typing, the node lifecycle (_ready/_process/_physics_process), @export/@onready/@tool annotations, signals, and await for asynchronous flow. Use when editing .gd scripts in a Godot project (project.godot), writing or debugging GDScript, or porting 3.x GDScript to 4.x (function signatures, yield to await, export to @export).WritingNo warnings★ 4.1K↓ —
- typescript-best-practicesmichael-denyer/pstack-claudeTypeScript best practices. Use when reading or editing any .ts or .tsx file.EngineeringNo warnings★ 3.4K↓ —
- principle-build-the-levermichael-denyer/pstack-claudeApply to any non-trivial work, not just bulk work: edits, migrations, analyses, checks. Build the tool that does it or proves it (codemod, script, generator, or a skill your subagents follow) instead of working by hand. The tool is the artifact a reviewer can rerun.WritingNo warnings★ 3.4K↓ —
google-ads-assets
nowork-studio/notfair-plugin
From the author
Plan, validate, and safely publish Google Ads assets, including sitelinks, callouts, structured snippets, image assets, and Performance Max asset briefs. Use when asked for Google Ads assets, ad extensions, sitelinks, callouts, snippets, image assets, Performance Max assets, PMax creative, or an asset audit.
Install
npx skills add nowork-studio/notfair-plugin --skill google-ads-assets -a claude-code
Installs to .claude/skills/google-ads-assets/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
Safety checks on SKILL.md
No warnings.
Why 90
Files (1)
- SKILL.md