Agent skills you can check before you install
Public SKILL.md skills from GitHub repositories with 50+ stars and from the vendors themselves, scanned and scored. Install any of them with one command in Claude Code, Cursor, Codex, GitHub Copilot or Gemini CLI.
45,604 skills from 2,205 repositories · updated 22 hours ago
44,573 skills
- physics-tuninggamedev-skills/awesome-gamedev-agent-skillsTune game physics for stable, good-feeling motion — fixed vs variable timestep, render interpolation, mass/gravity/drag, continuous collision detection (CCD) to stop tunneling, fixing jitter, and collision layers/masks. Engine-neutral. Use when the user mentions physics feel, jitter, tunneling, fixed timestep, FixedUpdate, CCD, bouncing/unstable physics, or collision layers.ScienceNo warnings★ 4.1K↓ —
- threejs-gltf-loadinggamedev-skills/awesome-gamedev-agent-skillsLoad glTF/GLB models in three.js with GLTFLoader and play their skinned animations with AnimationMixer, including DRACO/Meshopt-compressed meshes and KTX2 textures. Use when importing 3D models into three.js — when the user mentions glTF, GLB, GLTFLoader, AnimationMixer, animation clips, DRACOLoader, or "load a 3D model". For scene/camera/renderer setup use threejs-scene-setup; for materials and lights use threejs-materials-lighting.MediaNo warnings★ 4.1K↓ —
- procedural-gengamedev-skills/awesome-gamedev-agent-skillsGenerate game content procedurally — seeded deterministic RNG, value/Perlin/ Simplex noise for terrain and heightmaps, grid dungeon generation (rooms + corridors, BSP, random walk, wave function collapse), and weighted loot/drop tables. Engine-neutral algorithms. Use when the user mentions procedural generation, perlin/simplex noise, random seed, dungeon generator, WFC, heightmap/terrain, or loot tables.OtherNo warnings★ 4.1K↓ —
- budget-optimizeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "allocate my influencer budget", "optimize spend across tiers", or "compare budget scenarios"; produces a tier/platform/content allocation table, ROI and CPM/CPE projections, scenario comparisons, and mid-campaign reallocation moves. Not for building the full campaign plan — use campaign-planner. 达人预算分配/投放预算优化MarketingNo warnings★ 3K↓ —
- report-generatoraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "create a campaign report", "build an executive summary", or "deliver client results"; produces audience-tailored influencer marketing reports (executive, client, internal team) with data tables, narrative, key learnings, and recommendations. Not for raw metric computation — use performance-analyzer. 达人营销报告/结案汇报MarketingNo warnings★ 3K↓ —
- list-growth-designeraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "grow my email list", "design a lead magnet / signup incentive", "set up double opt-in", or "plan a referral / recommendation loop"; produces a list-growth plan — acquisition channels, lead-magnet / incentive concepts, a compliant double-opt-in capture-flow spec, referral-loop mechanics, and subscriber-growth / cost-per-opt-in targets (labeled Estimated) — that feeds SEND-S (consent quality captured at acquisition) and SEND-N (lifecycle entry). Not for the signup page/popup UX itself — use landing-optimizer; not for recording the opt-in — use consent-registry; not for the confirmation-email copy — use email-creative-builder. 邮件列表增长/lead magnet/双重确认/推荐环MarketingNo warnings★ 3K↓ —
- keyword-researchaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "find keywords", "挖词", or "搜什么词"; prioritizes search volume, keyword difficulty, intent, and topic clusters from provided or connected data. Not for competitor-relative coverage gaps — use content-gap-analysis. 关键词研究/内容选题ScienceNo warnings★ 3K↓ —
- roblox-datastoresgamedev-skills/awesome-gamedev-agent-skillsPersist player data in Roblox with DataStoreService: GetDataStore, GetAsync/ SetAsync/UpdateAsync/IncrementAsync wrapped in pcall, load-on-join and save-on-leave plus BindToClose, retries, and OrderedDataStore leaderboards. Use when saving or loading persistent data in a Roblox experience — when the user mentions DataStore, DataStoreService, GetAsync, SetAsync, UpdateAsync, save player data, or leaderboards. For general Luau scripting use roblox-luau.OtherNo warnings★ 4.1K↓ —
- umap-learnforyourhealth111-pixel/Vibe-SkillsUMAP dimensionality reduction. Fast nonlinear manifold learning for 2D/3D visualization, clustering preprocessing (HDBSCAN), supervised/parametric UMAP, for high-dimensional data.OtherNo warnings★ 3.8K↓ —Also in 1 other repo
- offer-claims-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "register this claim", "log our current offers", or "where is the proof for this figure"; curates claim wording, evidence, disclosures, terms, review dates, and live offers through the append-only claims event stream. Not for scoring claim vetoes — use the relevant auditor; not for writing ad copy — use ad-creative-builder. 广告声明台账/优惠信息登记/证据溯源MarketingNo warnings★ 3K↓ —
- neon-realtimeneondatabase/agent-skillsNeon Realtime makes any SQL query live. Build realtime, reactive apps and agents on Lakebase Postgres with live SQL queries and reactivity primitives. Use when app UI or agent state must update live from database rows (dashboards, feeds, collaboration, multi-user or multi-device sync), for optimistic mutations, or to replace polling or other realtime sync systems. Triggers include "live query", "subscribe", "sync engine", "useLiveQuery", "TanStack DB", "optimistic updates", "@neon/realtime". For push that doesn't come from database rows (presence, typing, LLM streams), use neon-functions.OfficialDataNo warnings★ 105↓ —Also in 1 other repo
- deliverability-qaaaron-he-zhu/aaron-marketing-skillsUse when the user asks to "run a deliverability pre-flight before I send", "check my SPF/DKIM/DMARC/BIMI", "why am I landing in spam / promotions", or "score my sender reputation and list hygiene"; runs the ONE-TIME pre-send SEND S1 authentication pre-flight and builds the SEND S (Sender-integrity / Deliverability) evidence read — DNS + DMARC-RUA auth, domain/IP reputation, inbox placement, content/link/render, and point-in-time bounce/complaint hygiene — using Pass/Partial/Fail/Unknown/N/A states and scoring only at complete applicable coverage. Not for the recurring hygiene trend — use list-hygiene-monitor; not for final EQS or veto verdicts — use email-quality-auditor; not for segments/suppression lists — use list-segment-builder. 邮件送达率预检/SPF DKIM DMARC认证/发件域声誉TestingNo warnings★ 3K↓ —
- think-harderforyourhealth111-pixel/Vibe-Skills4-phase structured analysis wrapper for vibe pre-routing (compatible with claude-code-settings think-harder semantics).EngineeringNo warnings★ 3.8K↓ —
- search-term-mineraaron-he-zhu/aaron-marketing-skillsUse when the user asks to "mine my search terms", "find new keywords from converting queries", "build a negative-keyword list", or "cut wasted paid spend"; harvests converting queries into new keywords/ad-groups, builds a standing negative-keyword list and an n-gram waste report from the search-terms export, and delivers a maintenance diff (add / negate / move). Not for account structure — use campaign-architect; not for budget split — use budget-optimizer; not for computing the final RQS — use ad-account-auditor. 付费广告搜索词挖掘/否定关键词/浪费词清单MarketingNo warnings★ 3K↓ —
- narrative-registryaaron-he-zhu/aaron-marketing-skillsUse when the user asks to record/query the brand narrative canon, tagline, message hierarchy, voice/naming rules, or a canon re-version; curates complete versioned canon events through the append-only narrative stream and derived views. Not for TALE scoring — use narrative-quality-auditor; not for authoring the system — use message-system-architect. 品牌叙事台账/canon 记录/语气与命名规范PlanningNo warnings★ 3K↓ —
- unreal-blueprintsgamedev-skills/awesome-gamedev-agent-skillsBuild Unreal Engine 5 gameplay with Blueprint visual scripting: Blueprint Classes, the Event Graph and Construction Script, variables/functions/macros, and Blueprint communication (Cast, Interfaces, Event Dispatchers). Use when working in Blueprints, wiring an event graph, deciding how Blueprints talk to each other, or when the user mentions Blueprint, BP, event graph, construction script, or a Blueprint .uasset.OtherNo warnings★ 4.1K↓ —
- provider-ephemeral-resourceshashicorp/agent-skillsImplement Terraform provider ephemeral resources with the Plugin Framework: the Open/Renew/Close lifecycle, ephemeral schema design, registration via EphemeralResources, renewal for expiring credentials, and how ephemeral values flow into write-only attributes and provider configuration. Use when adding an ephemeral resource, exposing secrets/tokens/certificates that must never persist in state or plan, deciding between an ephemeral resource and a data source, or wiring short-lived credentials from one provider into another.OfficialDevOpsNo warnings★ 907↓ —
- LQF_Machine_Learning_Expert_Guideforyourhealth111-pixel/Vibe-SkillsLQF Machine Learning Expert Guide - Routed skill for ML/Statistical Modeling with Critical Discussion Mode. Triggers on: machine learning, modeling, prediction, training, classification, regression, clustering, deep learning, neural network, model evaluation, feature engineering, hyperparameter tuning, overfitting, underfitting, baseline, ablation study, critique my approach, review my model, is this a good idea, should I use, what's wrong with, evaluate my solution, challenge my assumptions, discuss my approach Engages in critical discussion with minimum 3 rounds of iterative refinement. Challenges both user proposals and own suggestions with fact-based critique. Demands evidence and baselines before accepting solutions.EngineeringNo warnings★ 3.8K↓ —
- skill-content-calendarZJU-REAL/Easel生成月度社媒内容排期表:逐条选题+角度+视觉方向,覆盖小红书/抖音/B站/微博。 当用户说"内容排期""月度日历""发布计划""内容日历""排期表""这个月发什么""内容节奏表"时使用。 消费 skill-content-strategy 定义的支柱与 shared 频率基线,只出具体排期不重复定义支柱理论。ProductivityNo warnings★ 4.1K↓ —
- skill-algorithm-updatesZJU-REAL/Easel追踪抖音、小红书、B站、微博、知乎和视频号的算法、推荐分发、审核与变现规则变化,并分析对创作者的影响。 当用户说“算法/推荐机制变了吗、流量规则更新、为什么流量下降、平台规则变化”时使用。 内容热点用 skill-trending-topics;泛行业资讯用 skill-news-intelligence;本 SKILL 只看平台机制。OtherNo warnings★ 4.1K↓ —
- hyperplancode-yeongyu/oh-my-openagentAdversarial multi-agent planning: a hostile team cross-critiques a plan before it is formalized. Use when planning needs maximum rigor or the user asks for a hyperplan / adversarial or cross-critique plan.PlanningNo warnings★ 70.3K↓ —
- requesting-code-reviewforyourhealth111-pixel/Vibe-SkillsPrepare and request a code review after implementation or before merge by assembling scope, requirements, git range, and reviewer instructions.EngineeringNo warnings★ 3.8K↓ —
- skill-profile-builderZJU-REAL/Easel首次使用引导:从社媒链接分析、从零生成账号画像 Profile。收集社媒链接+运营意图,分析已发内容与收藏喜好,生成 6 维 Profile。当用户说 创建画像/第一次用/帮我建个人设/分析我的账号建画像/从链接生成画像 时使用。与 skill-profile-manager 的区别:本 SKILL 专做首次从零分析生成;已有画像的编辑/记忆更新/导出/对比/切换找 profile-manager。OtherNo warnings★ 4.1K↓ —
- skill-channels-uploadZJU-REAL/Easel微信视频号发布:把竖版短视频发布到微信视频号(channels.weixin.qq.com)。当用户说 "发视频号""上传视频号""视频号发布""发到微信视频号""视频号投稿"时使用。基于通用浏览器 发布框架(Playwright + 登录态持久化),微信扫码登录。TestingNo warnings★ 4.1K↓ —
figma
heygen-com/hyperframes
From the author
Bring Figma into a HyperFrames video - rendered assets, brand tokens, components, storyboard frames as reconstructed motion (frames read as states, not slides), shaders and connector-assisted motion. Use when the person pastes a figma.com link or asks to use a Figma design, frame, logo or brand.
Install
npx skills add heygen-com/hyperframes --skill figma -a claude-code
Installs to .claude/skills/figma/ · Each command fetches the skill straight from GitHub with the open skills CLI.
Byte-identical to the scanned commit, with the repository’s licence and a SOURCE.txt.
What it can touch
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Files (2)
- SKILL.md
- scripts/verify-motion.mjs